Topic: MW Accountability

Okay! So things aren't going really well this round for some reason for most of the fams yikes

What do you guys attribute it to?  Why are things generally stagnated and not moving?  Is there no leadership this round?

These ranks are quite dismal really yikes

1       ##L #O#R ##s# a#e ##L#n# #o ## (3409)  [17,68]      1345      11243091      73003
2     Lets Make Love (3436) [57,76]     1553     9164914     76597
3     2Drunk2Find Delete Button (3408) [100,42]     921     5686272     65859
4     ~Men (and woman) of Milky Way~ (3423) [93,40]     1105     5621779     55345
5     Dont fear us much... (3432) [8,19]     1070     5154053     55607
6     B00BSIES (3427) [49,54]     1120     4858191     46342
7     Delet0rs dont win hmm (3442) [83,6]     544     4028608     39315
8     You think we are SS? (3440) [25,96]     652     3960571     37535
9     Chaos get well soon pitbull (3434) [63,27]     920     3721441     53777
10     No Nicks (3444) [81,73]     845     3639524     37252


In particular, I'd like to hear from the following fams - These fams were pointed out to be strong fams due to their lineups at start.  What went wrong?  Why are you lagging?

#3409 - Gen/Parrot Fam:  Okay, you guys were always pitted to do well.  Don't seem to be too efficient, but yea, you're doing quite well compared to others, so we'll leave it at that.

#3436 - Broker/Nandro/Nightwish fam:  Yea, definitely one of the better fams now.  Strong eco and great attacking planning and executing abilities.

#3408 - Noir/Stan/Rawr Fam:  What happened to you guys?  You guys were doing so well, what do you attribute to your drop?

#3427 - Spam/Nox Fam:  Well, you guys got hit early by 36 so put you a long way back - good move by them, bad luck for you.  So that's understandable - But it's been a while now since that happened, hows the recovery?

#3430 - Colo/Tico Fam:  Had really really high expectations of you guys with Colo attacking and being active.  No hard feelings from last round, but I'm just wondering what happened to you guys this round?  Where are you and how's your round going so far?  Did you suicide on a war?  Over committ?

#3434 - Pitbull/Venom/Jeff Fam:  You guys had a dream run last round.  Why so lacking this round?  What do you attribute it to?  What's going on from Super fam of last round, to falling so behind now?  You have 33% of NW of top fam.

#3407 - Orbit Fam:  Had highish expectations of you guys, thought you'd pull something.  Can still.  But yea, what's been your roadblock this round?

#3423 - AA/ICDeath Fam:  Suprised with you guys - I knew the lineup of this early and wasn't expecting much.  But you guys have done well to be where you are.  Obviously not #1 contention, but still a good result so far for you guys.



I'm not saying the round is over, rather the oppostite.  Still so much time for HEAPS of things to happen this round, but at the same time I'm just curious to know why there seems to be such a huge gap this round.

Be nice to hear from these fams of whats up this round, and how their round has been progressing.


(Btw this isn't a mod post - it's a Torqez-player post).

Consider this some sort of Analytical PvC big_smile ...just something to chase away the boredom! tongue

2 (edited by RotCeV 21-Apr-2010 02:20:05)

Re: MW Accountability

we've been 2 on 1'd entire round so far.

Re: MW Accountability

Fam?

and 2v1?  Where are ur allies to help?  Or where are your diplo skills?

Re: MW Accountability

They're all shit because I'm not in any of them. big_smile

Re: MW Accountability

cause people are lossing interest in game to fake mods.. cheats and wut not.. people dont play right .. so others dont.. hence why i dont.. why do so if ur only one

" i am the bringer of death.. destroyer of worlds"

6 (edited by Spam 21-Apr-2010 03:45:35)

Re: MW Accountability

Well for 27 the start was a nightmare smile We should of had 12 active players start. By some freak randomness, we got 3 randoms, and out regular active guys couldn't get in. We waited the 2 days, killed them off, and then got the players we wanted in. That set us back enough to where we couldn't really afford the defenses that we wanted to have by day 5 and we paid for it. And no bad feelings, but 36 did a good job of hitting us and we did a poor job of early defense. We just couldn't afford the lasers we needed with the poor way the 1250 randoms got in to our family.

