Topic: planets ideas?
I'm 100% sure someone else came up with this idea but...seeing cjays question in questions made me think about this
Planets have different bonuses or none at all. Some have research bonuses, some have morale bonuses and so forth.
Why dont we add in more planets with bonuses like:
- Cash income boost
- Population increase boost
- Construction speed boost
- Op amount boost
or my personal favorite:
- the first person to explore this planet gets a small amount of units boost (like 100 soldiers) because by the time units really matter, almost every planet has been explored.
Speaking of the above idea I had another; why dont we have planets with "ruins" on them or something. Free resources, free cash, free units, so forth. It would increase the excitement of exploring early on. And its a one time shot so its a quick boost to help end the exploring phase faster potentially or build more buildings or we all know how to play the game. I dont need to elaborate.
I dont know. I havent played for like, 2-3 years. But a couple really fast thoughts I had out of the blue
(I blame Civ 5 for the ruins idea)
Oh and all of the above ideas of mine, instead of having them revealed already, do the morale thing where you stumble upon it through exploring.
1431 ftw