Topic: Partax + pop = win

Is playing as partax a good choice to do pop banking?

I know u loose some population growth --> which in a normal race would be +10%
u give in 20% income and 20% science

but u get mostlikely +100% magic and lot's of opps....

What's your opinion, why it would be good or why it fails?

flame away

If u spell TRYME in scrabble, u win! Forever!

Re: Partax + pop = win

makes less but is safer. it's more of a personal preference thing. in smaller families i would recommend pax over revlon. doing hard ops as a pop pax isn't really practical due to high nw. otherwise it's fine.

Never attribute to malice that which is adequately explained by stupidity.

Re: Partax + pop = win

I played pax pop the other round in PW, didn't have any problems with keeping my pop safe, unlike some non-pax poppers. The slower pop growth and lower income bonus were obviously slightly disadvantageous, but the magic bonus made up for that.

<Mizzle> ive been in a jailcel for the first time of my life during this night lol
<Mizzle> new experience big_smile

Re: Partax + pop = win

I'd say it is definitely a good idea. Especially if you are not being guarded by powerful, active attackers. If you have to fend for yourself mostly then being a partaxian and banking would be a good idea. If you're banking at -30% attack bonus with few ops then you're a very inviting target for enemy attackers.

If I were an attacker looking for targets I'd choose the revalon over the partaxian mainly because of the retaliation ops I'd expect to recieve from the partaxian.

#3407

Re: Partax + pop = win

partaxian is a smart and safe way to pop becaz of magic defence sometimes guy wont try to op if your a partax pop banker and they still make more cash then a cf banker in the long run

Re: Partax + pop = win

i think it has nothing to do with how good ur attackers are. if ur attackers blow u'll get hit by ppl whether ur partax/rev. u might be able to ff their ports but with crappy attackers it'll prob mean nothing. and someone said hard ops with pop pax would be difficult but i disagree. when its most important to op, its war time and wartime means attackers nw jumps and the hard ops will become viable.

my conclusion is if ur fam is very aggressive and expect to fight tons of wars then pax if not rev.

Re: Partax + pop = win

Depends what the family structure is, and ultimately, that should be the guiding force.

If you have a large core of active and co-operative players, then you can probably afford to have someone play as a revlon pop banker.  The research is the same as that of the Pax but the Revalon has the 10% pop growth bonus.  The -10% magic means that you will probably get hit in times of war, but it will ("only") take between 24 and 48 hours (72 in the absolute extreme, which requires something like 9 succsessive hypnos) for the income to return to its maximum value.  Either side of that hit, the Revalon will be making approximately 20% more income than a pax of equivalent size and science. 

So if you go Revalon, you probably have to accept that you will lose pop at some point and thus income.  But outside of war, the Revalon's money making potential is unrivalled.

To those who understand I extend my hand; To the doubtful I demand to take me as I am.

8 (edited by Jets 31-Jan-2010 02:38:57)

Re: Partax + pop = win

Partax 30% income you are gonna fund your science since your not building rc's. you may start cf/rc so maybe the funding is over calculated ,but later in round this could come into play.

Revlons 60% income same research bonus 30% wizzard protection needed to match pax differnce of -10 +70

custom banker 50% income -30 magic difference of +100 on the pax. with pop growth so faster jumps

Lets start with 40 million pop spread over 150 planets -1.5 mil base pop =77000 lq's 30800 tax offices 60/40 split

each lq on the revlon gives 26.6gc add the tax office bonus your looking at 47.92 gc per lq 3.69 mil gc. this isn't factoring econ science yet. Lets give everyone a base of 300k wizzards =270k wizzards after magic bonus

pax 16.25 before tax offices assuming same ratio. 38.97 after tax office per lq. 3 mil gc also not factoring research science. same 30% bonus as revlon. base 300k wizzards =510000 wizzards after magic bonus. yet only paying upkeep on 300k.IF you wanted to get the same wizzard output of 300k would only need 177k savings of 123k in upkeep still would make less then the rev

custom banker  24.9  before bonus  44.82 after tax offices and 3.45 mil gc. Now this race makes less then the revlon. but this race has useful ops and will save money on research science. will need to fund 20% less to get the same result.

