Topic: Implement fairness. Ideas to bring this game forward
Sometimes i think it would be good to play without a leader. So people realise that they have to act instead of sitting back!
If i see my family i see a lot of initiative. This is way more fun. On the other hand there are many people falling inactive, going away without talking and so on..
What you need to be successfull is communication but this fact changed a lot in ic. Players come on, ask for aid and if they dont recieve within a minute they go offline for hours again..
so activity decide as you need to catch players te minute they come online
Anyway. First of all
1. Players joining a family and not talking/participating at any way need to be removed and Blocked! It is a social game. Go google "social"
2. Warblock. Familys in war arent able to be attacked from others. We dont have alliances.
Maybe add a function in relations. If both fams agree theire can be a 2 vs 1.. would be intresting in rounds like the current when a family like Lees can fight 3 at once
3. Familybank
Players participating add Stuff to it. Everyone can use it. You need to trust players for it
Maybe let a "leader" (if we have a leader) give viceleader tags. Those tags are supposed use bank.
4. what about preselected roles? I didnt thought about it a lot. Players create own race but also select (attacker, resourcer, ss...) Abuse can be controlled this way.. But you have a fam to talk about roles. Sometimes you may have to switch and learn something new and so on.. I dont know
anyway i like to give every player more trust and to remove not participating players