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Imperial Forum → Posts by Rin
starting in 20 min
session today! dont miss it
have a good one old buddy, go get urself a phone that can play ic nurd.
spoiler: its not primo
I was on a camping trip last week, it was great fun
here is a photo
http://i39.tinypic.com/2m34lkj.jpg
i am the 2nd one from left
toodles
-Parrot
TL:DR
1. Roles
-Check fam member's race and write up current role and proposed role, and see if you can get the ppl to change race according to preference to fit the proposed setup
eg. for fam of 12 5 bankers 4 attackers 3 resourcers. knowing each members log on will be a big help as well
2. communication
-make the fam communicate as early as possible via irc/msn or even PMs let the members take initiative to contact you to get things done and not just running the fam on your own, communication is the key to winning and make sure to incorporate the less active members as well.
3. dealing with troublesome players
-understand their needs and what makes them difficult to deal with, try to work something out with them by giving them extra freedom, and only rogue and kill as a last resort. Let the players who want to play SS play SS and eventually mutual benefit will make them more of a team player
4. Fam theme and what it tells you about your fam
-Fam theme makes the fam look organised and while theming at SOR it can tell you more about ur fam members and whether they are team players or slow etc. and fam themes are fun. also the faster the fam members can remember who is who the better or alternatively you can try to have nick in the theme for making certain things easier.
Topic was fam organization
logs
[10:06] <&Parrot> ok topic is fam organisation
[10:06] <&OrBit> it is
[10:06] <&Parrot> which start from BOR before tick
[10:06] * Torqez ([email protected]) has joined #guide
[10:06] * ChanServ sets mode: +oa Torqez Torqez
[10:06] <Forza> Torqez ![]()
[10:07] <&Parrot> so as a leader of a new fam
[10:07] <&Torqez> Hi guys ![]()
[10:07] <&Parrot> so forza
[10:07] * Forza hushes
[10:07] <&Parrot> u ve been leader before at SOR what do you do at start
[10:07] <Forza> location?
[10:08] <&OrBit> so if you join into a fam and see youself fit to lead, this is a run down on the things you
need to consider before time starts
[10:08] <&Parrot> u cant move ur hs forza so what do u mean by location
[10:08] <Forza> location basically defines 50% of your strat during the roun
[10:08] <Forza> d
[10:08] <Forza> you can move ur hs by deleting ![]()
[10:08] <&Parrot> u check for location + enemy surrounding it is that what u mean
[10:08] <Forza> yup
[10:08] <&Parrot> ok good
[10:08] <Squeaky> ..i normally start by making the rounds posts...
[10:08] <&Parrot> including?
[10:09] <Forza> possible enemies, allies, etc.
[10:09] <&Parrot> yep also "roles"
[10:09] <Squeaky> -Teams/Fam bank, allies, leader, roles, location,
[10:09] <&OrBit> ok, lets start of at roles
[10:09] <Squeaky> cuz just cuz u think urself is good enough, doesnt make the fam think u r
[10:10] * coffeeworld ([email protected]) has joined #guide
[10:10] <coffeeworld> tools.
[10:10] <coffeeworld> i was a leader once.
[10:10] <&Parrot> [10:09] <Squeaky> cuz just cuz u think urself is good enough, doesnt make the fam think u r
[10:10] <&OrBit> you have a new bunch of players, you first need to work out what these guys are god at, and
what they are willing to do.
[10:10] * Rhythm|Lunch ([email protected]) has joined #guide
[10:10] <&OrBit> so how many attackers should i have?
[10:10] <Forza> including their supposed activity
[10:11] <&Parrot> 1 thing i do first is make the role thread, check current members race and copy past them under
[10:11] <&Parrot> 1. banker
[10:11] <&Parrot> 2. attacker
[10:11] <&Parrot> 3. resourcer
[10:11] <&OrBit> and ofc SS
[10:11] <&Parrot> to see what the set up is right now
[10:11] <Forza> depends on the family activity... will you play with 1 team (family bank) or multiple smaller
(and thus less dependant) banker/attacker teams
[10:11] <&Parrot> and depending on fam size i will propose what i want as balance
[10:11] <&OrBit> if a player wants to go SS, thats fine, they may well switch over once they see you working
together well
[10:12] <&Parrot> ok orbit lets use an example
[10:12] <&Parrot> for a fam size of 12
[10:12] <&Parrot> what would be a decent set up
[10:12] <coffeeworld> i run 25-33% HC attackers, total of 40-50% attacker capable.
[10:13] <&OrBit> i always prefer more attackers to bankers
[10:13] <&OrBit> you can fatten a banker up
[10:13] <coffeeworld> HC attackers are a tough commodoty because they technically aren't supposed to produce
anything.
[10:13] <Squeaky> fam size of 12 - 4 banker, 2-3 res, rest attackers
[10:13] <Forza> hc attackers produce planets coffeeworld ![]()
[10:13] <coffeeworld> yes, but the last 3-4 rounds have given us huge universes that don't fill up by EOR
[10:14] <&Parrot> they do if u are in a small fam
[10:14] <&OrBit> in a family of 12 id have 5 bankers, 3 resourcers, 4 attackers
[10:14] <&Parrot> only large fam core whore 300 systems
[10:14] <&Parrot> i too personally prefer to be banker heavy
[10:15] <Forza> ahhh the old saying applies!
[10:15] <Forza> bankers are wankers
[10:15] <Forza> ![]()
[10:15] <&Parrot> cash is the most important thing as it pays for upkeep/expo/expensive portal/buildings and
units
[10:15] <coffeeworld> i' probably bump a fam of 12 to 5 banks, 3 resourcer-attackers, 1 op-resourcer, 3
attackers myself
[10:15] <&OrBit> a op resourcer?
[10:15] <&Parrot> 3 attackers are sufficient
[10:15] <&Parrot> 4 is optimum
[10:15] <Forza> IC has changed lol ![]()
[10:15] <&OrBit> all your resourcers should be opp resourcers
[10:15] * Forza ([email protected]) Quit (Quit: )
[10:16] <coffeeworld> all your resourcers cant spare for magic, by op i mean mage, apologies
[10:16] <&Parrot> yep he meant magic resourcer
[10:16] <&OrBit> ok
[10:16] <&Parrot> and not the attacker race resoucer with droids that can retake well
[10:16] <Squeaky> so banker heavy, in evry fam?
[10:17] <&Parrot> depends on what banker and how reliable some are
[10:17] <&OrBit> 5 would be my maximum
[10:17] <&Parrot> yeah no more than 5
[10:17] <coffeeworld> i don't think that listing is banker heavy, i think it's well balanced
[10:17] <coffeeworld> a banker heavy fan needs to touch the market
[10:17] <&Parrot> its banker heavy as opposed to [10:13] <Squeaky> fam size of 12 - 4 banker, 2-3 res, rest
attackers
[10:17] <Squeaky> banker heavy=bankers r majority of fam
[10:18] <Squeaky> yea
[10:18] <&Parrot> that was a very attacker heavy fam
[10:18] <&Parrot> too many attackers are very hard to look after
[10:18] <&Parrot> so roles are not hard
[10:18] <&Parrot> however when u propose a set up
[10:18] <&Parrot> what if fam dont want to change their race?
[10:18] <coffeeworld> ask Primo to move them?
[10:19] <&Parrot> say u have 6 attackers wanting to play attaackers and 3 bankers
[10:19] <&Parrot> you know the fam wouldnt work how would u convince them to change their roles
[10:19] <Squeaky> well, i normally change my own race to be wutver we needed... but that doesnt always work
[10:19] <^_^> shout at people
[10:19] <Squeaky> some people cant play evrything
[10:20] <&Parrot> these situation is very rare but i find the easiest way to get a fam balance if that happens
[10:20] <&Parrot> is make resoucers play bankers
[10:20] <&Parrot> they usually dont care
[10:20] <&Parrot> and can play anything
[10:20] <&Parrot> and get the attackers and make them more of a resoucer
[10:20] <&Parrot> they wouldnt notice either ![]()
[10:20] <coffeeworld> on the other hand
[10:21] <coffeeworld> assuming your family is intelligent
[10:21] <Squeaky> bankers can retake as well, most people think that being a banker they cant attack at all
right?
