How much control do you have over those captcha questions? What do you think about replacing all of the questions with IC related ones?

How many soldiers can fit into one transport?
What is the minimum number of votes one needs to become the leader of their family?
What is the name of the IRC channel where one can get help from the moderators?
What is the minimum number of resources in a market order?

102

(2,141 replies, posted in General)

Pussy riot!

103

(31 replies, posted in Ideas)

I've investigated making IC a facebook app in the past, as have others, but one large obstacle is the use of inline frames.

Facebook apps are actually just an inline frame on Facebook with contents from the apps website displayed inside. The problem is IC already uses iframes for the sidebar. Bad things happen when one tries to stick IC's iframe inside of facebook's inline frame.

Rewriting IC's code to not use frames is a very big task. We'd need two copies of code to display a page, one for a normal website and another for display on facebook. Because IC has grown over a long period, it was never written with a specific architecture. To make the code maintainable, we'd have to write the code using something like MVC. With that we could have one view for the normal webpage, and another view for a facebook app while using the same model and controller for both. This isn't impossible, and it will happen eventually, but separating ICs code into an MVC architecture and then writing two seperate views is a lot of work.

104

(956 replies, posted in General)

Nope

Zarf, you're up

105

(34 replies, posted in Community)

1) Engineering Student + intern

2) In ICPG1 Torqez and Destroyyoutoo were both large attackers trying to raid my ~250 planets; they only got 19.

3) Back in highschool, a few of us made it a hobby to climb on as many roofs as we could. One time we climbed onto the roof of the office building (only a single story) and played Frisbee until we heard the staff talking about the noise down below. We made a quick escape by climbing down on the opposite side.

106

(2 replies, posted in Announcements)

Updates have been applied to the game. The following changes were made by Torqez!

+ Empire names on the system page have colors that reflect your family's relations
+ Fixed bug in research bonus calculation
+ Fixed the percent sign on research bonuses not showing on a planet's page.
+ Fixed affairs of state sometimes showing the wrong food numbers
+ Added "All" link to the aid page.

It does not count towards defense.

1. Zarf BeebleBrix
2. TheBigOne
3. Star99
4. Ps

109

(8 replies, posted in Ideas)

I find it hard to read your posts. Would you mind making your posts have one idea per paragraph rather than one sentence per paragraph?

110

(671 replies, posted in Universal News)

Well for anyone that didn't notice, I screwed up the SD market. I've unscrewed it, and It should be less screwy from now on.

111

(22 replies, posted in General)

Stefan still owns the physical server, but he doesn't write code anymore. Elrohir and myself have been updating the game.

If you'd like to talk to any of us, hop on irc.imperialconflict.com and join #mod with any irc client.

112

(21 replies, posted in Questions)

I believe it's additive.

113

(11 replies, posted in Ideas)

These ideas are all interesting. It's frustrating to play in a small family, while larger families feed off of you. I don't like the third idea, because it'd be somewhat expensive to calculate.
What are some other ideas? All I can think of is adding a bonus to the defenders of a planet depending on how close it is to their home system.

114

(10 replies, posted in Ideas)

Are you saying the average OB percentage from each planet should be calculated and shown on the council page?

Would you mind explaining what you'd use that number for?

115

(11 replies, posted in Questions)

Generic thread titles are awful! I keep clicking this thread because I forget what it was about.

116

(25 replies, posted in Questions)

There's a list of names in the database. Each system gets a random name when it is created. The moderators can add and remove names from the database. Some well known player's names have been added to that list.

117

(135 replies, posted in General)

speed of a

118

(12 replies, posted in Ideas)

I've updated the registration to give specific error messages, and to keep inputs already put in. Thanks for bringing this up.

119

(4 replies, posted in Bugs)

Those messages get cleaned up each tick. Are you saying you'd like "unknown entity" messages to last all round?

120

(2 replies, posted in Bugs)

This should be fixed. Thanks for the bug report.

121

(17 replies, posted in Ideas)

What would the op do in addition to casting the blame elsewhere?

122

(6 replies, posted in Questions)

It still twitches when you poke it.

123

(1 replies, posted in Ideas)

This idea is overpowered. The current system is inconvenient, but it allows other families to quickly snag a few defenseless planets as they're being passed. With this idea the planet would be defended the throughout the entire transfer.

124

(18 replies, posted in Ideas)

This isn't bad, but why stop at a rule? We could add it in code.

125

(11 replies, posted in Ideas)

That's an interesting idea.  It could work if we could get the mods to reset with smaller galaxies tongue