1,226

(27 replies, posted in Politics)

Okay... what are the RECENT instances?  You can't judge the current Chinese regime by past violations any more than you can blame Bush Jr. for the Vietnam War.

I'm not denying that China has engaged in genocide, but a genocide in Vietnam in the 80's or a domestic genocide in the 70's can hardly be said to be a direct influence on a gymnast born in 1995.

1,227

(27 replies, posted in Politics)

Doesn't burden of proof rest on the guy making the accusation of systemic genocides?

1,228

(27 replies, posted in Politics)

Asking you for evidence is trolling?  hmm

1,229

(295 replies, posted in General)

No... thread... necromancy!  X(

1,230

(5 replies, posted in Questions)

And yes, LQs now house 650 pop.  That should probably be updated.  tongue

1,231

(37 replies, posted in Politics)

We'll see... tongue

1,232

(37 replies, posted in Politics)

@xeno

If I were to listen to you on what the Libertarian stance on global warming is before listening to Spock, it would be no different than if I was to find out your viewpoint by asking Kemp.


@Kemp

I'm going to hold off my input until after Flint answers.  Good to see a reply, though.  tongue

1,233

(37 replies, posted in Politics)

No, xeno, you can't answer it, apparently.

1,234

(37 replies, posted in Politics)

I'm not asking you to answer that as a conservative.  Answer it as a libertarian.  Go for it.  Just give a policy proposal.

1,235

(37 replies, posted in Politics)

Hmm.... actually, that post piques my interest in positing a question/challenge to libertarians/conservatives:


Assume that, somehow, climate change was proven to be true and man made, although humans had the capacity to reverse climate change through stopping or significantly reducing CO2 emissions.  What would a conservative/libertarian/pro-business anti-global warming bill look like in this world?

1,236

(8 replies, posted in Community)

Wait... You all WANT to help him stay on IC?  yikes

1,237

(31 replies, posted in General)

> Einstein wrote:

> Just offer her wine, roses, and chocolates and mention we will talk about world peace, feeding the hungry, and how best to care for stray animals and it may return, lol



The stray animal thing would probably be enough, really... cats in particular!

1,238

(11 replies, posted in Ideas)

> Paininside wrote:

> so whats the difference now then? anny proper fam wont have much in bank unless planned for a jump, if a inactive gets online and askes what he can do, the answer usually is nothing cuz theirs nothing in bank tongue inactives dont grow properly whatever rule or reason we can think off.



I never said it would promote leaving inactives behind.  Let me rephrase this whole thing.


Say a fam has 8 active players, the fam only needs 1 or 2 active bankers (one pop, one CF) and 1 or 2 resourcers (one farmer, one iron resourcer), because every other player in the family can just pass those two their planets, and there is no benefit of dividing up planets among players to avoid large empire size, since everyone incurs large empire size.  That would mean the only slots left for the other players would be attacker.  However, as we've seen, the general strategy with attacking is often to jump on or two big attackers, with others in the family being retakers or doing very minor roles.  Thus, the family only needs, at an absolute maximum, 6 players.  The other players can ONLY contribute to the family by sending 8 expos and passing them to the core bankers/resourcers, regardless of their activity.  Even if a banker is on 10 hours a day, if the other 2 bankers are on 13 hours a day, that 1st banker is relegated to being crap.

1,239

(11 replies, posted in Ideas)

Right, but this system doesn't promote a fam being active.  It promotes 4 players being active and the rest either being attackers (so very little building, and thus very little penalty from fam OB), just sending out 8 expos/passing consistently, or going away until a random who will get with the program shows up.

1,240

(11 replies, posted in Ideas)

The problem is that this reduces incentives to train new players.

If, in the most extreme example, ALL OB and empire size penalties were incurred as a family rather than individually, there would be little incentive for a family to distribute its construction among all players in a 12-person family.  Instead, there's an incentive for a few active players (probably the drafts) to employ a parasitic strategy of taking planets from fam members to put all construction in the hands of the few most active players.

1,241

(698 replies, posted in General)

Made a pun unintentionally!  Get it?  Xeno... phobic?

1,242

(698 replies, posted in General)

Is Bara's secret identity

1,243

(30 replies, posted in Ideas)

*charges TCO a nickel for use of the copywritten "softcore round" term* smile

1,244

(30 replies, posted in Ideas)

> TheBigOne wrote:

> > Zarf BeebleBrix wrote:

> We need a neverending galaxy!



we had that

virgo tongue




Then apparently we didn't.  smile

1,245

(30 replies, posted in Ideas)

We need a neverending galaxy!

1,246

(11 replies, posted in General)

You can't really say one is better than the other, because both are trying to do different things, and appeal to different audiences.  Armageddon's a comedy, fundamentally, although it's dealing with a serious situation.  Deep Impact... pure drama.  So it's really more a question of personal preference.  Personally... I have a preference for the non-comical version... but that doesn't mean Armageddon was worse than Deep Impact by any means.  They're just... different.

1,247

(698 replies, posted in General)

Is about to get pushed into the time vortex!

1,248

(698 replies, posted in General)

Lost his shit

1,249

(698 replies, posted in General)

Filled the closet with so many clothes that nobody can go into it

1,250

(28 replies, posted in General)

Holy crap... you're a fossil!