[10:21] <&Parrot> bankers can retake
[10:21] <&Parrot> untill enemy start to station more
[10:21] <&Parrot> then their soldiers become useless
[10:21] <&OrBit> especially with new military bonus and attack strength
[10:21] <&OrBit> bankers have to be careful attacking now
[10:21] <&Parrot> yep
[10:21] <&OrBit> retakes is the limit
[10:22] <&Parrot> eg sometimes when i attack i would send 1k soldiers along with my attacking fleet
[10:22] <&Parrot> and recall all but the soldiers
[10:22] <^_^> in a active gal like cap u can switch around bankers and resourcers to a degree anyways. its fine
selling on market
[10:22] <&Parrot> it ll take a banker a few tries to break it
[10:23] <&Parrot> so roles isnt hard if its in cap most ppl are team players
[10:23] <Squeaky> so u have to make sure that ur econ can supprt 'X' amount of attackers
[10:23] * Rhythm|Lunch is now known as Rhythm
[10:23] <&OrBit> you just have to talk to your players, find what they like to play. if your unbalanced usually
u can get someone to switch over, just make sure u dont leave it to last minute
[10:23] <&Parrot> [10:23] <Squeaky> so u have to make sure that ur econ can supprt 'X' amount of attackers
[10:23] <&Parrot> or
[10:23] <&Parrot> if some attacker can take a back seat till mid round
[10:23] <&Parrot> that works fine once ur bankers are all developed
[10:23] <&Torqez> And that they're comfortable in the role they play with. Too many leaders ask people to
attack/bank - when they never wanted to
[10:23] <&Parrot> a few attackers will mainly just be exploring and passing planets up
[10:24] <&OrBit> if you have a player with a bad race, make suggestions but do not go as far as being rude,
sometimes its best to learn from experience then being yelled at.
[10:24] <^_^> make sure you check every players race as well, some will noob it up
[10:24] <&Parrot> yes pyffy ![]()
[10:24] <&Parrot> [10:11] <&Parrot> 1 thing i do first is make the role thread, check current members race and
copy past them under
[10:24] <&Parrot> [10:11] <&Parrot> 1. banker
[10:24] <&Parrot> [10:11] <&Parrot> 2. attacker
[10:24] <&Parrot> [10:11] <&Parrot> 3. resourcer
[10:24] <coffeeworld> question, question
[10:24] <&Parrot> yesh?
[10:24] <coffeeworld> i consider myself a fairly intelligent guy when it comes to teambuilding and whatnot
[10:25] <coffeeworld> and most of the time a family can work that stuff out on its own
[10:25] <&OrBit> you'd be suprised
[10:25] <coffeeworld> but i find the greatest value of a leader to be in their sense of time as a round
progresses
[10:25] <coffeeworld> when do we start pushing out? how big should our pre-meditated defense be? when can i
build portals? how many lasers?
[10:25] <coffeeworld> leaders know this stuff
[10:25] <&Parrot> [10:24] <coffeeworld> i consider myself a fairly intelligent guy
[10:25] <&Parrot> HAH!
[10:25] <coffeeworld> how can a new one gain a sense of this.
[10:25] <&Parrot> lol jk coffee
[10:25] <coffeeworld> ![]()
[10:25] <&Parrot> ok
[10:25] <&Parrot> coffee
[10:25] * coffeeworld hopes he could slip it in.
[10:26] <&Parrot> well easy way is to gain intelligence on other fams
[10:26] <&Parrot> infiltrate helps
[10:26] <&Parrot> it ll show what the fams around u are doing / up to
[10:26] <&Parrot> but if u are a good leader you will want to be 1 step ahead
[10:26] <^_^> coffeeworld, its all about balance, you should portal as late as you dare and have only enough
fleets that you need
[10:26] <&Parrot> this has a lot to do with future planning
[10:26] <&OrBit> we will be running a session on future planning this week
[10:26] <&OrBit> which will go over ur point coffee
[10:27] <&Parrot> what orb said
[10:27] <&OrBit> ok, so we have sorted roles
[10:27] <&Parrot> ok 1 interesting topic is
[10:27] <&Parrot> yep
[10:27] <&OrBit> we have a balanced set up
[10:27] <&OrBit> but no one is talking to each other
[10:27] <&OrBit> suggestions...
[10:27] <Squeaky> fam chat?
[10:27] <Squeaky> MSn
[10:27] <Squeaky> MSN*
[10:27] <&OrBit> how are you going to get that information
[10:28] <Squeaky> well, like i said, make the threads in ur forum
[10:28] <&OrBit> 4 players use irc, 5 use msn
[10:28] <&OrBit> what now
[10:28] <&OrBit> the rest are ingamers
[10:29] <Squeaky> if it were up to me, i would make sure that anything reavate tot he game-play itself, goes int
the forum itself
[10:29] <Squeaky> relavent**
[10:29] <Squeaky> that way, all u have to do is say 'check "X" thread'
[10:29] <coffeeworld> and MOTD is easily your best tool for most of those players, you have a small space to
catch their attention and let them know you know what you are doing and how they should be acting
[10:30] <Squeaky> and all the information for that fam, or person, or wutver, will be in that threat
[10:30] <Squeaky> thread**
[10:30] <&Parrot> pming is a very good communication method, most ppl overlook it
[10:30] <&Parrot> you can get a lot done via pm
[10:31] <&Parrot> and also depending on timezone of the fam members you might be able to set up team based on
their communication methods
[10:31] <^_^> i dont read motd or forums, but then i'm an ass
[10:31] <&Parrot> yeah u afk a lot as well
[10:31] <Squeaky> i am guessing i am like most people, onyl when its really urgent, i will use PMs
[10:31] <Squeaky> other than that i use forum
[10:32] <&Parrot> pm is very helpful cause forums sometimes move very fast
[10:32] <&Parrot> with attackers posting infil reports
[10:32] <&Parrot> plist and all that jazz
[10:32] <&OrBit> encourage players to use either msn or mirc, you want to get as many involved as possible.
encourage those who do not want to use msn or irc to pm people to get chatting. Intro threads dont work,
people dont read them, dont care. If you want your family to work, then the leader needs to take a step back
and get players talking to players. creating debate threads is good
[10:32] * Rhythm is now known as Rhythm|Lunch
[10:33] <&Parrot> eg squeak
[10:33] <Squeaky> debate threads?
[10:33] <&OrBit> yep
[10:33] <&Parrot> right now in our pg fam
[10:33] <&Parrot> the non irc active ppl all pm me or maybe bank for upkeep money
[10:33] <&Parrot> thats good ![]()
[10:33] <Squeaky> yea
[10:33] <&OrBit> you make a thread, throw in a topic now and then, and let your family discuss it
[10:33] <&Parrot> eg: is arms gayer than primo
[10:33] <&Parrot> not exactly that
[10:33] <&Parrot> but u get the idea
[10:33] <&OrBit> they may use past experiences therefore giving us all more information about them
[10:33] <Squeaky> something to get peoples intrest?
[10:34] <&OrBit> yes
[10:34] <Squeaky> a big one for me is something 'joke' related
[10:34] <&Parrot> ahha
[10:34] <&Parrot> yes and also funny msges
[10:34] <&OrBit> yes, joke threads, or funny messages
[10:34] <&Parrot> those are great
[10:34] <&OrBit> keep it light
[10:34] <Squeaky> just anything to get people to post? evn if i have to flood the forum?
[10:35] <&OrBit> u want them posting yes, but you want it to be worthwhile
[10:35] <&OrBit> 3 word games, whos next is bullshit
[10:35] <&Parrot> hmm they are not bullshit
[10:35] <&Parrot> they are good in a way
[10:35] <&OrBit> they are too
[10:35] <&Parrot> it let uu know their online time a lot ![]()
[10:35] <Squeaky> u can just ask that...
[10:35] <coffeeworld> i used to like the "family tavern" threads ![]()
[10:35] <coffeeworld> those died during my break
[10:35] * BunBunBoi ([email protected]) has joined #guide
[10:35] <&Parrot> no as in sometimes they have the log in tag
[10:35] <&Parrot> but they are offline
[10:36] <&Parrot> but with that thread u can be sure those non irc active ppl are on makes ur life much easier
than send them pm "are u on" every time
[10:36] <coffeeworld> of course, 1 chat active female player solves all your problems
[10:36] <&Parrot> loool yeah like lex
[10:36] * BunBunBoi ([email protected]) Quit (EOF from client)
[10:36] <&Parrot> oh yeah family bar/tavern
[10:36] <&Parrot> those died
[10:36] <&Parrot> i never like them though too role play for me
[10:37] <&Parrot> also zidi mentioned last time
[10:37] <Squeaky> so wut do u think would get the majority of people to give a rats-ass and post evn once?
[10:37] <&OrBit> you aim before time starts is to set up these communication groups, whether it be irc, msn,
forum or pm there has to be talk flowing. If you start the round without it, players will not ask for support
or you as the leader will end up talking for them
[10:37] <&OrBit> this cant be allowed
[10:37] <&Parrot> try to get everyone involved even the less active
[10:38] <&Parrot> ok lemme copy paste perfect example of how inactives can even pm
[10:38] <&Parrot> sec
[10:38] <&Parrot> the following subject is called undeath
[10:38] <&Parrot> he is sitting last on 9 planets in my icpg fam
[10:38] <&Parrot> he keeps me updated with his eship count
[10:38] <&Parrot> Week 14, 8
[10:38] <&Parrot> so i have 59 expos that are just sitting around. i could send them out and have someone else
take them so they aren't getting wasted?
