Topic: New Special Unit - Priests
How about this:
Just as some races have droids, allow some natural races to have priests, and allow custom races to allocate points to have priests if they want.
How it would work would be really simple:
Population growth rate bonus, science bonus, and defence against both wiz ops and agent ops would be increased by having priests.
Additionally, priests could do the following ops (if available to that race).
No fear
Vision / Spy on target
Planetary Infrastructure
Check Allies
Sense system for defence station
Infiltrate
Spread misinformation
(And maybe some more ops)
The effectiveness of priests' affecting pop growth and science bonus would not be based on magic bonus, nor on NW, but based solely on the ratio of the number of priests to population. When conducting ops with priests, success is determined according to the target empire's priests to pop ratio OR agents to NW ratio OR wizards to NW ratio, whichever is most favourable to the defending empire.
The idea is that an attacker empire using priests instead of wizards and agents could be more effective defending and conducting ops due to the empire's low population. Likewise, a large pop banker without a high magic bonus could benefit by using priests for defence instead of wizards. The small attacker using priests might be more limited in ops, but gain due to the science bonus provided by having priests. The pop banker with a low pop growth rate would more quickly recover after pop getting killed because of the pop growth bonus suddenly increasing due to now having a higher priests to pop ratio. Also, priests' effectiveness to prevent the next attack on pop would be increased and thus pop bankers using priests would be able to defend better against multiple wiz op attacks on pop.
There would be other other benefits, too. And having priests would not prevent players from also using agents and wizards as well. In such cases, the op defence provided by priests would stack with that provided by agents AND wizards.
Although having priests along with agents and wizards would benefit a CF banker or any player in defending ops, certain styles of play could allow the use of priests exclusively to a tremendous advantage. If used effectively and in sufficient number, priests would make having agents and wizards unnecessary in some cases. And so, if needing only priests rather than both agents and wizards, an empire could afford to have double the number of priests and this double the benefits to their science bonus and pop growth rate, op defence and op effectiveness. This would provide certain races (especially those without a high magic bonus, pop growth bonus, or science bonus) great gain. Also, if priests could do sufficient op types, certain styles of attacking and banking gameplay would be feasible without having any agents or wizards at all. It could be possible for a main attacker not to use wizards or agents and still be effective.