After 36 hit us, we had 2 players have some serious RL issues and they could not play, so we had to spend even more early round cash to take their planets etc etc. Our allies 34 dumped us without warning and that led to even more conflict clearing them from cores. We did go back and forth with 09 for a bit over a few systems, but all in all, we are doing well. I don't know if we would have been #1 even if everything went as we planned, 36 and 08 were both off to great starts, but I would say at least top 3. We had a family full of great players, Disposable Heros, Nox, Teddy, Flipmode, Spyro, but bad luck and timing really hurt us early on.

We've come back about as good as we could have, and we should be 4th by tomorrow easily and that because we do have great players. Sometimes the way you plan it and the way it actually happens is 2 different things...and honestly, i've had a lot of fun this round. I think Dispo said it best when he told me "I'm having the most fun i've had this round. We didn't give up and we got a great active family, and we just have lots of fun playing, reguardless of the outcome"

I think the biggest problem was the 08/30 alliance. 30 had a tough round from what I can gather, and 08 folder like a bath towel. We were really hoping that 08/30 - 36/09 battle would last a couple of days at least, to give us and the 34/23 alliance time to catch up, and then be able to give either of the 09/36 or the 08/30 winner a run for their money, but when 08 folded in 2 hours and people started deleting, we knew 09/36 would dominate. We are by no means giving up, and we will fight them till we all got 1 droid left if we have to, and I think that's the biggest problem with the game right now. Families give in to easily to larger families, and then the larger ones grow without ever spending a dime on defending themselves. If families would fight wars, and not delete, or pay 100 planets for a NAP, it would level the playing field. I think Mace said in another post somewhere that with only 32 families, that only allows for 3 to maybe 4 good alliances. That's just not enough to make the game competitive. Of those 3 to 4 alliance, inevitable, some players will have rl issues, and other things that don't allow them to play, so the alliance will fail. With such limited "good" families, there's just not enough competition.

All that being said, last round I deleted from a top family and landed in the 30th ranked family. Totally inactive and going nowhere. But after a week of getting the guys interested and getting some teamwork going, we started playing well. I honestly haven't had that much playing since my first few rounds. I think we ended up 5th in size, NW maybe 15th or something. We just logged in everyday and had fun, no matter if we lost a few planets or gained a few. I really don't think it's fair to end a round early because 2 families appear to be untouchable. For all we know, the bottom 15 families could be having the most fun rounds of their IC lives, and it would not be fair to them to end that.

I really think 100, 6 player families, would be better than 30, 12 players ones. If each could draft 4, it only leaves 2 random spots open. It would cut down on the amount of random/deletes each family gets with players trying to random into one of the top 5 families. And with that amount of families, it would almost guarantee more competitive alliances, and a more even playing field.

"The market is like a.....game within a game Teddy"

7 (edited by Pharaoh Metrex 21-Apr-2010 03:16:43)

Re: MW Accountability

woah.

Spam well said.

"Heh heh heh heh heh heh!"

Metrex

Re: MW Accountability

Nice post on history of 27 smile ...Like I said before, I do think you're the one fam that's played well but have been struck by bad luck + good moves by other fams.

And I think you nail it on the head when you say this:
"and I think that's the biggest problem with the game right now. Families give in to easily to larger families, and then the larger ones grow without ever spending a dime on defending themselves. If families would fight wars, and not delete, or pay 100 planets for a NAP, it would level the playing field."


People need to realise that the aim shouldn't be to win straight up.  Go have fun, go do what you need to.  Go fight wars, don't be afraid of losing - and if you do well, and have fun while doing it, and work with like-minded people, you're bound to naturally do well smile


----

A separate issue though about more drafts with less member fams, I don't agree witht hat.  Having a higher draft ratio in a fam will create more 'super' fams.  What IC needs is to spread the talent more, which means more randoms and less drafts per fam.  We tried it with a 9/2 set up (9 sized fam - 2 drafts) and it was pretty good in terms of competition and skill distribution.