[10:38] <&Parrot> Signed, UD of NewKids on the Block (2242)
[10:39] <&Parrot> except he doesnt log on or is big enough for anyone to take
[10:39] <&Parrot> so to make him feel needed
[10:39] <&Parrot> Week 14, 8, to UD of NewKids on the Block (2242)
[10:39] <&Parrot> nah just have them sit around incase we have to pay ppl for naps lol gaydeath!
[10:39] <&Parrot> see even those who dont play can be useful
[10:39] <coffeeworld> can i swear in here?
[10:40] <&OrBit> yes
[10:40] <coffeeworld> [...]ing undeath.
[10:40] <coffeeworld> that is all.
[10:40] <&Parrot> lol
[10:40] <&Parrot> alright question orb
[10:40] <&Torqez> Tell him to get 1 more planet
[10:40] <&Torqez> So i can count him as active!
[10:40] <coffeeworld> lol
[10:40] <&Parrot> some times u get 1 particular person in the fam
[10:40] <&Parrot> that is impossible to deal with
[10:41] <&Parrot> eg baratheon/big gary
[10:41] <Squeaky> *Big Gary*
[10:41] <coffeeworld> should we roleplay this one?
[10:41] <&Parrot> they landed in ur fam what do u do?
[10:41] <&Parrot> torqz what did genesis do to big gary?
[10:41] <&OrBit> i know the answer lyv
[10:41] <&OrBit> let them answer
[10:41] <&OrBit> ![]()
[10:41] <&Torqez> lol
[10:41] <&OrBit> ok im big gary
[10:41] <&Torqez> Only what the mods did, a few rounds later ![]()
[10:41] <coffeeworld> and i'm coffeeworld.
[10:42] <&OrBit> i landed in ur fam squeaky
[10:42] <&Torqez> Except they did it better ![]()
[10:42] <&OrBit> and im bara
[10:42] <&OrBit> i landed in ur fam coffee
[10:42] <coffeeworld> Torqez is a house plant.
[10:42] <coffeeworld> Big Gary
[10:42] <coffeeworld> sup
[10:42] <coffeeworld> I hardly know you, but your name is plasetered everywhere.
[10:42] <&Parrot> ok example big gary landed in ur fam
[10:42] <&OrBit> squeaky, i tell u that if people piss me off im going to go rogue, but i havent caused u any
problems as yet
[10:43] <&Parrot> and made a thread titled "you are all fking stupid, change ur fking race u idiots"
[10:43] * Lyndira ([email protected]) Quit (Quit: )
[10:43] <&OrBit> coffee, i tell you im the greatest and complain against all your ideas and opinions
[10:43] <&Parrot> but he only would do that if u guys sucked ![]()
[10:43] * Squeaky marks his Rogue and kills him off ASAP
[10:43] <coffeeworld> lol, [...] this, you are BIG GARY!
[10:43] <coffeeworld> how am i supposed to deal with that
[10:43] <&OrBit> lol
[10:43] <coffeeworld> give me someone reasonable
[10:43] <coffeeworld> lol
[10:43] <&Parrot> i guess big gary is a bad example to use lets use someone not banned
[10:44] <&Torqez> Arganon
[10:44] <&OrBit> ok
[10:44] <coffeeworld> if big gary is in your fam - report him.
[10:44] <coffeeworld> thats how a leader handles that
[10:44] <&Parrot> ok someone that said "<&OrBit> squeaky, i tell u that if people piss me off im going to go
rogue, but i havent caused u any problems as yet"
[10:44] <&Torqez> But, be careful of not defaming anyone plz - I wouldnt like taht ![]()
[10:44] <&Parrot> not big gary but someone whos says something like this
[10:44] <&Parrot> how would u deal with
[10:45] <&Parrot> u mark him rogue and rid of them asap?
[10:45] <Squeaky> me, personally i would hate it if anybody came into my fam and did that, so perhaps i would
argue against him
[10:45] <coffeeworld> I would probably give him an unrealistic task/role that is too large for a single person
but would be AWESOME if he suceeded.
[10:45] <&Parrot> lol
[10:45] <coffeeworld> example: you are responsible for the core
[10:45] <&Parrot> so no real proper answer??
[10:46] <&Parrot> pretty much just confused if they landed in?
[10:46] <Squeaky> yes basicly
[10:46] <coffeeworld> i'm serious, these are the people that really want to move up in IC
[10:46] <&OrBit> What it boils down to if your character as a leader, u have to be firm but fair with
troublesome players. "kill them off" is never the answer, even the worst players deserve a chance to be
incorporated into the team. However as a leader its your job to keep track of those players, talk to them
frequently and if they go too far, be prepared to act quickly in dealing with them
[10:46] <Genesis> call the ghostbusters
[10:46] <&OrBit> killing a player off is last resort
[10:47] <&Parrot> yep but if it really is baratheon then its probably the best way
[10:47] <&Parrot> orbit
[10:47] <&OrBit> yep
[10:47] <&Parrot> we talked about baratheon but u forgot 1 thing
[10:47] <&Parrot> he will make everyone call him GOD
[10:47] <&Parrot> i dont think that works
[10:47] <&OrBit> my ass kiking boots?
[10:47] <&Parrot> so u have to really kill him off early
[10:47] <&OrBit> lol
[10:47] <&Parrot> unless u want to tell the fam to address him by god
[10:48] <&Parrot> i just dont see the benefits ![]()
[10:48] <Squeaky> so u want them to, evn though they feel'better' then evrybody else, u want them to feel like
they r needed in the fam, but not too much need, u need them to have a reason to be there
[10:48] <&Parrot> but rare case
[10:48] <Squeaky> and not be a douche towards others
[10:48] <Genesis> you dont see the benefits of having god in your family?
[10:48] <&OrBit> self proclaimed
[10:48] <&Parrot> if its possible that u can be a mediator then yes
[10:48] <&Parrot> if not as a last resort u may use the kill method
[10:48] <&Parrot> if u think he is gonna be endangering ur fam
[10:49] <&Parrot> you have to watch those players and know what they are thinking
[10:49] <&OrBit> too many leaders are killing off players without giving them a proper chance
[10:49] <&Parrot> sometimes if you are fair they will play along nicely
[10:49] <&OrBit> me and lyv argue strongly against those leaders
[10:49] <coffeeworld> i think it is important to give these "troublesome players" the opportunity to play a
higher role. rather than "put them in their place" it is always beneficial to take advantage of their activity
and voracity in some capacity, if you can make them part of the outcome.
[10:49] <&Parrot> yes killing ppl to illegal draft almost
[10:49] <thirdrock> koolio = must kill
[10:50] <&Parrot> yes coffee
[10:50] <&Parrot> it could work
[10:50] <Genesis> most people in ic havent ever played in a properly organised fam, most of them will take a
while to respond and be teamplayers
[10:50] <Squeaky> so we have 2 options, give them something to work towards - to make them better, or make them
part of the group?
[10:50] <Genesis> just hang in there ![]()
[10:50] <coffeeworld> or beat them into their place
[10:50] <&Parrot> eg when gary joined impire
[10:51] <&Parrot> i think impire allowed him to play the market with whatever money he had
[10:51] <&Parrot> instead of making gary just send shit to bank
[10:51] <&Parrot> give them a bit of freedom helps
[10:51] <&OrBit> ive had many players want to start off SS, but none of my SS players have finished the round as
SS
[10:52] <&Parrot> NOT even centurion of the stars?
[10:52] <&Parrot> or whoever that huge ss is
[10:52] <&Parrot> ![]()
[10:52] <coffeeworld> Pyf in Cap?
[10:52] <&OrBit> he supported us
[10:52] <&OrBit> and we supported him if need be
[10:52] <&Parrot> pyf is getting pwned though
[10:52] <&Parrot> yeah almost like rickings in our fam coffee
[10:52] <&Parrot> ![]()
[10:52] <Genesis> for the record, anyone called centurion of the stars deserves to be killed off
[10:52] <coffeeworld> i havent looked at him in a week
[10:52] <Genesis> regardless
[10:52] <&Parrot> also
[10:52] <&Parrot> FAM THEME!!!
[10:53] <&OrBit> oh yeah
[10:53] <&Torqez> I hope you're taking notes, Genesis.
[10:53] <&Parrot> 1 of the most important part of fam organisation
[10:53] <Genesis> sure am!
[10:53] <&Parrot> fam theme can tell a lot about ur fam
[10:53] <coffeeworld> omg
[10:53] <&Parrot> how fast do ppl adapt to theme
[10:53] <&Parrot> anyone refuse to theme
[10:53] <&Parrot> etc
[10:53] <&Parrot> tells u a lot about ur players
[10:53] <coffeeworld> fam theme in icpg was a stupid topic, took primo and parrot and lex and noobs a week to
FIGHT about it.
[10:53] <&Parrot> well we had a good reason
[10:53] <&Parrot> to find the gayest
[10:54] <&Parrot> and i think we won
[10:54] <thirdrock> ![]()
[10:54] <&Parrot> everyone was happy
[10:54] <&OrBit> keep the themes simple, something that everyone can adapt to
[10:54] <Squeaky> evn if it copies soemthing thats been done?
