Re: Player Pool For KOTH

lowering the fam count to 10 would would provide enough families to justify allies again big_smile..... maybe even tris!!!!!!!!!!!!

Spider-Pig, Spider-Pig.  Does whatever a Spider-Pig does.  Can he swing, from a web?  No he *can't*,  He's a pig.  Look out!  He is the Spider-Pig!
~*|K |I |L |L /A SSSSSSSSSSSSSSSSSSSSSSSS*~

Re: Player Pool For KOTH

True, more than 10 is not nesessary, maybe even 8-9 but not less smile But imagine that, tris! lol guess it wont happen... Pity

Re: Player Pool For KOTH

smile

...i..?.r

Re: Player Pool For KOTH

shut up serenity

Spider-Pig, Spider-Pig.  Does whatever a Spider-Pig does.  Can he swing, from a web?  No he *can't*,  He's a pig.  Look out!  He is the Spider-Pig!
~*|K |I |L |L /A SSSSSSSSSSSSSSSSSSSSSSSS*~

Re: Player Pool For KOTH

well didn't last round end with 14 fams and 16 players each = 224 players with 8 person fams that can make 28 families

Spider-Pig, Spider-Pig.  Does whatever a Spider-Pig does.  Can he swing, from a web?  No he *can't*,  He's a pig.  Look out!  He is the Spider-Pig!
~*|K |I |L |L /A SSSSSSSSSSSSSSSSSSSSSSSS*~

Re: Player Pool For KOTH

Maybe you should make hills on 4 corners of the sector instead of just the centre. You have to win all 4 to win KOTH. Will probably take 2-3 mths to finish round before one fam is dominant enough to win. tongue

Re: Player Pool For KOTH

well that would have the same effect as the current layout exept sme families would have a huge distance advantage. and remember the sides roll over so the hills would still be right next to each other.

Re: Player Pool For KOTH

map warps around the edges

Re: Player Pool For KOTH

whole galaxy is gotta be like ∞

and make .. like flying clockwise is faster than counter clockwise yikes

say wot yikes

Rchie

85

Re: Player Pool For KOTH

this I posted in ideas and in 1st Koth thread, about a good setup for Koth:

"A good adition imo would be to allow alliances, quartet alliances to be exact, and allow ocasionally ONLY permanent naps (so people will think it twice before signing).

Also the map could be bigger yes, 4 sectors and a 1 hill in the middle of each sector would be nice (so 4 hills only to win the game).
Then 4 fams equidistantly placed in each sector, that makes a total of 16 fams x 15 players in each fam.

The alliances should work like this -> you cannot ally fams in your sector, your 3 allies must be placed in the other 3 sectors (1 ally in each). This would turn the competition in a 4vs4vs4vs4 all the way long, and the winner is a quarter alliance (not a single family) when the 4 hills are controled by people in a same alliance."

=============

well thats the way I wanted Koth was, now it can make more sense, you want this or else HC rules.
I must say I miss spamming ally forums sad

Re: Player Pool For KOTH

Put one system/fam  5 ticks (or so) from EVERYONES HS, only have like 5-10 planets in that system! That means everyone has equal chance to own part of the Hill, also means it promotes War, eat or be eaten! Putting the Hill systems all within a tick of each other is what makes it hard if a decent fam digs their heels in there.

"I lie down next to an angel, fall asleep and fly with the demons"
I once prayed to god for some planets, but quickly found out he didnt work that way

Re: Player Pool For KOTH

I agree with Render and Polwy that would be fun......

And to make things more interesting, allies are alrdy set, there is no choice who u ally.... so the top fams dont ally each other and go for a easy win.

.>   )\;`a__
(  _ _)/ /-." /~~ 
(rawr)
`( )_ )/
  <_  <_

Re: Player Pool For KOTH

Star99!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! sad

Re: Player Pool For KOTH

there is a thread in ideas for KOTH

http://www.imperialconflict.com/forum/viewtopic.php?id=133322

this thread should be closed.

Re: Player Pool For KOTH

Well considering this is Called

Re: Player Pool For KOTH

did u know ur attitude stinks, no one likes you for this reason.

u post so much sh*t i dont think anyone even actually cares, its a nice day go play Lego in ur garden.

Re: Player Pool For KOTH

^^

Re: Player Pool For KOTH

> Lee wrote:

> did u know ur attitude stinks, no one likes you for this reason.

u post so much sh*t i dont think anyone even actually cares, its a nice day go play Lego in ur garden.



Hey! There is NOTHING wrong with playing Lego's in the garden! X(

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

Re: Player Pool For KOTH

exactly my point, its what i was doing at the time!

Re: Player Pool For KOTH

I play with my balls today.... smile

...Hey my balls is soccer.... tongue