Re: 1967 vs 1966 (Real War Coming)

so it's ok to vulture in the middle of a war cause you are just proving that the morale system sucks???

Re: 1967 vs 1966 (Real War Coming)

Carrera GT wrote:

so it's ok to vulture in the middle of a war cause you are just proving that the morale system sucks???

In short, yes; but do you really think clearing our cores is vulturing?

Do you think we should attack the two lowest fams instead of No.1?

Or do you think this game is all about infra?

I can't help who our privous leader P-Naped (some of them were the right decision).

I would attack you no matter what the moral system is.

For me this game is all about trying to get ahead of families above you in ranking (without farming the ones below you).

Re: 1967 vs 1966 (Real War Coming)

k!ngs, whatever your justification you are hitting a family who is not just in a war with #2 fam (a failry big cancel war at that). We are also fending off 73 who can do 10x the attacks we can because of the morale system.

Any justification you try to throw at this is utter bullshit. Whether you are clearing your HS or your core.

Yes, its about getting ahead, but it used to be about respecting other peoples wars and letting them fight it out without causing one side grief. Especially since were napped.

Just wish i'd gone attacker now, this shit some of these fams are pulling would be punished till you had one planet left smile

104

Re: 1967 vs 1966 (Real War Coming)

You want to be the top act like the top.

Clearly your diplomacy sucks and your war planning is even worse.

Re: 1967 vs 1966 (Real War Coming)

Flippy give it a rest. We'd easily take on all 3 of these fams and beat them back if the morale system of old was in play.

67 would have lost all their ports and fleet in tick 1-2 and this war would most likely be done and dusted by now. given that timeline 73 would have our 100% conecntration and equally would have been cleared out easily.

Re: 1967 vs 1966 (Real War Coming)

This is why im not leader anymore

And all but one pnap was done because of wars we had with them

Re: 1967 vs 1966 (Real War Coming)

Lol we could have jumped right up there with you. We adapted, you didn't. Morale system sucks. We've banged our heads against that wall all round long, but in the end, we adapted. Brief Intel gathering would have showed you what our plan was from the get go. Your wasted savings on your massive jump was your fault. You also granted nap when we got hit by 72, a 24hr one at that, and canceled before it was finished and now you are salty from the same thing happening to you. Your execution was organized and excellent, your plan was garbage

Re: 1967 vs 1966 (Real War Coming)

I think it's been pointed out, but maybe you shouldn't announce a war 2 weeks before it starts.  From what I can tell people were fairly respectful of the "war" for the first few days... Not sure that you can call it vulturing after they gave you almost a week after the announcement waiting for the fight to happen...

<KT|Away> I am the Trump of IC

Re: 1967 vs 1966 (Real War Coming)

Flash[light]ning wrote:

k!ngs, whatever your justification you are hitting a family who is not just in a war with #2 fam (a failry big cancel war at that). We are also fending off 73 who can do 10x the attacks we can because of the morale system.

Any justification you try to throw at this is utter bullshit. Whether you are clearing your HS or your core.

Yes, its about getting ahead, but it used to be about respecting other peoples wars and letting them fight it out without causing one side grief. Especially since were napped.

Just wish i'd gone attacker now, this shit some of these fams are pulling would be punished till you had one planet left smile

I don't respect your wars. It's all vs all. When you are number 1 you have to expect to fend off other families.

This game should not be about having 1 vs 1 wars, P-napping and moving on to the next family. I personally think allowing a lot of Pnaps restricts this game and makes it less fun.

Also I see you have not played as an attacker for awhile. Good luck getting someone down to 1 planet with the current morale.

Re: 1967 vs 1966 (Real War Coming)

Personally i dont think you should ever be in a position where you have so many pnaps, there are not enough people left in this game anymore, what is wrong with 48hr naps? All pnaps do is limit the amount of targets for people and lead to situations like this.

Dont Kick a man when he is down, unless you are sure you can get away.

Re: 1967 vs 1966 (Real War Coming)

I completely agree. They were signed before I was leader.