[10:54] <&OrBit> even better if its a theme they can use their own name in
[10:54] <&Parrot> nolio is excellent with those themes
[10:54] <&OrBit> there are so many theme ideas squeaky
[10:54] <Piggy> themes are stupid
[10:54] <coffeeworld> without player profiles being intact from forums, do you foresee any opportunities for fam
themes to die out and return to the classic name system?
[10:54] <&OrBit> i like to find something new
[10:54] <&OrBit> each time
[10:55] <Genesis> it's not a copy it's homage
[10:55] <&Parrot> orbit i loved our icc theme with the stutter
[10:55] <Piggy> people mess up aid packages
[10:55] <&Parrot> that was a great theme
[10:55] <Piggy> X( like me
[10:55] <&Parrot> but yes a fam theme can show organisation
[10:55] <Squeaky> so...something evrybody can relate to?
[10:55] <&OrBit> who would m00lar, playboys, haod, munchers ect be without their theme
[10:56] <Squeaky> music, games, popular stuff?
[10:56] <&OrBit> they would be known as individuals and not as families
[10:56] <&OrBit> which is dissapointing
[10:56] <&Parrot> yes
[10:56] <&Parrot> very good point
[10:56] <&Parrot> all the big named fam all had theme/tag
[10:56] <&Torqez> tdc dyslexics, AYB etc - all build up a fam spirit - it's great
- Something people can
associate themselves to. That's what ties people together
[10:56] <&Parrot> even TAG is fine as last resort
[10:56] <coffeeworld> hang on orbit, those themes were commonly returning over a span of several rounds. the
same practice no longer exists.
[10:56] <&Torqez> We dont have enough of that these days - no reciprocity
[10:56] <coffeeworld> "fam themes" are not the same as reputations of old.
[10:57] <Piggy> n0t r3ally ![]()
[10:57] <&OrBit> yes, they have come about again, and always a blessing
[10:57] <&Parrot> they started off as theme
[10:57] <Squeaky> a fam with a good quick theme, proves fun and activity?
[10:57] <&Parrot> just used the same theme a few rounds
[10:57] <&Parrot> teamwork and organisation yes
[10:58] <Genesis> if you get beat to a bloody pulp change your theme though
[10:58] <&OrBit> hehe yeah ![]()
[10:58] <&Parrot> lol
[10:58] <&Torqez> ^ Good advice there
[10:59] <&OrBit> ok, thats my hour
[10:59] <&OrBit> unpaid
[10:59] <&OrBit> bastards
[10:59] <&Parrot> yeah i think we can wrap it up
[10:59] <&Parrot> i ll make summary + log
[10:59] <&Torqez> People associate things to themes now though!
[10:59] <&Torqez> TDC - Cheaters
[10:59] <&Torqez> Dyslexics - Awesome people
[10:59] <Piggy> lol
[10:59] <Piggy> h4h
[10:59] <&Torqez> Munchers - NAP war guys
[10:59] * coffeeworld is now known as coffee|dota
[10:59] <&Torqez> AYB - People that get farmed
[10:59] <&Torqez> Adeath - Walkovers
[10:59] <Piggy> lol
[10:59] <&Torqez> etc etc ![]()
[11:00] <Piggy> sm1rn0ff
[11:00] <Piggy> best
[11:00] <&OrBit> if any of you want to stay here and discuss more, torqez has agreed to spend the next 10 hours
glued to his pc
[11:00] <Piggy> buahah
[11:00] <&OrBit> thanks torqez
tea party perhaps?
well then u should also use the op, check piranha op when u jump in cause now us 2194 will join in the fight !
Bads!
TL:DR version
Session One: Leadership
- Why lead?
1. have a successful round
2. planning strat, organizing fam, see point 1.
- understanding your role (what people expect of you)
1. reliable
2. knows whats going on at all times
3. delegate tasks
- motivation
1. know your family members
2. encourage ur family members
3. some competition helps
4. set a common goal
- organisation
1. knowing the capability of fam members
2. delegate task to appropriate ppl
3. including all the fam members even the less active ones
- relations
1. nap when it benefits you (position, easy planets, to not worry about a certain fam while u fight another)
2. dont nap power fams and enable them to farm you late on
3. ally ppl either for position or domination, work with your allies and dont play as 2 separate fams
- communication
1. irc/game mail
2. know ppl's usual online time helps
3. encourage new members
- goal acheivement
1. common goal (size win/top 5/top 10/have fun)
2. see future planning and strategy
- understanding competition
1. know your opponents
2. understand leaders personality and know what tactic will work on them
3. know the power fams and avoid them/kick them out at all cost or negotiate nap
- future planning and strategy
1. for achieving your goal, for size win u have to know who not to nap etc
2. plan the round out select ur opponents and avoid the ones not in your plan if possible
- economy vs conflict
1. conflict when a power fam try to set up near you if their core is far away burn bank if needed
2. avoid fighting neighbours while having a weak eco
- honour
1. honour is needed to lead in future rounds
2. gain respect of other fams and fam members
- discipline
1. no idea what that is
tl:dr
TR is gay
1.
Start of #guide buffer: Thu May 28 02:35:08 2009[22:24] * Now talking in #guide
2.
[22:24] * Topic is 'Leadership Tomorrow 2PM & 11PM GMT!'
3.
[22:24] * Set by OrBit!joemillard3@cpc2-pool12-2-0-cust285.15-1.cable.virginmedia.com on Wed May 27 02:28:44
4.
[22:24] * ChanServ sets mode: +oa parrot parrot
5.
[22:41] * arsy|work has joined #guide
6.
[22:42] * Squeaky|SLEEP has joined #guide
7.
[22:43] * Squeaky|SLEEP is now known as Squeaky
8.
[22:54] * sir_ontario has joined #guide
9.
[22:56] <parrot> sup
10.
[22:56] <Squeaky> nothing
11.
[22:56] * parrot sets mode: +o Zidi
12.
[22:56] <parrot> where is ur op ziditroll
13.
[22:56] * Zidi shrugs
14.
[22:56] <Zidi> no-one gave me it ![]()
15.
[22:57] <sir_ontario> did i miss it?
16.
[22:58] <Squeaky> it hasnt started yet
17.
[22:58] <sir_ontario> good
18.
[22:59] <sir_ontario> how much longer before it does?
19.
[22:59] <Squeaky> if it starts at 2PM GMT like its said, then 3 min
20.
[23:00] <sir_ontario> what do you mean if?
21.
[23:00] <Squeaky> well maybe it will start at 205?
22.
[23:01] <parrot> wait
23.
[23:01] <parrot> its today?
24.
[23:01] <parrot> shit
25.
[23:01] <iluvatar> ![]()
26.
[23:01] <parrot> i didnt even prepare anything!!!
27.
[23:01] <parrot> lol
28.
[23:01] <iluvatar> teach me!
29.
[23:01] <parrot> stupid australian time!
30.
[23:01] <parrot> apparently orbit cant make it
31.
[23:01] <parrot> he is kinda gay
32.
[23:01] * Primo slaps Zidi around a bit with a large trout
33.
[23:01] <Squeaky> lol
34.
[23:01] <Squeaky> Zidi said the same thing last night:P
35.
[23:01] * OperServ sets mode: -o Zidi
36.
[23:02] * Primo whistles
37.
[23:03] <Zidi> Lol.
38.
[23:03] <Zidi> So Parrot, going to teach them how to rape defenseless nolio's ? ![]()
39.
[23:03] * James|sunstorm has joined #guide
40.
[23:03] <parrot> yes
41.
[23:03] <parrot> thats an easy one
42.
[23:03] <parrot> find a fam with internal conflict
43.
[23:04] <parrot> and hit them hard!
44.
[23:04] <Primo> read:
45.
[23:04] <Primo> find flint
46.
[23:04] <Primo> and hit him hard
47.
[23:05] <iluvatar> hey
48.
[23:05] <iluvatar> HEY
49.
[23:05] <iluvatar> HEY HEY HEY
50.
[23:05] <iluvatar> no trolling flint!
51.
[23:05] <Zidi> Uhm, so whos here for the teaching/
52.
[23:05] <iluvatar> i wont stand for it damned X(
53.
[23:05] <parrot> Session One: Leadership
54.
[23:05] <parrot> - Why lead?
55.
[23:05] <parrot> - understanding your role (what people expect of you)
56.
[23:05] <parrot> - motivation
57.
[23:05] <parrot> - organisation
58.
[23:05] <parrot> - relations
59.
[23:05] <parrot> - communication
60.
[23:05] <parrot> - goal acheivement
61.
[23:05] <parrot> - understanding competition
62.
[23:05] <parrot> - future planning and strategy
63.
[23:05] <parrot> - economy vs conflict
64.
[23:05] <parrot> - honour
65.
