Re: Reduce number of planets in each system
Hi Hi,
Probably comes up a bit, this is both question and idea really.
Has the code come up to a level you could vary this between round to round?
I feel like reducing the number of planets per system could increase conflict a bit earlier in rounds, which may stop families streaking ahead as much. It would also stop the ephase dragging on too long as it has in the past with the reduced number of families in the game.