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MW - ROUND 56. v2.2
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Goal:
To increase user base!
Morale formula: "Classic" (pre-2015)
In-game NAPs: Enabled
Unofficial Alliances: NOT allowed
Galaxy Size: 70x70 Systems:
TBD (previous round: 407)
Planets: TBD (previous round: 6522)
Families: 8 Family size: Max - 15.
Drafts: 2 player teams to start – one draft code available to Family leader.
Players: CAN choose to stay in Family after round.
Length: 5 weeks
Market Delay: none
Offensive Operations Delay: none
Starting Resources: 10x
Max Defense Stations: 4
Cores: none
Starting: TBD
Ending: TBD
Family Structure:
1. 8 Families
2. Pre-formed, two player teams to start the round.
3. One single draft code for family leader (essentially three player teams).
4. Max players = 120 (15x8)
5. New random join slots opened once all families have equal amounts of player.
Universe Structure:
1. Max planet per system = 15-17
2. Map Size = 70x70 <----------------- Up.
3. Round length – 4 Weeks.
Significant changes:
1. Morale planet count upped - now equal to other bonus planets!
2. New race, Dreamweavers: (should time allow).
3. 35% Rule reinstituted. <------------ New
4. Map Size increased to 70x70. <--------- Up
Getting to the final approval stage.
Any last thoughts?
I_like_pie: random planet deletions >=)