[23:05] <parrot> - discipline
66.
[23:05] <iluvatar>
i am ![]()
67.
[23:06] <parrot> this will be our topics of discussion for the day
68.
[23:06] <Zidi> WEll that was easy. Time to go parrot? ![]()
69.
[23:06] * grumf has joined #guide
70.
[23:06] <parrot> sure thing zidi u may speak first as u owned me a few rounds back
71.
[23:06] <grumf> parrot how do you deal with pirates?
72.
[23:06] <parrot> and u are one of the few leader leading this icpg with the iq in the triple digits
73.
[23:06] <Zidi> rofl
Facebook tells me ts like 149 ![]()
74.
[23:06] <parrot> so clap for zidi
75.
[23:06] <parrot> facebook is for faggots
76.
[23:06] <parrot> i am sorry
77.
[23:07] * iluvatar claps like a mute seal
78.
[23:07] * Zidi doesnt go on much
79.
[23:07] <parrot> anyway lets not get side tracked
80.
[23:07] <Zidi> Facebook is for procrastinators
81.
[23:07] <Zidi> ![]()
82.
[23:07] <parrot> soo why would anyone want to lead?
83.
[23:07] <parrot> zidi why do u enjoy leading?
84.
[23:07] <grumf> because you get a purple name tag
85.
[23:07] <Squeaky> its more intersting?
86.
[23:08] <Zidi> Well, for me, I prefer leading because i like thinking, and making strategies.
87.
[23:08] <sir_ontario> cause it's the only way for some of us to be the boss of ppl
88.
[23:08] <parrot> i see ur point ontario
89.
[23:08] <parrot> yes strategies
90.
[23:08] * grumf has left #guide
91.
[23:08] <parrot> also the tag is magenta
92.
[23:08] <parrot> stupid faggot
93.
[23:08] <parrot> so cant anyone who isnt leading come up with strategies as well?
94.
[23:08] <Zidi> Chi. Perhaps lets keep this clean, so it can be posted in forums afterwards.
95.
[23:09] <parrot> or do leader gets to call the shot
96.
[23:09] <iluvatar> lol
97.
[23:09] <parrot> well it can be edited
98.
[23:09] <Zidi> Yeh but someone has to do that, so lets be nice.
99.
[23:09] <Squeaky> well, the basic idea is that the leader keeps structure
100.
[23:09] <parrot> true
101.
[23:09] <sir_ontario> outlines tasks
102.
[23:09] <parrot> so any idea/strategy as in a SOR build gets to be confirmed by the leader
103.
[23:10] <parrot> UNLESS ofc the leader appoints a guy to do it
104.
[23:10] <parrot> this was rather obvious during icpg round 1
105.
[23:10] <parrot> nolio was leading and picked up bahamut who is known to do sor and infra planning
106.
[23:10] <parrot> that worked really well for him and they were top eco till they got raided by elro
107.
[23:10] <parrot> as u can see this round nolio tried to do it himself and failed
108.
[23:11] <parrot> so what do u learn from this example?
109.
[23:11] <Squeaky> that not all Leaders are jack of all trades
110.
[23:11] <parrot> thats 1
111.
[23:11] <Squeaky> and may need help in some areas
112.
[23:11] <parrot> very good
113.
[23:11] <iluvatar> nolio is a noob?
114.
[23:11] <parrot> and also use the right person for the job
115.
[23:11] <parrot> u wouldnt appoint artic for this task
116.
[23:11] <parrot> and if someone can do something better than u can
117.
[23:11] <parrot> let him
118.
[23:11] <parrot> give him permission
119.
[23:12] <parrot> also no one answered more important reasons as to why to be a leader
120.
[23:12] <parrot> a lot of ppl lead fams because no one else want to and they just get tossed the job as they happen to be the "most experienced
121.
player"
122.
[23:12] <Squeaky> yes X(
123.
[23:12] <parrot> with no intention to lead at all
124.
[23:13] <parrot> usually those fams can do ok but will never be competetive
125.
[23:13] <parrot> zidi can u add some input =/
126.
[23:13] * parrot sets mode: +o Zidi
127.
[23:13] <parrot> but lets sum the why to lead part up before ppl get bored
128.
[23:14] <iluvatar> :\ wtf was that last line?
129.
[23:14] <parrot> 1. to have a relative successful round as you believe u have the skill to lead
130.
[23:14] <parrot> else i wouldnt even nominate to be leader
131.
[23:15] <parrot> 2. to encourage the fam to work as a whole, if no one really want to take up leadership role fam will usually be just SS with a
132.
few teams working
133.
[23:15] * parrot slaps Zidi around a bit with a large trout
134.
[23:16] <iluvatar> he's busy sending raidfleets
135.
[23:16] <parrot> oh ok fair enough
136.
[23:16] <Squeaky> structure, motivation, skill
137.
[23:16] <parrot> yep
138.
[23:16] <parrot> good job ratboy
139.
[23:16] * parrot sets mode: +v Squeaky
140.
[23:16] <parrot> u get +v!
141.
[23:16] <iluvatar> lol
142.
[23:16] <Squeaky> woot, i r special
143.
[23:16] <parrot> :>
144.
[23:17] <parrot> - understanding your role (what people expect of you)
145.
[23:17] <parrot> undertand your role
146.
[23:17] <parrot> ok so
147.
[23:17] <parrot> what is expected from a leader
148.
[23:17] <parrot> say u join a fam
149.
[23:17] <parrot> what do u expect the leader to do
150.
[23:17] <parrot> name a few leader tasks
151.
[23:17] <Squeaky> NAPs, Core, Teams(or fam bank)
152.
[23:17] <Squeaky> allies
153.
[23:17] <parrot> so relations
154.
[23:17] <parrot> infra planning
155.
[23:17] <parrot> team work
156.
[23:17] <iluvatar> X( is to fast!
157.
[23:17] <parrot> this guy is g00d
158.
[23:17] <iluvatar> give a chance to the dumb kids
159.
[23:18] <parrot> k ilu
160.
[23:18] <parrot> go on
161.
[23:18] <parrot> say something!
162.
[23:18] <parrot> [23:17] <parrot> so relations
163.
[23:18] <parrot> [23:17] <parrot> infra planning
164.
[23:18] <parrot> [23:17] <parrot> team work
165.
[23:18] <parrot> what else?
166.
[23:18] <iluvatar> hmm, i expect him to guide the noobs
167.
[23:18] <parrot> good point
168.
[23:18] <parrot> encouragement/motivation
169.
[23:19] <iluvatar> aww i was gonne say that ![]()
170.
[23:19] <parrot> its ok ilu
171.
[23:19] <parrot> u can has a cookie
172.
[23:19] <parrot> u also dont expect him to just go inactive or delete right?
173.
[23:19] <iluvatar> :>
174.
[23:19] <parrot> thats where a lot of leaders fail
175.
[23:19] <parrot> they give up when something goes wrong
176.
[23:19] <parrot> instead of finding a way to fix it
177.
[23:19] <parrot> so reliabilty
178.
[23:19] <iluvatar>
nice
179.
[23:20] <parrot> u expect leaders to be reliable
180.
[23:20] <parrot> so if u are gonna take on leader ship if u do have to quit at least appoint someone to take ur role
181.
[23:20] <parrot> and dont just go inactive and let the fam die due to lack of plan
182.
[23:20] <parrot> since as ratboy said ealier u are responsible for a lot of things
183.
[23:20] * Squeaky kicks glue
184.
[23:21] <parrot> so once u dissppear unless someone knows they can make all the decisions it ll take them a long time to realise u are not
185.
coming back and finally elect a new leader
186.
[23:21] <parrot> icpg 1 example again
187.
[23:21] <parrot> jets
188.
[23:21] <parrot> jets dies
189.
[23:21] <parrot> ws took over
190.
[23:21] <parrot> k that ll do for the 2nd point
191.
[23:22] <parrot> - motivation
192.
[23:22] <parrot> - organisation
193.
[23:22] <parrot> - relations
194.
[23:22] <parrot> motivation
195.
[23:22] <parrot> so as a leader
196.
[23:22] <parrot> what some good ways are to motivate ur fam memebers
197.
[23:22] <iluvatar>
forumgames
198.
[23:22] <Squeaky> lots of posts in forum, usually when i see somebody posting lots it makes me think they are insanely active
199.
[23:22] <iluvatar> activity
200.
[23:22] <parrot> ok lts go back to 2002
201.
[23:22] <parrot> when i first started as a noob
202.
[23:23] <iluvatar>
you were a noob once? ![]()
203.
[23:23] <parrot> back then fams are not as organised as they are now
204.
[23:23] <parrot> ppl can play ss
205.
[23:23] <parrot> play attacker/banker teams
206.
[23:23] <iluvatar> races between TEAMS!
207.
[23:23] <iluvatar> ![]()
208.
[23:23] <parrot> oh hell yeah
209.
[23:23] <iluvatar> i win!
210.