Re: MW Accountability

Yup Spam's said most of it for 3427. Start was okay-ish, rather frustrating actually, but okay. Then 3436 totally raped us, and it was tough to recover from such effective early raid, especially when we still had to invest in defenses and fleet to establish our boundaries and keep everyone out. I'm impressed nobody gave up when we went from 5th to 18th, and we even have a good number of new and newish players too smile

I think 3436 with 3409's support killed and bullied all their competition away already and set themselves up for this dominance. 3436 really knows how to take the initiative and coordinate stuff and 3409 is no joke either. I credit the current situation to their performance more so than to the lack of from other families.

The playing ground could have been more level but 08 surprised everyone. Then there is 23/34 trailing behind so much for some reason. Maybe some personal struggles in 3434,  but it would be nice to see what's been happening in the #2 alliance smile

10 (edited by Bears 21-Apr-2010 05:01:18)

Re: MW Accountability

On behalf of 08: We weren't ready for an opp war, thats what we got + a bit sidetracked, but yea, as soon as ppl got opped they ran like chickens...

Ok this has to stop its way too embarasing for myself...

You want a story, well you got it although it's not that big as of 27's

1. MW opened, i've had a plan for a team... Noir randomed in, wasted all the draft spots, byebye dream team...

2. Me and my mates decided to stay and let noir do eco, nothing bad so far, he's done a great job... but there comes the times when wars are getting close etc... myself, from the experience i've gathered along this long road in IC felt the need of building our bankers and resourcers some fleets... at the time it sounded like an overreaction, i said build big numbers of agents and wizzies, ofcourse... i was not listened to... they said we dont need that much(stan & noir)

3. Nightwish explores in our cores and portals(small nw rule etc..) - low move for some but for me it was part of the game, luckily we had Luster random in and build some bombers to take a few out... he only managed to get rid of half the planets. Right before or a bit after the portals of Nightwish were in, 36 opped us... well... our bankers, first our pop bankers to negative income, then our cf bankers...

4. At some point, abit after the opps Stan deleted... i went to our chatroom to see whats the plan etc.. i see there something like: we've given up a long time ago and some other bs... i had the portals of NW being ffed.. and couldve cleared him and retook all planets lost, which were around 70(give or take a few), but i was so dissapointed i didnt care that much anymore.

5. Mostly and the reason of which i deleted is simple, dissapointment on so many levels...

thats about it... 3408 had no opp defence and were opped like a....

loyalty, respect and honor is what makes this game so great
dpenguins, Royal Toilette, Aaron SK, Evil, Lilith, Aleph ATE

Re: MW Accountability

Lol we had warred non stop this round, no naps, its a funny round for us so far smile. What happend to us? Never used diplo or drop into nap bullshit terms smile

"Te he dicho que no mires atras, porque el cielo no es tuyo, y hay que empezar despacio, a deshacer el mundo..." - Heroes del Silencio

Re: MW Accountability

AA/ICDeath Fam what about me lol i guess i'm not famus yet lol

Re: MW Accountability

07.  we didnt have allies at first and allies had a nap for other.

Re: MW Accountability

Hahaha TICO always has good fun...  smile

Oh I had good wish to play with Noir and Roar this round!!!!! sad sad sad ..... but studies is first mates.  My boss very exigent these months... my country is possible buy one satellite... exist very problems with climate these ultimate years... and my certificate of Geomatic is urgent....

What happens in this round if Parrot playing inactive.... and Genesis is EMO club.... Uhmm very rare all this...

.. more Broker and Nandro are good friends  but very pacific in one war.... operations SS? Oh Yeah cheating gays game of always.... If a round there is no real big war is only a waste of time.... X(

Well... well... is very urgent more players with wish kicking ASS!!! and not SS gays only.... wink

Re: MW Accountability

I love this round so far, its fun not being on top and dominating too hard because it means alot of challenge.