The differences will larger as the pop grows. i could definatly see a case for the revlon pop banker. you just need the extra wizzards.

Creator of Pretenders vs Contenders

Re: Partax + pop = win

what he said big_smile

Re: Partax + pop = win

there are particular things to consider when you become a partax.
1st. you need to be SS( thats a hard one)
2nd. you need to build the half and half RC/CF thing first.
3rd. you need to portal every planet you have. (it is a pop protecting and pop growing thing)
4th. you need to stay in your core as close as possiable.
5th. you need to build every planet after the first 5 at LQ's 100% then RC's OB (this will keep you able to build econ and welfare at the same time)
6th. ground should be 1/3rd of NW... that means exmpl; you have 100k NW then you should have 33k soldiers.
1k wizzies
25 transports
and 2500 droids
7th. you need to build lots of oct in there somewhere as well.

11 (edited by Nandro 06-Feb-2010 13:35:19)

Re: Partax + pop = win

Everything is also a balance between your safety and the outcome from your pop. It also depends on the family and their interest in investing to your pop. If you get 100% backup from family i would put out my chin and say Quantam became a good choise of popbanking. Its the race with the fastest pop-growth (except wardancer but there you lack the to:s) and also the best researchbonus. As pop-banker your needs for research is big, mabye the most needed part as pop-banking since you need 3 different sorts, welfare, income and constructions.

For example, say you get all you need from fam and can build lq.s all the time, quantam will reach 93k income only with lq.s and racebonus after 100ticks. compared to Rev its 56k and pax 29k. Wardancer will be at 276k but in the long run wardancer will have expensive income since there is no to-bonus.Its also impossible for fam to support this fast growth.
If you also add research here quantam pays 63% (meaning 1mill points costs 630k gc), rev costs 77% and Pax also 77%. Wardancer is 100%.

Now many guys will start to say im insain but they have to give me good arguments to convince me.

One vital thing here is of course time and in the long run Revalon will prolly win due to better race-bonus but everyone is also forgetting one big thing in their calcs, what is the income target?
For everyone there is calcs about how much i can make with this and that but whats the costs to get there? is it always highest income (and nw) or does the fam feels better if you say, this round im going to produce 5, 10 or 15mill cash/tick and from that find the best way to reach it. If i can get to 5mill faster than anyone else and with small costs compared to a rev that make 20mill/tick but also take out way more from fam and only reach 20mill when midround has passed?

Flag of Halland/Sweden
2004-05-24     Graduated from Virgo with flying colors!

12 (edited by Nandro 06-Feb-2010 13:56:32)

Re: Partax + pop = win

I must add that those figures above are only theoretic, hard to get 2.1 mill pop on one planet so its just to compare the races and the good benefit of fast pop-growth.
For those that can think by themeselve this is a good point to invest into quantam-pop when he has a couple of planets so ob wont kill the calcs. Say 10 planets, it will be 400lq on each, cheap ob costs for that income. Add a bunch of to.s to that and it will be real fun:)
From the moment when the quantam has 10 planets it will take 150ticks to reach 2mill pop.

Flag of Halland/Sweden
2004-05-24     Graduated from Virgo with flying colors!

Re: Partax + pop = win

partaxain pop banker is better onless no one miss with you for two weeks then rev will be better

Re: Partax + pop = win

Any race can get their pop destroyed, pax included.

After the numbers, it all comes down to personal preference.

I am sKoE
Do you know what the chain of command is here? It's the chain I go get and beat you with to show you who's in command.

Re: Partax + pop = win

kenpachi, where is pax better? And compared to what, all races?

Flag of Halland/Sweden
2004-05-24     Graduated from Virgo with flying colors!

Re: Partax + pop = win

Ok guys ill put in my two cents here, and when i do, please give me the weighting i deserve.

We will compare two empires, and ill throw in a little extra for you to think about.

