1 (edited by MaceWindex 12-Jul-2017 11:28:49)

Topic: Morale Boost

Not sure on it's specifics to the letter but what would you say about an op/spell that can only be put on a custom class for a large point usage (50 points or so) so that you have to trust yourself to use it.

The idea is that the next planet you take will get +1 morale boost added (so +1 becomes +2 or 0 becomes +1 etc) probably limited to +5 morale.

It could both be a major boost for your fam in attacking and also requires positioning because a stray planet could be taken and so on. It sort of speaks for itself in strengths and weaknesses.

Thanks for reading

Re: Morale Boost

I decided on not putting it in special because then it wouldn't be casted for morale and would be more passive as for every planet (or given as a chance not strategy)

Re: Morale Boost

Or fix warcry

~Attacking is a Skill~
~Defending is an Art~

4 (edited by MaceWindex 12-Jul-2017 15:02:34)

Re: Morale Boost

TBH, i think warcry should just be taken off, it boosts and then when wears off kills your morale, whereas taking a big chunk of your race points away to gain constant morale boost for the round would be better. because as oppose to only getting 1 extra attack in, you could recover a hell of a lot quicker from a previous attack string and would require you to be more active not just cast warcry when you log in.

the sacrifice makes sense but i am going against my idea here a bit but it could be abused, i can see now the people that would keep swapping planets over, casting MBoost and then keep doing it but that is why I put it in the ops/spells section, it makes it balanced whilst still having the option to be a strong play.

for example:

family of 5:
2 bankers
1 utility (player with MBoost, PI, etc.)
2 attackers (One Ward/One custom)

the bankers play like bankers (i haven't played banker so idk what that it)
the utility uses MBoost, takes a planet, gives it to attackers, uses MBoost, takes a planet, gives it to attackers, etc.
the attackers have 1 build mass iron and 1 build mass endu/oct - 80% Const 20% resource

after a few days this fam would have enough morale planets to have constant attacks, enough funds to fund it all and depending on the strategy for map spread could own the galaxy.

Re: Morale Boost

You are correct, there are morale issues.

I have heard that there is an adjustment in the works. smile

I_like_pie: random planet deletions >=)