Hala wrote:I have the feeling that this whole story is only being seen from the perspective that the winner is always the bad guy because they are taking planets from the poor small fam.
The problem isn't a about taking planets on its own. It's the concept of saying "just give them up I'll win anyway" followed up with "really, i'm doing you a favor".
It is absolutely a viable strategy, but again so is noobie bashing. "So called honor" is only as silly as each player feels it is, as players can enjoy the game for different reasons. Not everybody is in it for the win at all costs.
This isn't a bad thing by any means; it's what adds flavor to our experiences. Family A can win #1 size by only fighting people near them in the ranks, and Family B can win #1 size the next round by only fighting smaller targets. They both win #1 in their respective rounds but they will also both earn different reputations for their perceived skill or lack thereof.
Hala wrote:Little assessment: we can take about 700 planets more, but hey, I'm not such an evil guy, I'll give you a PNAP for 50.
Part of it is long term strategy. If I want to be known as a player who will roll over for a NAP then sure, taking such a deal might save me some hassle in the current round but I'll gain a rep as a pushover and future rounds will see me being an easier target.
However, If I want to be known as a player who will fight tooth and nail until the end, then other players will remember that as well. Reputation has value, and it affects diplomacy in future rounds either way.
There's no right or wrong here. It's simply a matter of preference.
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