[23:23] <parrot> i joined an andro fam led by vindicators
211.
[23:23] <parrot> he held weekly competitions for growth
212.
[23:23] <parrot> so whoever grew the %nw wins planets/aid
213.
[23:23] <parrot> it was fun
214.
[23:23] <parrot> and probably because of him i stuck with the game
215.
[23:24] <parrot> but then he deleted mid round due being hit by a bigger fam
216.
[23:24] <parrot> none the less he left a good impression
217.
[23:24] <Squeaky> give people a reason to be active
218.
[23:24] <Squeaky> ?
219.
[23:24] <parrot> elaborate
220.
[23:24] <Squeaky> other than simply playing the game
221.
[23:24] <parrot> active fun fam chat is what makes me enjoy being in a fam
222.
[23:25] <parrot> that also covers communications
223.
[23:25] <parrot> encourage ppl to join irc
224.
[23:25] <parrot> but also some ppl cant idle on irc as they have jobs
225.
[23:25] <parrot> or life
226.
[23:25] <parrot> so to communicate them the only reliable way is ingame mail
227.
[23:26] <James|sunstorm> then kill them off and repeat till u get some one with no life'
228.
[23:26] <parrot> thats 1 problem facing ic right now james!
229.
[23:26] <James|sunstorm> \o/
230.
[23:26] <parrot> ppl take the game way to seriously
231.
[23:26] <sir_ontario> another for communication and organisation would be helping out in intrafam problems
232.
[23:26] <parrot> and illegally killes ppl to hope for more active randoms
233.
[23:26] <parrot> yes a fam mediator
234.
[23:27] <parrot> sometimes u land in a fam where 2 ppl dont get along
235.
[23:27] <parrot> those rounds can be rather painful for all
236.
[23:27] <James|sunstorm> yes i know thats why i said somethign .<
237.
[23:27] <sir_ontario> i myself have had that problem many times
238.
[23:27] <parrot> i survived with tymo in the fam
239.
[23:27] <parrot> i am pretty good at that job
240.
[23:27] <parrot> but this is a difficult one with being a leader
241.
[23:28] <iluvatar> ![]()
242.
[23:28] <parrot> eg
243.
[23:28] <parrot> zidi and iluvatar
244.
[23:28] <parrot> they hate eachother
245.
[23:28] <parrot> actually everyone hate iluvatar
246.
[23:29] <parrot> but the best way as a leader is to not take sides
247.
[23:29] <parrot> and try to at least think from both perspective
248.
[23:29] <parrot> been playing with tymo over the few rounds i know him quite well
249.
[23:29] <iluvatar> <Zidi> is parrot still talking nonsense?
250.
[23:29] <parrot> he is the hot headed bad tempered one
251.
[23:29] <iluvatar> X(
252.
[23:29] <parrot> :<
253.
[23:29] <iluvatar> j/k, you doing good
254.
[23:29] <James|sunstorm> oooo parrot burned iluvatar
255.
[23:30] <iluvatar> james, stfugtfookthxbaiyourruiningthisforparrot
256.
[23:30] <parrot> i know
257.
[23:30] <parrot> no orbit to help me out and it was his idea!
258.
[23:30] <James|sunstorm> yes im loggin and hope to see some forum posts
259.
[23:30] <parrot> but yes been playing with tymo
260.
[23:30] <parrot> each time he gets pissed off with a fam member
261.
[23:30] <parrot> he has a very good reason
262.
[23:30] <parrot> some ppl needs to be baby talked
263.
[23:31] <parrot> learn that art and it makes u much better at dealing with those ppl
264.
[23:31] <parrot> - relations
265.
[23:31] <parrot> ok relations
266.
[23:31] <parrot> 1 of the most important decision leaders have to make
267.
[23:31] <parrot> allys naps war
268.
[23:31] <parrot> ratman
269.
[23:31] <parrot> how do u usually set up ally and naps early
270.
[23:31] <Squeaky> yes
271.
[23:31] <parrot> do u do them early
272.
[23:31] <parrot> or wait and see
273.
[23:31] <Squeaky> well
274.
[23:32] <Squeaky> first list all fams that could remotely pose a problem
275.
[23:32] <Squeaky> usually according to proximity to ur own fam
276.
[23:32] <parrot> do u try to read them pvcs?
277.
[23:32] <parrot> they are very helpful
278.
[23:32] <Squeaky> always watch out for that HARDCORE fam
279.
[23:32] <Squeaky> theres always one or 2 per round
280.
[23:32] <parrot> haha eg anubis big gary
281.
[23:32] <parrot> pp
282.
[23:32] <parrot> genesis
283.
[23:33] <Squeaky> yes them
284.
[23:33] <parrot> those big ones eh
285.
[23:33] <parrot> and now
286.
[23:33] <parrot> hardcore4yearsago
287.
[23:33] <iluvatar> i doubt you'll have to watch out for biggary anymore
288.
[23:33] <parrot> zidi is bad though
289.
[23:33] <parrot> normally i dont worry about them
290.
[23:33] <parrot> so yes thats good
291.
[23:33] <parrot> that also brings up the understanding competition part
292.
[23:33] <parrot> its good to know ur enemies and who else are playiing
293.
[23:33] <parrot> k allies
294.
[23:33] <parrot> what do u look for in allies
295.
[23:34] <parrot> position?
296.
[23:34] <parrot> strength/line up
297.
[23:34] * Sky has joined #guide
298.
[23:34] <parrot> do u ally ppl close for safety or ally ppl further for position
299.
[23:34] * Skyroshroud has quit IRC (NickServ (GHOST command used by Sky))
300.
[23:34] <Squeaky> activbity
301.
[23:34] * Sky is now known as Skyroshroud
302.
[23:34] <parrot> do u also drop allies often if they dont hold up to expectations?
303.
[23:34] <Squeaky> that one depends upon ur own fam strength, and jsut how close other fams r
304.
[23:34] <parrot> very good
305.
[23:34] <parrot> i like u already
306.
[23:34] <parrot> u will be my aide!
307.
[23:35] <iluvatar> your aids?
308.
[23:35] <parrot> no u
309.
[23:35] <parrot> and with naps
310.
[23:35] <parrot> better to nap the close fams or not
311.
[23:35] <parrot> or wait and see how situation unfolds
312.
[23:35] <Squeaky> i prefer to wait and c
313.
[23:35] <parrot> and if say 1 of the power fams is next to u will u actively try to nap them early?
314.
[23:36] <parrot> by sacrifing small amount of planets?
315.
[23:36] <Squeaky> i usually dont
316.
[23:36] <iluvatar> yes please do so
317.
[23:36] <parrot> and how do they usually turn out?
318.
[23:36] <iluvatar> friendly neighbours!
319.
[23:36] <parrot> eg if ur fam is a rank 15th fam at best
320.
[23:36] <parrot> and pp/orb/kag is next to u
321.
[23:36] <parrot> what do u do?
322.
[23:36] <sir_ontario> expo nap close fams
323.
[23:36] <Squeaky> the big fam takes a few anyway, and then offers NAP cuz ur fam just slows them down anyway
324.
[23:36] <Zidi> Sorry. Im Back, girlfriend called
.
325.
[23:36] <parrot> haha
326.
[23:36] <parrot> girlfriend
327.
[23:36] <parrot> zidi
328.
[23:36] <parrot> hurrrrrrrrrrrrrrrrrrrrrr
329.
[23:37] <iluvatar>
primo
330.
[23:37] <parrot> i dont think u have a girlfriend enjoy ur phone
331.
[23:37] <parrot> anyway zidi
332.
[23:37] <parrot> we are up to relations
333.
[23:37] <Zidi> Was wishing her goodnight.
334.
[23:37] <parrot> how do u handle naps?
335.
[23:37] <iluvatar> zidi was also doing relations ![]()
336.
[23:37] <James|sunstorm> wtf zidi i thought we agree u were the gurl in this relationshiop >.<
337.
[23:37] <Squeaky> powerhouse fam side by side in expo
338.
[23:37] <iluvatar> james, stfugtfookthxbaiyourruiningthisforparrot
339.
[23:37] <Zidi> Naps? Hmmm. We should probably make a point
340.
[23:38] <Zidi> of differentiating leaderships for Top 5 and leadership for below
341.
[23:38] <parrot> yes
342.
[23:38] <parrot> we are doing if u are a rank 15-10th fam
343.
[23:38] <parrot> so a mid/low ranked fam
344.
[23:38] <parrot> how would they handle nap with big fams/same rank fams
345.
[23:38] <Squeaky> should*
346.
[23:39] <parrot> shut up i am azn i speak no engrish
347.
[23:39] <Squeaky> lol
348.
[23:39] <Zidi> With the minimum core distance in the galaxies now, enaps arent always needed.
349.
[23:40] <Squeaky> minimum core distance=distance to enemy core?
350.
[23:40] <parrot> as a small fam do not accept enaps/48naps or any of those cancellation naps with a big power fam wo a core clause
351.
