dpenguins wrote:this is actually serious. i some friends who work for interpol who are curious
and there goes all your credibility. noone believes you have friends.
At some point he had credibility?
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Imperial Forum → Posts by Undeath
dpenguins wrote:this is actually serious. i some friends who work for interpol who are curious
and there goes all your credibility. noone believes you have friends.
At some point he had credibility?
[22:11] <Yell> i need my feet rubbed
[22:11] <Nick> me too
[22:11] <Nick> i golfed 18 holes today
[22:11] <Nick> what's your excuse?
[22:11] * %Zarf|Inactive breaks Yell's feet off
[22:12] <Yell> i carry more weight than your feet when your gf is riding you piggyback
dpenguins, Josh, and I are all in agreement
I don't know about you guys, but personally I'm stocking up for the apocalypse.
Even if we don't remove the cap, it should be raised.
Taking no other factors into account, the idea that food (100 per building) and iron/end/oct (1 per building) have the same cap is just dumb logistically.
Taking other factors into account: Cf's make more, research bonus planets added, you can research rezzie production now, family sizes are different, player counts are different.... well point being, all of these things that could and have effected the market have changed...but the price cap hasn't been moved.
(Technically this is off topic, I acknowledge this. Saying that, I think this topic is the wrong topic to be discussing at this time. We should be focusing on making this game a product that will keep the people we currently have playing rather than finding new people.)
I'm not sure that I've ever agreed with Dpenguins before, but.... this time I do. I've never been a fan of how the overseer system in IC is so secretive, and it feels like part of it is that the basic community is completely closed off from our main developer. Now to be fair and practical, if there were any kind of open forum in chat it would need to be very strictly moderated or it would just turn into 12 people throwing out questions at the same time.
Open the door, update the players on what is going on. There are loads of ideas in the forum that were acknowledged as good, discussed in greater detail, and then as far as we know have completely disappeared. Why shouldn't the player base be updated frequently on what is currently being developed? Personally I think the voting feature in the forums is very underused as a means of seeing what players think needs to be done. A LOT of the practical problems with the new layout and Supernova (is it sill being used in a Virgoish type thing...cuz that's about the dumbest idea I've ever heard of. Let's bring players into a team based game...make them learn by playing alone which takes the forum, aiding, allies, etc. completely out of the learning equation and do the best we can to set them up for failure once they join a family) could have been fixed before it came out by simply updating the players on what was going on. One of the biggest problems the game currently has is that the people making most of the decisions don't really understand the game and how the changes that they are making are actually going to effect play. Taking player input into account more (whether you like the player or not, their were multiple times when I was moderating that I brought in suggestions from Josh....and they weren't implemented or even discussed for the soul reason that other moderators did not like him), could go a long way towards keeping this around.
Open the door. Most successful online games have some kind of update to the players bi-weekly or monthly letting them know what is being developed, some use videos, some use official announcements, but for a game with our small community size a simple forum post ever 2 weeks would suffice. If there are no updates...then the post is even easier to make!
/end ramble
Underworld
kate beckensale
julia roberts
Milla Jovovich Milla JovovichMilla JovovichMilla JovovichMilla JovovichMilla Jovovich
yes but that assumes that a small fam would be short on cash and high on resources,
which may not necessarily be the case.except for war jumps, the market regulates itself fairly well, so having a cap is debatable.
except for war jumps, top families getting bored, the end market at SOR, and the last 2 weeks of a round the market regulates itself fairly well**
fixed
Jennifer Lawrence
it is LA ![]()
but on the off chance it isn't, SanFran or San Diego ![]()
California
haha... Bob
"I have a steam gift Civ IV"
=
"but you're going around like this is some cutting edge software that you're going to bestow upon one lucky IC member."
...
?
I learned that
\o/
was a man with his hands in the air. Not a weird looking lol.
Voting dpenguins!
voting Bara
Voting Gwynn!
Forever hold!
This sounds like one of the many cool ideas that needs to go into the "what to do if we can increase our player population" folder.
Here's a screenshot if anyone is confuzzled!
Yes LG, the old side bar just appears on the side along with the new look.
Imperial Forum → Posts by Undeath
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