Topic: Speed

I find this game to be actually rather slow. Maybe on the next round shorten the ticks a little so it's every 30-45mins instead of an hour.

Kadaj

Death is not to be mourned
It's meant to be savored

2

Re: Speed

you know kadaj its been proposed lot of times but we always find the same answer.

I proprosed instead a way to make the game faster by researching speed, that's it, if we cannot reduce the tic lenght then at least allow us to increase the playing speed. We have 1 way of speeding right now, that's construction bonus, we need an adition to that: researching speed


But it seems I'm not sexy at all for the admins and this topic will be closed just bcause I posted here tongue

Re: Speed

lol render

we cant increase tick times w/o increasing the tick times for ALL the galaxys. The update happens at the same time for all galaxys.

Nolio presented a great idea to speed up gameplay by reducing the build times for buildings. See his other post here in Ideas.

The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee!!

Re: Speed

Well, lets see how well this works... lets take a vote

Anyone in favor of speeding up this game in any way they can say aye:

Kadaj

Death is not to be mourned
It's meant to be savored

Re: Speed

nay

Not many people know this, but I own the first radio in Springfield. Not much on the air then, just Edison reciting the alphabet over and over. "A" he'd say; then "B." "C" would usually follow...

Re: Speed

I vote we speed up the game by upgrading the server!  smile

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Re: Speed

i say we speed up the death of the game

Re: Speed

i think it was Noir who proposed shortening building times

"Heh heh heh heh heh heh!"

Metrex

Re: Speed

i think im tired of seeing old ideas posted over and over again X(

<KT|Away> I am the Trump of IC

Re: Speed

> Undeath wrote:

> i think im tired of seeing old ideas posted over and over again X(


well maybe because they actually haven't done anything in this aspect in probably a decade. so, maybe it's about time they actually got around to doing something about this.

Kadaj

Death is not to be mourned
It's meant to be savored

Re: Speed

I say we wait for Gwenydd's, Travis' and Pain's kids to play and see how they like it as it is now, before we make rash cahnges

The core joke of Hitchhiker's Guide to the Galaxy is that of course no civilization would develop personal computers with instant remote database recovery, and then waste this technology to find good drinks.
Steve Jobs has ruined this joke.

Re: Speed

the same arguments come around Kadaj, every time.

this game isn't meant to be fast paced, most of the people who play aren't interested in ticks occurring every 15 minutes or half hour, if they were they would go play other games that update in that fashion

<KT|Away> I am the Trump of IC

Re: Speed

UNDEATH WINS BY DEFAULT!

a

<@Nolio> Ilu was the man back in the day,he even made monkeywrench and arganon look good for half a round =p
<@iluvatar> it is my grandest achievement
<@Nolio> *half a round  =p
<@iluvatar> still
* Final_Doom is now known as Thanks_Iluvatar

Re: Speed

I don't think speed will be enough. Another point of view: How active are you able to go?
Perhaps divide galaxies in timezones where people can't explore/attack after xx hours.

15

Re: Speed

I say we are a sect of freaks

Actually most internet users dont waste their time in an obsolete game where's too much to read.

and maybe mergeing MW and PW is not that bad idea in the end hmm

16 (edited by Mace 27-Dec-2010 21:38:49)

Re: Speed

I would favour 15min ticks for the first 7 days of a round, then lengthen them to 30mins for 7 days, then 1 hour for 15 days. Then round ends. Combined with Joor's idea is perfect. The game should operate for maybe 18 hours a day. That is 6am to midnight. With three galaxies for the timezones. One would centre on CET (Europe, Middle East and Africa), one would be GMT+6  (The Americas) and the other GMT-10 (Aus, NZ, HK, Singapore, China)

Everyone would be allowed to play in all three Galaxies if they so wished. Afterall a nightworker in Sydney might find that CET or GMT+6 better suited his awake hours.

To get past the limitations of the code, all the galaxies would need to start and end simultaneously.

(It would mean a total of 504 ticks in the first 7 days, 252 ticks in the second 7 days, and 270 ticks in the final 15 days. A round therefore totalling 29 days and 1026 ticks - equiv to a 42 day round at the moment. An extra 90 ticks can be created -46 day/7 week round- by removing the 18h a day element for the final 15 days
Ideally 11 rounds a year with 4 days between rounds, leaving the game 2 days a year extra - I would suggest 2 5 day breaks to coincide with shuffles)

17

Re: Speed

lol all that calculations done and forgot one basic thing, we'd need 3 different servers to run 3 different speeds, so your idea is impossible hmm

Re: Speed

Nope, the server can only run one speed at a time. The speed gets changed twice during the round (all rounds being concurrent)

19

Re: Speed

even that way it requires a person to change the code 3 times in a round, with the high risk of everything going to hell each time the coding is touched, or when he switchs off and on a big'n'old server, no man you dont realize we're playing on a server thats like a tank from the 1st world war

Re: Speed

No, we are playing on code that's like a ww1 tank, server is fine.

Not many people know this, but I own the first radio in Springfield. Not much on the air then, just Edison reciting the alphabet over and over. "A" he'd say; then "B." "C" would usually follow...

Re: Speed

lol.
i think this is a great idea. having 30min ticks would be a right laugh

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