Agreed with Nolio and this is after coimin back from 4 years for 3 rounds even small things like a few new race abilitys etc would be awsom
Deffence bonus race choice
Ops that do some other stuff like
boots specific planets income or growth, deffence or cloaking (like cloking it from investigate portal / infrastructure ops or increase chance they fail by a lot)
Allow a user deffined number of say soldiers to be used in "anti agent" to boost agent deffence but then there not around to help v ground attack
Much smaller empires (say 25-45% of your size get a salvage return on stuff killed in deffence say 30% allowing smaller familys to absorb the losses a bit easier
A couple of new units to spice it up?
just anathing that alters as nolio said the fact this game now repeats as many minds have worked out the best way to bank etc so same over n over I actualy feel the game varies most as an attacker but thats because you get far more from activity if your any good more stuff to do
but even then its not looking up new stuff just rehashing old and just checking for more targets the same way with same variables
basicaly bring some variation into the game hell even a 5 fams v5 fams v5 fams v 5 fams would be interesting sector wars
stephan could release code or ability to change some of it etc to a trusted mod to help develop the game? and then open a beta gal that people can be in to test it as well (Ie main account and a beta account)
A man is but the product of his thoughts what he thinks, he becomes.
Weedkillers