Topic: Nw Change For Attacking
Here's my idea about fixing the limitations on attacking nw.
For instance
Player (A) has 2.1million Nw, he can actually attack a 840k Nw player (B)
- Both in terms of infra and fleet, 840k - 2.1million is a laaaaaarge gap in this game.
I noticed this first in Supernova, by no means will most players infra at 840k be able to keep up with 2.1million.
Is it a huge problem? Maybe I dunno. can it be redone? Absolutely. Maybe nw shouldn't be done by percentages, more as a table.
Say
3.1 mil + (normally after this you're at war or infrawhore)
3mil - 1.2mil
1.1mil - 901k
900k - 701k
700k - 501k
500k - 351k
350k - 100k
And of course, war time is a whole different factor.
Just a thought, those numbers are just something to look at from a different angle. The range doesn't have to be as tight as I put it, but in terms of overall gameplay, it's something that needs to be changed. A new player joining this game, playing the supernova galaxy sitting on say 800k nw, feeling good, actually feeling like he's doing something, then a dude with 2mil nw is capable of ruining his day. At that level, over double the nw is actually alot.
Food for thought, Id like to see some ideas tossed like a salad on this. Maybe with the new changes, it's something that could get redone.
Furthermore, it'd stop big fams from hitting little fams, it'd force big fam wars, then we could have an actual 6-10th place, if you look at recent history, 6-10 is nothing compared to top 5. Then of course, fams 6-10 get to become feeder fams because they didn't do as well.
I dunno, thoughts?