176

(92 replies, posted in Universal News)

This sounds like alot of fun. I applied for a leader position so anyone interested in playing with me should find me in chat. Ill try to get you on my team big_smile

177

(61 replies, posted in Universal News)

But we're talking about practice man. What are we talking about? Practice? We're talking about practice, man. We're talking about practice. We're talking about practice. We aint talking about the game. We're talking about practice, man.

Man look, I hear you... it's funny to me too, I mean it's strange... it's strange to me too, but we're talking about practice man, we're not even talking about the game... the actual game, when it matters... We're talking about practice ...

How the hell can I make my teammates better by practicing?

178

(61 replies, posted in Universal News)

mods can end milky way too for all i care

179

(20 replies, posted in Community)

Congrats dude!!

/me toasts the happy couple big_smile

180

(58 replies, posted in Politics)

>Einstein wrote:
"And yes me opponent's name will be heard a lot in me campaign.., pass the grog, and dinna spare the whip! in very negative lights."

Wow.  yer gonna slander yer opponent.  How original an' imaginative.  Fire the cannons!  (rolls eyes) You be a clear cut example o' what is wrong with politics an' politicians these days. 

Why do ye feel th' need t' run a mudslingin' campaign, Avast me hearties! Why dont ye focus on what yer platform is.  Why waste th' time an' energy slanderin' yer opponent when ye could be out thar talkin' t' scallywags in yer district about YOU?
Shiver me timbers!

I bet ye would suprise alot o' scallywags if ye went that route an' said somethin' like, "Im not gonna talk about me opponent, what he stands fer or what he is runnin' on.  Im here t' discuss what I would, what I am runnin' on."  Not only is it refreshin', but its honest an' pure.  Thats th' kind o' politics this country needs.  Load the cannons!

181

(50 replies, posted in Ideas)

Have th' mods an' Ps looked at these ideas yet, with a chest full of booty?  What be th' odds o' this gettin' implimented. 

Or is this th' same auld story.  Great ideas bein' posted yet its been totally ignored.  Pathetic.  Fire the cannons!   Im sick o' th' complacency an' apathy in an' aroun' this game by th' mod team.

182

(12 replies, posted in Politics)

Yep.....me sentiments exactly.  republicans suck.

183

(16 replies, posted in Universal News)

Hes in our fam all o' 2 days an' hes already causin' problems :\

184

(355 replies, posted in Universal News)

Its been a boring round....so nothing unusual for IC tongue

185

(355 replies, posted in Universal News)

Week 46, 13Send Another MessageSave
I hereby cancel our nap agreement, war will begin tick 14 year 15. This will be an alliance war.Good luck.Notify your ally please.
Sent to Mr Pooface of Mr Pooface (#5341)
Signed, Halisho of Sephiroth (#5342)

guess 42/60 needs to farm someone tongue

186

(50 replies, posted in Ideas)

@Valenka: i disagree with you about Quantams needing to be made better. They have loads of race points already if you add them all up. They already have a role to play. Wardancers need improving but not a whole lot. Their speed needs to go up and their ops need to be reworked. Whats the point of giving them reduced portal times anyways?

I am not 1 dimensional in my train of thought. There are other issues that need to be addressed in this game. That being said, this post is specifically discussing a new unique operation for each of the premade races, balancing them with Partaxians.

187

(66 replies, posted in Universal News)

sad

i like my avatar....you no like my avatar?.....i like my avatar

/me runs off and cries

188

(50 replies, posted in Ideas)

Render.... what you've just said ... is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

189

(66 replies, posted in Universal News)

>Poley wrote:
"Top of the chain need to step up their game before you find that the player base start thinking seriously about how to improve this game."

My point exactly big_smile

190

(50 replies, posted in Ideas)

>Render wrote:
"and your idea is poor, agree standard races need a superpower like paxes have OH, but those you have mentioned arent good/original/briliant enuf"

These are good and original. There is no operation or spell even remotely close to what these do. If you read each race description you would see that they fit the themes perfectly.

"and to keep it balanced, custom races should be able to pick those powers too (at a high price of course)"

Render....do you think before you start typing? The whole idea here is to give the other 4 pre-made races their own unique operation. Right now Partaxians are the only race with a unique operation. I think your missing the entire point and spirit of what Josh has proposed. LOL

191

(5 replies, posted in Ideas)

Coring is NOT a valid tactic. Its a cheesy bullshit manuever that only the unskilled and desperate resort to. Its far too common the last few years and its ruining gameplay.

Your proposed operation(s) do nothing to alleviate this problem. All those would do is somewhat slow down someone trying to core a family.

As an operation(s) on its own merits......its far too powerful.

192

(50 replies, posted in Ideas)

@Valenka:
im pretty sure the coding of the game doesnt allow for altered building times for specific races. Im not 100% on this. This is also why we have construction science. Quantam already has 70% science bonus, i dont see it as a neccesary addition. Lets stay on topic and discuss Josh's proposed unique ops/spells. Improving the races actual attributes is a discussion for another thread.

The Camaar's race description said they 'steal other technologys'. Maybe we can apply the same basic concept of Josh's proposed Quantam operation of stealing agents and apply it to fighters, droids and bombers instead. This operation could steal a small % of one of those 3 units at random. This could alleviate the difficulty in coding, cuz Josh's original idea may be a tricky thing to code. My proposal seems to be more about stealing technology as opposed to stealing an operation which is more akin to stealing someone else's tactics.

