SO NO FMOD is MOVING this here, i have to move it manually
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Render 03-May-2013 02:11:37 (edited by Render 03-May-2013 02:12:25)
Render
Solar Defender
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ok lets get klear, the map has 7 views using the zoom
1st view (the klosest) --> koords are ok, but u have to skroll the map konstantly and easily get lost, the skrolling is still too agressive, and u mostly wont be allowed to use the arrows to move it (they get out of view when you have more than 4 lists kreated).
2nd view (1 zoom out) --> koords are ok, skrolling is better, but not good for a general view.
3rd view (2 zooms out) --> koords are ok, you dont need to skroll a lot, and the general view is better, this is the one I use normally, and it should be the default view imo while the zoom bug is not fizzed.
4th view (3 zooms out) --> koords are messed, dont zoom out, tho the view is general, you have a general useless view.
5th view (4 zooms out) --> koords are even more messed, the right half side of the map you dont even get 1 koord down the pointer. The general view is now too small for any use unless you want to do a skreenshot (it will depend on your komp resolution tho).
6th view (5 zooms out) --> there are no koords in the map, only just a few in the left border (wrong koords of kourse). The general view is tiny, and this view is kompletely useless unless the map is a huge one (will not happen).
7th view (6 zooms out) --> no koords at all and you need lens to differ what the hell is that stain in your skreen. This view is a joke.
and please some fmod move this where it belongs
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5 LEGEND 03-May-2013 17:33:49
LEGEND
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Even when zoomed in completely it doesnt work. When zoomed out completely i cant see anything and everything in between also doesnt show coords. So for this case its not what you described
True LEGEND
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6 Render Today 11:32:41 (edited by Render Today 11:35:38)
Render
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LEGEND wrote:
Even when zoomed in completely it doesnt work. When zoomed out completely i cant see anything and everything in between also doesnt show coords. So for this case its not what you described
that's bekause the map is too small
Map size: 20x20 across 1 sector
read what I wrote for the 6th and 7th view, it is the same bug, but with a map that small the koords get lost in kloser views.
I studied the views for the PW map, maybe the resolutions were implemented for the MW map as standard, whizh is a big map, and the koords were ok even for the general view, but the bug is diskovered when u set smaller maps than MW.