Also I feel a bit bad now that I have seen this,

old school (#1972) has cancelled their non-aggression pact with StarGate (#1966

Re: 1967 vs 1966 (Real War Coming)

To be fair it is not like you were gonna have morale to catch up to us anyway;)

  <~ Si Vis Pacem Para Bellum ~>
    ♠ ♣ ♥ ♦       DAMON       ♦ ♥ ♣ ♠
Lemming of Prostitutes and Insanity

Re: 1967 vs 1966 (Real War Coming)

Undeath wrote:

I think it's been pointed out, but maybe you shouldn't announce a war 2 weeks before it starts.  From what I can tell people were fairly respectful of the "war" for the first few days... Not sure that you can call it vulturing after they gave you almost a week after the announcement waiting for the fight to happen...

Yea no idea why dude would make this thread a week in advance, should a been like 24-48hrs before start lol

~ Cloud

"I Cannot Awake From This Nightmare As Long As You Exist..."

Re: 1967 vs 1966 (Real War Coming)

k!ngs wrote:
Flash[light]ning wrote:

k!ngs, whatever your justification you are hitting a family who is not just in a war with #2 fam (a failry big cancel war at that). We are also fending off 73 who can do 10x the attacks we can because of the morale system.

Any justification you try to throw at this is utter bullshit. Whether you are clearing your HS or your core.

Yes, its about getting ahead, but it used to be about respecting other peoples wars and letting them fight it out without causing one side grief. Especially since were napped.

Just wish i'd gone attacker now, this shit some of these fams are pulling would be punished till you had one planet left smile

I don't respect your wars. It's all vs all. When you are number 1 you have to expect to fend off other families.

This game should not be about having 1 vs 1 wars, P-napping and moving on to the next family. I personally think allowing a lot of Pnaps restricts this game and makes it less fun.

Also I see you have not played as an attacker for awhile. Good luck getting someone down to 1 planet with the current morale.

I totally agree 1vs1 wars should be a thing of the past, Map is to small for fams to stay out of each others way during war times. 2vs1, 2vs2, 3vs1 ect will be the new ways especially with new moral rules,

Pitbull(Humanoid - Once a Force scholar and teacher, turned Warlord. Vain, he believes he is the best fighter alive.
A warlord is a person with power who has both military and civil[1] control over a subnational area due to armed forces loyal to the warlord and not to a central authority.  And has the means and authority to engage in war

Re: 1967 vs 1966 (Real War Coming)

Well we got accused of IA with 72, and now they cancel on us.

So please, let me take this chance to say...........

Your all super IA noobs and ex farming war vulturing cock wombles simply using a backwards morale system to rape people.

Just a bunch of dirty dealing, back stabbing, dishonourable NAP breaking ass clowns.

Just a bunch of under the counter dealing, illegal alliance making, poooo fiddling bum masters.

I think really its all political, that the other families have thought......

"Oh no we better jump in and help IC Death or our great leader will leave us, who will we praise?"

I sense of bit of "Bromance" in the air, its like you want to station your fighters on his planet, put your bombers in his bay.

There has defiantly been a friendly reach around with this IA stuff.

You could say IC Death has clicked his fingers and his girls have come running, all thirsty for more IC-D.

Honestly our family thought we were playing imperial infra, but by all accounts were playing imperial tuna fish.

I guess in this case it takes a bunch of IA tuna fish to take down the brave glorious mighty lion.   

The family who has taken a stand for everything IC once was only to get raped by a bunch of new IA farming tuna fish.

https://www.youtube.com/watch?v=oj_-m6R6puY


So yeah I call IA   tongue

Re: 1967 vs 1966 (Real War Coming)

umm lol really? why me? I didn't ask anyone to help me hit u.. from what I hear they just don't like u.. for what I have no idea.. nor do I care..  like I told FBI I respect the fact u guys gave us time to clear out 72 but it was a very lame move to give us time then cancel a day or 2 after we go in on 72 without even a simple warning or heads up so obviously u wanted to make sure ur attackers were online for the fight.. so u got that cancel I didn't complain about the random cancelation.. and to me I have FBI in my inbox but not once have torka came to talk to me.. why is he leader if he does no talks>??

Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.

Sun Tzu

Re: 1967 vs 1966 (Real War Coming)

66 is winning.    If no one attacks them, then they win the game.  So how can they cry "poor us, we've been hit, please don't attack us."

How can it be wrong to attack the winning family at the end of round?

I suspect this is just one person in family 66.  But if family 66 truly wants to win that way, then message me and I'll let that happen.

Re: 1967 vs 1966 (Real War Coming)

and who might you be?

119

Re: 1967 vs 1966 (Real War Coming)

66 won't win the game.... 70 won long ago and 71/will win nw

Lone Tiger wrote:

66 is winning.    If no one attacks them, then they win the game.  So how can they cry "poor us, we've been hit, please don't attack us."

How can it be wrong to attack the winning family at the end of round?

I suspect this is just one person in family 66.  But if family 66 truly wants to win that way, then message me and I'll let that happen.

Re: 1967 vs 1966 (Real War Coming)

great 71 jumped to clear us when we are finally able to do something about 67.
3 days of defending and trying to clear them all down the drain.

Thx a lot you stupid vultures!

Re: 1967 vs 1966 (Real War Coming)

Even declaring war, sure why not...
Fix The Morale (1971) has DECLARED WAR on us.

dude come on, wtf is this...

Hope you are proud of yourselves, you just ruined the game yet again for an entire fam!

Re: 1967 vs 1966 (Real War Coming)

Week 37, 19 Save - Reply
This should motivate you more to get the morale fixed then
Signed, Haydon of Haydon (#1971)

his response to every one of my messages....
Something might have snapped in his brain i dunno.

Re: 1967 vs 1966 (Real War Coming)

I took leader of my family about 5 days ago when we were no.4

We were p napped to everyone but 7th & 8th place.

And had a 48 cancelation with 66.

Tell what option this game is all about then,

1) We do nothing but build infra and maybe get 3rd

2) We farm 7th and 8th spot and maybe get 2nd

3) We cancle on 1st spot and and go for the win

Re: 1967 vs 1966 (Real War Coming)

we ain't winning. 70 is biggest in size and you got best econ atm so you ll probably end up nr 1 in nw.

We are up there with 67 only cause we have fleets fighting each other...

125 (edited by Lone Tiger 31-Jan-2016 11:56:06)

Re: 1967 vs 1966 (Real War Coming)

The moral system does suck.  But the thing that sucks more is the "honor system".

I don't care about this round or any of the fights in this round.   But we need to come up with a better system of playing.  This bit were I need to figure out who it's "ok" to attack.

If the development team had come up with this honor system, we would all revolt.

So I need to find an opponent who's not in a fight with someone else, and who hasn't just gotten out of a fight with someone else, and isn't planning a fight with someone else.  And they have to meet whatever imaginary rules.   And I do get bored of that.  This is the part that makes the game boring.

I should be able to look at the game and KNOW who I can attack.  Not have to figure out who it's ok to attack.

And it creates a lot of arguments.  You guys are always fighting like married couples.

At this moment, it is NOT the moral system that is preventing me from attacking.  It's the honor system.  I get all kinds of silly messages explaining why I shouldn't attack.

We need a change to the "honor system".

I think it's really silly to have a war game with an option of "oh, please don't attack me, I'm weak".   How does that make any sense at all?

If your going to have a rule of "no vulturing"  then you need to have the game mechanics for that.  You can't have a rule without the game mechanics to back it up.

It frustrating when you jump fleet and then the moral system won't let you attack.  But it's also frustrating when you jump and the honor system won't let you attack.  What's the point of jumping fleet and then getting a message that I shouldn't be attacking because of what ever today's reason is.

We either need the game mechanics for a honor system.  Or we need to drop the honor system.