But I kinda agree with spam when he says that we need alot smaller families, 6-8 man families would be awesome.

Re: MW Accountability

We suck. thats about it. To many noobs in our fam. And we argue all the time.
I often thought about talking a walk into the forrest, fina a nice big tree and hang myself.
Thats how depressed i am.

Shit round and no fun. And i blame Torques.

Pwnd FTW

Re: MW Accountability

Thats how I thought you felt last round, with Spyro tongue

Re: MW Accountability

3407 thinks its none of your damn business

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

19 (edited by Noir 21-Apr-2010 07:24:41)

Re: MW Accountability

Rawr you didnt know it really, but for 08 you gotta add that we had discussed deleting for over a week before 36 hit us wink.

We were 4 rl friends wanting to play a round together for pure fun. The original plan was just to be a small ruthless family and have fun.

Qouckly found out we were the #1 in MW, and the round changed all of a sudden, It was back into the same all pattern of infra diplo and playing smart instead of playing for fun. The round became all work and alot of hassle, and basicly the fun was gone. When 36 nw abuse attacker was added into that mix we felt it was time to act on what we felt, a game is a game and this one we played for fun. When the fun was gone we stopped playing. Weve got no need to prove ourselves (anymore) in IC, and so when the game is work rather than entertaintment, we leave it be.

LORD HELP OREGON

Re: MW Accountability

I find it most fair to say that 36 did all his wars this round with most planning possible.

27 raid at sor; 4-5 attackers participating in killing 27.

war with 18 (mainly for morale loss) to secure our reach to our allies.

skirmish 34/23 for the systems in S4/south S3 (we made hell of a nap thats beneficial to us but not to 23)

war with 38; we took em out easily.

war with 08. well this is kinda sad for 08;
08 had luster jumping 26k bombs 10 ticks before my portals ticked in. I had like 4 good shares only with their bankers/resourcers. Luster failed to take these 4 and took the other 4 less important ones. Kinda feel bad that an attacker with 200% speed and 26k bombs can't take out a total of 8 planets where max laser on the planet was 560 or so. adn I had 3 with only 350 or less.

he only took 2 out on his own and had to get Noir and Rawrr opping my lasers before he triggered.

All by all when I kept the shares perfect planning and total fleet arrival at tick portals ticked in and massive activity from myself took down 08 player by player;

Thumbs up for Rawrr who forcefielded all my shared portals I think 1-2 ticks after they ticked in. (Kinda lacked octa to jump big wiz). He left me with 12 ticks to do as much damage as I could. And I did and they know it.

Kinda sad Rawrr left though cause by then my portals went down due to forcefields.

At this point im just using my fleet to kill 42 as they were 7th in ranking and not far away at all.

I hope to be adding more fights soon.

Re: MW Accountability

#3430 - Colo/Tico Fam:  Had really really high expectations of you guys with Colo attacking and being active.  No hard feelings from last round, but I'm just wondering what happened to you guys this round?  Where are you and how's your round going so far?  Did you suicide on a war?  Over committ?

torq a round what more fams must do war war war war war dont be a silly guy war then make a nap big_smile fun round so far

Re: MW Accountability

I was wondering why my conquered planet count was higher than yours Dispo?! I thought you were just inactive....like last round tongue

"The market is like a.....game within a game Teddy"

Re: MW Accountability

#3430
We didnt had a day of peace yet, troops are low on morale

A good friend will come bail you out of prison, but a true friend will be sitting there next you saying, "Damn, that was fun!"

Re: MW Accountability

Im having fun to, playing in some low fam raping fams on my own.. Didnt get the draft I wanted so randommed in there trying to get this fam running by giving their leader some advise and stuff.. Not as much fun when you have a strong eco around you but its something really different for me. Its a long time ago when I attacked :')

Kai

''Everything is easy, Unless you make it difficult''
The Legend always returns

25

Re: MW Accountability

you missed my fam torqez i could beat them all tongue

------------------>I'm Portgas D Ace!!!<-------------------
Keep Your Friends Close But You're Enemy Even Closer!!