[23:40] <parrot> u will get farmed
352.
[23:40] <parrot> if u do take it
353.
[23:40] <sir_ontario> i'm not saying enap to define core... i'm saying to see how other fams are
354.
[23:40] <parrot> after a few weeks see if u can pay planet to upgrade to a pnap with a big power fam
355.
[23:40] <parrot> it will safe ur round
356.
[23:40] <parrot> save*
357.
[23:41] <Zidi> Hmm. Parrot, thats not neccessarily true.
358.
[23:41] <parrot> with the current ic its very true ![]()
359.
[23:41] <iluvatar> hmm.
360.
[23:41] <parrot> unless u are just starting low but have potential to be bigger
361.
[23:41] <parrot> i am talking about a rag tag random fam
362.
[23:41] <Squeaky> i personally dont like any type of NAP where just one fam gets a core clause
363.
[23:41] <parrot> whos trying hard ![]()
364.
[23:41] <parrot> not a fam that may start low but at eor become top 5
365.
[23:42] <Zidi> Well. Id say a 48 hour core clause nap is fine. But as long s the samll fam has a 25 to 30 core min. Its fine if you give the
366.
large fam 55-60
367.
[23:42] <parrot> yees
368.
[23:42] <Zidi> Realistically you wouldnt get even 30 without the nap
369.
[23:42] <Zidi> So a 30 to 60 ratio is fairly safe.
370.
[23:42] <parrot> very true let the big fam get an advantage of napping u
371.
[23:42] <Squeaky> cause being the small fam, you have no other choice?
372.
[23:42] <parrot> if u can convince them napping u is beneficial to them and they are smart they will take the deal
373.
[23:43] <parrot> well if u want to survive u dont
374.
[23:43] * sir_ontario has quit IRC (EOF from client)
375.
[23:43] <Zidi> Squeaky. Its not the only choice.
376.
[23:43] <parrot> but if u just want to mess around and have fun its ok
377.
[23:43] <Zidi> The other choices are....more risky ![]()
378.
[23:43] <Squeaky> well, yes no NAP and ping pong around:P
379.
[23:43] <Zidi> Often larger fams wont defend there bankers properly throughout ephase.
380.
[23:43] * sir_ontario has joined #guide
381.
[23:43] <parrot> reminds me of last cap zidi
382.
[23:43] <James|sunstorm> is there going to be partws about motivating ur family?
383.
[23:43] <Zidi> If your fam is active enough, with enough decent attckers
384.
[23:43] <parrot> drop that ranked 2 fam to 20th week 2 ![]()
385.
[23:43] <sir_ontario> GD rain... making me lose my internet connection
386.
[23:43] <parrot> while being 15th
387.
[23:44] <Zidi> Well, i was going to get to that, because that in my opinion that is most important thing.
388.
[23:44] <James|sunstorm> talking to me zidi?
389.
[23:45] <Zidi> The real Key as leader in my opinion is knowing the capabilities of each family member, and not expecting more of them then they
390.
can give. IF you have someone who logs in twice a day, it doesnt mean he isnt active, or not a valued member. Alot of people will also ignore
391.
them if they dont come to irc or message regulary.
392.
[23:45] <parrot> omg
393.
[23:45] <parrot> omg
394.
[23:45] <parrot> zidi! very good lots of ppl dont get it
395.
[23:45] <James|sunstorm> aye agree!
396.
[23:45] <parrot> rat boy knows
397.
[23:45] <Squeaky> i do
398.
[23:45] <parrot> thats how i work with my icpg fam
399.
[23:45] <parrot> ![]()
400.
[23:45] <James|sunstorm> ok but im gone again still loggin!
401.
[23:45] <parrot> i said something similar
402.
[23:46] <James|sunstorm> i ahte work -_-
403.
[23:46] <Zidi> So it its very important as leader to make an effort to talk to everyone in the fam. Get to know them, where they are from, when
404.
they can login, and to know for instance, if someone logs in not so foten, that u just leave them the cash for when they get on to build.
405.
[23:46] <Squeaky> 'each players makes up a team, and THE team wants that tag at the end of the day'
406.
[23:46] <Zidi> Its also important to try include everyone.
407.
[23:46] <parrot> oh yeah speaking of that
408.
[23:46] <parrot> 1 of my motivational thing for my icpg fam is
409.
[23:46] <parrot> lemme dig up my post
410.
[23:47] <parrot> omg where is it
411.
[23:47] <parrot> i bet that english bum lex deleted it
412.
[23:47] <Zidi> While it might not be perfect, i let my bankers choose there own strat for the most part. If i dont agree with how they do it,
413.
ill try to show them why its not effective, rather then just telling them to change it. Let them make the decision to change it, not force
414.
them.
415.
[23:48] <parrot> yep i let the bankers chose how they bank as long as they dont go pop!
416.
[23:48] <Squeaky> that makes it more appealing to them?
417.
[23:48] <parrot> i just list all the flaws of pop banking in icpg and they agree!
418.
[23:49] <parrot> but i give them the freedom of how they play their role
419.
[23:49] <parrot> same as attackers
420.
[23:49] <parrot> i encourage my attackers to take initiative
421.
[23:49] <parrot> i tell them if they need fleet for a task ask me and they will get what they want unless i have a good reason they cant
422.
[23:50] <parrot> instead of attackers just listening to orders all day and cant do anything wo the leader telling them to
423.
[23:50] <Zidi> Anways, back to the relations thing.
424.
[23:50] <parrot> k boss
425.
[23:50] <Zidi> Core naps will certainly help, as it allows you to grow, if they expire, or cancel. This is where things become tough.
426.
[23:51] <Zidi> You can a) Look to pay extra planets for pnap. As parrot said, this will work because quite often fams are just looking for quick
427.
free planets. By doing this early it allows you to minimise fleet and infra damage.
428.
[23:51] <Zidi> Option b) is of course to fight. In this sceanario you need to look for a way to make it not worth there while.
429.
[23:52] <Zidi> Either through pop killing, nuking, or banker raids.
430.
[23:52] <parrot> this is where 1 of ur skill "knowing ur fam members" comes into play
431.
[23:52] <Zidi> In other words, have fun ![]()
432.
[23:52] <parrot> if u know ur fam have a capable attacker u may go with the banker raiding route
433.
[23:52] <parrot> as less chance of them screwing up
434.
[23:53] <parrot> if not then the opping method can be more appealing, but ops is usually frowned upon and a big fam that gets threatened with
435.
nukes will most likely still kill u
436.
[23:53] <Zidi> Dont threaten. Just Do. ![]()
437.
[23:53] <parrot> in otherword unless ur fam have a few decent players its always safer to go with the play nice and offer planets route
438.
[23:53] <Zidi> But make sure you do it properly.
439.
[23:53] <parrot> ok
440.
[23:53] <parrot> if u just do
441.
[23:53] <parrot> u need to know ur enemey
442.
[23:54] <parrot> it will work on some aka cartel
443.
[23:54] <parrot> but wont on others
444.
[23:54] <parrot> aka pp
445.
[23:54] <Zidi> Inflintrates are your friend.
446.
[23:54] <parrot> so u need to know who u doing it on
447.
[23:54] <Zidi> Always remember that. ![]()
448.
[23:54] <parrot> yes but also the other leaders personality
449.
[23:54] <parrot> so u know when this scare tactic will work
450.
[23:54] <parrot> we shouldnt discuss how to do naps in a big fam yet
451.
[23:55] <parrot> since u are decent if u can make a big fam ![]()
452.
[23:55] <Zidi> Thats not actually true Parrot.
453.
[23:55] <Zidi> ![]()
454.
[23:55] <parrot> but as a general rule of thumb
455.
[23:55] * Zidi points to my capri fam
456.
[23:55] <parrot> in a big fam
457.
[23:55] <parrot> NAP when its beneficial
458.
[23:56] <parrot> beneficial can be a variety of reasons, growth/position/1 less target to worry about while u fight another etc
459.
[23:56] <Squeaky> for planets, to continue NW growth, to stop attacks, to gain more secure area(not planets per sya)
460.
[23:56] <Squeaky> ?
461.
[23:56] <parrot> yeah and all that
462.
[23:56] <parrot> if u think its beneficial to nap it usually is
463.
[23:56] <parrot> also in a big fam there are 2 ways to play
464.
[23:56] <parrot> 1 to play to win
465.
[23:56] <parrot> we ll say size
466.
[23:56] <parrot> either win or nothing
467.
[23:57] <Zidi> Oh. I suppose there is the one other option. Thats the cancelling on the big fam yourself.
468.
[23:57] * Squeaky laughs
469.
[23:57] <parrot> and how do u win this zidi
470.
[23:57] <Zidi> Depends on the nap.
471.
[23:58] <Zidi> If there are instants between you, with there bankers.
472.
[23:58] <Zidi> Also depends on how behind your infra is.
473.
[23:58] <parrot> k say 12th vs 3rd
474.
