> AnarchyAngel wrote:
> Or just build the units that you actually want to build and then it's not a problem.
There are way too many ways this could be abused with the current structure of gameplay.
yes, thats the reason to place a harsh penalty, maybe you think 50% loss is too harsh, ok then 40%, but there must be a penalty, even in the same tic.
Now seriously, do our devs have time to implement things to "correct" our mistakes?? I dont think so, maybe from 100 active players 1 of them builds the wrong numbers and wants to cancel, and only 1 player and once in a rl week, ... I think its not worht to "spend" our devs time in this clumsy player when the other 99 arent' comitting this mistake.