Undeath wrote:Valcona wrote:the same way that SN was played without a market.
Indeed. What are you even talking about with "show us those other ways". We just finished a no market SS galaxy where many players did extremely well 
Lol... I'm qurious how you both thinking. SN is success because all use the same race, even at -30% all will always success except everything get slower.
In normal galaxy, SS player should be able to use all available aspect, it doesn't mean SS player must build everything. Was when market active enough, SS player can use race with -30% income and focus only on resources, even at that time no resource planets and research on resources.
What I want to highlight in here not only SS ways, but how to make market more reasonable. Every changes in game must be balanced. Like this:
1. was CF=6 gc, and LQ=500 pop, at that time LQ have much advantage over CF. Then CF increased to 10 gc with inflation risk, but because complexity to most people and advantage to some other then CF reduced to 8 gc without inflation. This turn to make LQ not interesting anymore, then LQ increased to 650 pop. This is a good balance in game change.
2. was no decay on resources, then resources decay introduced, then also resource planets, and also research on resources. This make resource banking as important as cash banking, this also a good balance in game change.
3. was no fraction, market price in integer, and everyone like to put bid either buying or selling, so supply and demand work very well, also no decay and selling cost, so seller have no penalty, market can be a good dynamics in IC galaxies. But then fraction introduced, decay, selling cost. People don't like to place bid anymore, and I don't see good balancing for this. So I propose to make a new change, a litle step to give another balance in changes made. One of it is to reduce "SILLY OVER/UNDER BID" which make people don't like to place bid or more likely to buy/sale directly -which affecting price to more fluctuative and not really based on supply and demand-.
Well, I think I already try to raise this idea and hope that real brained response, not from people thinking for short terms.