[23:58] <Zidi> But often, for instance after they jump a pop banker. They REALLY, use up all savings.
475.
[23:58] <iluvatar> you die ![]()
476.
[23:58] <Zidi> Thats pretty much the only chance
.
477.
[23:58] <parrot> i say
478.
[23:58] <Zidi> but if you strong suspect
479.
[23:58] <Zidi> they will cancel on you soon.
480.
[23:59] <Zidi> Better to be prepared, then not.
481.
[23:59] <iluvatar> they dont jump popbankers untill most stuff is portalled. So after ephase
482.
[23:59] <Zidi> Also, depends on leader personality.
483.
[23:59] <iluvatar> then they make so much, they catch up easy in 48h cancel time
484.
[23:59] <Zidi> Some leaders you can know will attack you, some you can know they wont.
485.
[23:59] <parrot> yep
486.
[23:59] <Zidi> Yes iluvatar, they catch up.
487.
[23:59] <Zidi> But its different from being cancelling on when they have 1-2 days savings
488.
[23:59] <Zidi> and you none.
489.
[23:59] <parrot> knowing ur competition is important
490.
[23:59] <Zidi> ![]()
491.
[23:59] <iluvatar> true
492.
[23:59] <iluvatar> butin the end, you die ![]()
493.
[00:00] <Zidi> Perhaps nowadays
494.
[00:00] <parrot> yes usually ends in ur death ![]()
495.
[00:00] <Zidi> didnt use to be like that =/
496.
[00:00] <parrot> unless u have whiteshadow
497.
[00:00] <parrot> who will ask u for 150 planets
498.
[00:00] <parrot> its usually better to pay
499.
[00:00] <parrot> ![]()
500.
[00:00] <parrot> but lets not be too grim
501.
[00:00] <iluvatar>
these are the leaders of tomorrow, not of last millenium!!
502.
[00:00] <Squeaky> that was the biggest thing when i first led a fam, i didnt barely know anybody, so i had real trouble deciding what to do
503.
[00:00] <parrot> so key is dont make 48 or enap with powr fams
504.
[00:00] <parrot> get to a perm EARLY
505.
[00:00] <parrot> before portals
506.
[00:00] <parrot> where u can do lots of damage
507.
[00:00] <parrot> and pay less planets
508.
[00:01] <iluvatar> once portals are in, you cant hurt them properly
509.
[00:01] <parrot> yes gotta get them early
510.
[00:01] <parrot> so either pnap or no nap with power fams
511.
[00:01] <iluvatar> like how were hovering parrots bankers before his portals finish
512.
[00:01] <parrot> :<
513.
[00:01] <Zidi> So, pnap parrot?
514.
[00:01] <Zidi> ![]()
515.
[00:02] <iluvatar> for 150 offcourse
516.
[00:02] <iluvatar> the usual fee
517.
[00:02] <parrot> yes 150 planets for u
518.
[00:02] <parrot> i mean
519.
[00:02] <parrot> for me
520.
[00:02] <iluvatar> <&parrot> from me
521.
[00:04] * James|sunstorm has quit IRC (Ping timeout: 121 seconds)
522.
[00:04] <parrot> k so the general idea is to not let a big fam set up around u with a crappy nap and kill u later
523.
[00:04] <parrot> simple
524.
[00:04] <parrot> now lets move on
525.
[00:05] <parrot> - goal acheivement
526.
[00:05] <parrot> now
527.
[00:05] <parrot> thats different depending on what ur fam is
528.
[00:05] <Squeaky> to win, or to have fun?
529.
[00:05] <parrot> as i said for some big fam its EOR size win
530.
[00:05] <parrot> for some its just a top 5 finish
531.
[00:05] <parrot> and for others top 10
532.
[00:06] <parrot> and yes have fun
533.
[00:06] <parrot> have fun is interesting
534.
[00:06] <parrot> cause the fam as a whole need to have fun
535.
[00:06] <parrot> so they need to share similiar goals
536.
[00:06] * parrot slaps Zidi around a bit with a large trout
537.
[00:07] <parrot> dont tell me u are calling another gc
538.
[00:07] <parrot> gf
539.
[00:07] <Zidi> no
540.
[00:07] <Zidi> Im thinking ![]()
541.
[00:07] <parrot> k
542.
[00:07] <Zidi> clicking attack
543.
[00:07] <Zidi> you know
544.
[00:07] <Zidi> ![]()
545.
[00:07] <parrot> pfft
546.
[00:07] <Squeaky> similiar goals - which fam to war?
547.
[00:07] * Zidi points lex
548.
[00:07] <Zidi> ![]()
549.
[00:07] * iluvatar has quit IRC (Quit: )
550.
[00:08] <parrot> stupid ilu
551.
[00:08] <Zidi> Goals are difficult.
552.
[00:09] <Zidi> When in a low fam, it generally is just the top 10.
553.
[00:09] <parrot> yes and how should that be achieved?
554.
[00:09] <parrot> 1. not get farmed
555.
[00:09] <parrot> and generally u have a good chance of top 10 ![]()
556.
[00:09] <Squeaky> that would mean, basicly plan ahead for where ur fam is moving?
557.
[00:10] <parrot> well also to stop which fams from moving towards u
558.
[00:10] <Zidi> Well. For me personally. I far more enjoy leading a small fam from say, rank 23, to rank 4 by the end.
559.
[00:10] <parrot> say u are lucky and in a area with no power fam around u
560.
[00:10] <Zidi> Then by being 1st, and staying 1st.
561.
[00:10] <parrot> idd zidi
562.
[00:10] <parrot> except i am not as skilled the best i can do is rank 10
563.
[00:11] <parrot> well lets use icpg as example
564.
[00:11] <parrot> i know my fam wont win
565.
[00:11] <parrot> we are aiming for top 10
566.
[00:11] <Squeaky> so basicly, be a VIP to get yamas and u can see which fams r moving towards u or not?
567.
[00:11] <Zidi> lol
568.
[00:11] <parrot> so i see my biggest threat as zidi and ws
569.
[00:11] <parrot> so i keep them away!
570.
[00:11] <parrot> and i ll be sure to get a top 10 finish
571.
[00:11] <Zidi> Thats not really needed.
572.
[00:12] <Zidi> This is the first round ive really ever used a vip.
573.
[00:12] <Zidi> Generally speaking, youll have yourself a decent size core.
574.
[00:12] <Squeaky> so how did u figure out which fams were getting closer to u or not?
575.
[00:12] <Zidi> and just check them each day ![]()
576.
[00:12] <parrot> for top 10 finish
577.
[00:12] <parrot> yep
578.
[00:12] <parrot> just click every system
579.
[00:12] <parrot> everytime u log on
580.
[00:12] <Zidi> basically get firefox, and get the map gen
581.
[00:12] <parrot> thats for top 10 finish ![]()
582.
[00:12] <Zidi> if you put the cursor over a system, and hit spacebar itll bring it up in a new a window
583.
[00:12] <parrot> if u are aming for higher u d need a bigger core and the clicking just wont do
584.
[00:12] <Squeaky> ok, so check ur core, thats normal, i do that all the time...BUT wut about if a fam is like 2 ticks outside ur core...?
585.
[00:13] <Squeaky> dont u have to keep them away to?
586.
[00:13] <Zidi> BUt then your nicreasing ur core size arent you? ![]()
587.
[00:13] <parrot> :>
588.
[00:13] <Squeaky> isnt that wut u want?
589.
[00:13] <Zidi> precisely.
590.
[00:13] <Zidi> ![]()
591.
[00:13] <Squeaky> so how would one go about...finding these systems?
592.
[00:13] <Squeaky> withint a VIP
593.
[00:14] <Squeaky> and without going and clicking in evry one
594.
[00:14] <Zidi> Normally youll have a pretty good idea
595.
[00:14] <Zidi> of which families
596.
[00:14] <Zidi> are near you
597.
[00:14] <parrot> vip help big time
598.
[00:14] <Zidi> And itll be pretty standard to keep infils, and check planet lists
599.
[00:14] <Zidi> every so often.
600.
[00:14] <parrot> if a big fam not close to u try to set up near u
601.
[00:14] <parrot> do all u can to kick them out
602.
[00:14] <parrot> usually they wont come back again
603.
[00:14] <parrot> dont let them setup their cluster
604.
[00:14] <parrot> cause u wont be able to remove them by then
605.
[00:15] * Atherion has quit IRC (Quit: OCRANA.D-Link-IRC by RaZaMb is powered by ATI GRAPHICS
tsunami owns! i so should kill someone off for tsunami!!!
great film or greatest film?
vindicator was my first leader, very good one at that. very encouraging too.
http://blog.makezine.com/archive/2009/05/world_of_warcraft_pod.html?CMP=OTC-0D6B48984890
lol xeno
one piece sucks ass, just putting it out there
there is actually a reply to that, not hard to find bestofcraiglist ftw
Imperial Forum → Posts by Rin
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