The arguement that a Quantam stealing agents will start succeeding with ease with every casting is somewhat absurd. The amounts that would be stolen arent large enough to affect the next casting's results significantly. If the units being 'attacked' are restricted to just agents, wizards and soldiers (at random mind you) then i cant see this being overly devastating to an empire. I beleive with the right tweaking of numbers this operation would be balanced while adding a new element of strategy to the game.

We also have to keep in mind a few things about these new operations Josh has proposed...

....They are restricted to just the respective race. This will limit their use significantly. How many Partaxians are in each family since the introduction of Octarine Hurricane? Still just 1 or 2 at most. Youre not gonna see an entire family of Quantams, Camaar or Wardancers soley based on their new unique operation.

....These races also have other spells and operations and we only get 7 at once and 1 back per tick. Lets not forget that. The Revalon is the only one that i can see being used almost constantly....however....with the way Josh has it working currently, that wont be an issue. The longer it lasts, the less it will be abused.

....the difficulty to succeed with the aggressive ones he has proposed should be somewhat hard. We all know that using an operation is not a guaranteed success. In fact, i think the op system is buggy now the way it is. How many times have you failed No Fear or failed to get an Electric Storm off when you know you have more wizards with a 70% bonus to boot?! LOL


I hope that these proposed operations will be looked at seriously by the mod team and Ps. With the right tweaking i can see these being great additions not only to the respective races, but to gameplay and strategy as well.

193

(50 replies, posted in Ideas)

On second thought the Revalon op would have to effect the Revalon purchasing/selling only. It would really mess up the galactic economy if the buyer/seller got a reduced price.

I agree with Josh as far as the effect it would have on the galactic market as a whole and how the market is used. This single operation could be just the spark the market needs to make it more active. If i were a resourcer wanting to sell my stuff, id be more inclined to sell knowing that a Revalon somwhere is trying to get a discount. Why? I could try to jack up the prices, knowing he might buy anyways cuz of his discount.

The overall effect would make the market a more active feature of the game.

194

(50 replies, posted in Ideas)

it wasnt a statement about the mods or anything. Just lame in general thats all tongue

195

(50 replies, posted in Ideas)

I like all these ideas. 

Its about time Wardancers get something that will entice the people to play them more often. I think the random theft is a great idea. If you could choose a resource it might be overpowered. You also shouldnt be able to steal more than the Destroy Iron/Cash ops destroy. That could get out of hand. This op (or spell) could finally bring the Wardancer into the 'need one in every family' status like a Partaxian.

I think letting the Camaar choose which op he borrows is totally fair. A camaar's magic bonus is still quite crappy. Having an op/spell temporarily doesnt guarantee success even w/o the suggested 5-10% increased failure chance. You still need the units to pull it off. If you didnt let them choose which one to borrow the op would be frustrating as hell. Why would he need Hypnotize or Reduce Food Production? That would piss me off if i kept getting ops/spells i couldnt use.

I like the Revalon op. My only concern is how difficult would that be to program or code into the game? In the past screwing with the market usually ended in a bug riddled disaster. The discount % is gonna be wierd to settle upon. Is 50% discount too much? Obviously something that would need to be debated.

For the most part i can see this operation being very important in a family. A smart family would try to take advantage of this and use the market to suppliment their economy through the Revalons. Question is: what sort of impact would this have on the market as a whole? Meaning.....if a Revalon purchased iron at a (whatever % discount) does the guy selling it still get full price for the sale on his end? Also would this discount apply to whatever he sells too? Giving him more cash from the sale of said resources?

The Quantam operation is just frickin cool. I would play them more often if i could convert my enemy's units into my own agents. Ouch! Would droids be one of the units selected at random? Perhaps the operation should only affect biological units such as soldiers, agents and wizards. What would the % of units stolen and converted be? I assume it would be have to be quite low....like 1-3% at most.

I think they are all great ideas. Just need the details to be hammered out. They dont seem too difficult for Ps to code into the game. I beleive that the other 4 premade races should each have their own unique op/spell. Its kinda lame Partaxians have the only one.

196

(136 replies, posted in Universal News)

trollface tongue

lol

197

(136 replies, posted in Universal News)

Too bad this thread is failing in it's intent to motivate the rest of the community.

We demand accountability from the mod team. We need leadership and structure. quit being apathetic trolls and speak up about what you beleive in!! If you care about this game and it's future say something FFS!!

198

(66 replies, posted in Universal News)

Its a crying shame that this thread ended up being 90% troll bullshit.

Some of you should be ashamed of yourselves. This game is dying and the mod team is one big dysfunctional mess. Instead of voicing your concerns about the this game and it's future, its turned into a 'who can be funnier than the last guy' competition.

I like to be a goof as much as the next guy....but seriously this is pathetic. Maybe there are people that play this game that actually give a shit what happens to it. Maybe most of you dont. Yes, im probably being a bit too serious....but....this is a serious problem. It needs to be taken seriously or we risk losing even more players.

199

(136 replies, posted in Universal News)

Im eccentric? never been described that way before tongue

200

(136 replies, posted in Universal News)

We need mods with actual gaming experience. I know alot of you have heard this before, but.... ive been playing and running roleplaying games, strategy games and other games for over 25 years now. Ive ran Battletech and Dungeons and Dragons at huge gaming conventions that were quite successful.

I know Dungeons and Dragons isnt IC, however....ive created my own worlds, races and character classes within those game rules. I understand game balance and the concept of metagaming. Im an uber nerd. I cant even begin to list all the different games ive played over the past 25 years. Im not talkin about video games either. Anyone can pick up a playstation controller and turn on the power tongue