First, consider other races than partax, revalons or custom is insane. Im sorry nandro, thx for trying something new, but quantam has too low income and magic, and science and their 25% pop growth does not at all make up for it. Its a creative thought, but just not good enough, not saying its horrible, but its not the best.

As for Custom race, the only valid reason to pick that as i see atm, is to max pop growth, but as ppl nowadays play pop banker with a swtich, and also since the pop growth was increased last round, i dont think its really worth it.

The decision between partax and revalon is indeed as some poeple have pointed out a toss up between what you really want to do.

If you are a die hard opper then ofc u wanna stay partax, but really, as i will try to convince you, i believe revalon is the better.

If you are in an organized family, then you will have other designated oppers that does not carry around extreeme amounts of nw. If i were to op in MW atm, i would be twice the size of anyone i was trying to op, making it costly and hard to op anyone at all. Ofcourse the possibility of opping is worth something, but overall i believe that 90% of the value of a banker is his cash production.


I will now examine 2 different empires, one revalon and one partaxian, to give partax the advantage from magic bonus, what we will do is require both of them to have the same level of magic defence after bonus is applied, and then see what the income difference between them will be.

Banker 1 Partax
50k LQs
50k TOs

50% Eco
50% Welfare

100k wizzies = 170k wizzies

Income = 4.775.000

(we are excluding factors like normal defences etc that are equal for both empires)



Banker 2 Revalon
50k LQs
50k TOs

50% Eco
50% Welfare

243k wizzies = 170k wizzies after bonus

Income = 5.757.000

(we are excluding factors like normal defences etc that are equal for both empires)

Difference in income =  5.757.000 / 4.775.000 = 20,5%


Remember that this is even after they have similar defences.

So basicly, 20% better income even with similar defences. Yes you cannot op enemies, but that wasnt your main purpose from the start anyways.

Not the thought comes:

If you as a banker make 20% more each tick, multiplying itself over and over (IC exponential growth) that difference is huuge in the end.

Now you dont have to take my word for it, but ofcourse the nw ranks of families the last 2 rounds would be a good place to look if you want to see where the best eco planners recide

LORD HELP OREGON

Re: Partax + pop = win

If I were to bank it would be with Revalons. Partaxian is a specialised race with a different role. That said Sky Ring dominated a round (well for a long while) as a Partaxian banker. But he was exceptional.

Re: Partax + pop = win

Mace the players that were previously regarded as exeptional were actually far below the current level of growth that is being played in MW, but since strategies have been refined, and they were ahead of their time, they were suprerior at their time.

LORD HELP OREGON

Re: Partax + pop = win

Alright Noir, not 100% shure how you get to that income with rev but i got close to it so lets go from there.

The costs for Rev to gain 50% of both welfare and econ is since the nw is 937500 from pop (excluding 800nw from planets) and the buildings and wizzies are 400+170k, in total 1507k nw (we also skip nw from rc-points at this moment). The costs for Rev is 77% and you will need 208mill points 208x77% = 160mill cash. Quantam is 63% in costs so 131mill.

To get 100k buildings you will need a bunch of planets, lets say 100 planets to make it easier to calc and we skip costs for ob atm. And we also get all those planet the same tick (getting very theoretic now). Each planet starts at 250pop and have 500 lq and 500 to:s. it takes 121 ticks for quantam to get to 375k pop (incuded 50% welfare) and it takes 137ticks for rev.
Rev will do 20442:-/planet from pop and racebonus (rest is similar) and quantam makes 16617:-. thats a difference of  3825:- and it will be even bigger if we add to-bonus but, there is also a difference of 16 ticks. 16* 16617=265872gc and we are still only talking about one planet. WE can also add the difference each tick, the benefit to the fam that you ahve a faster income and so on but i think that is another part of it.
My summary is this:
its hard to do a perfect calc but im still not convinced that rev is superior but its proven quantam is better in the short run and Rev wins in the long run if you talk about pure income but we havent touched the costs to get there yet:)

Flag of Halland/Sweden
2004-05-24     Graduated from Virgo with flying colors!

Re: Partax + pop = win

Nandro you have to consider that we do not suddely gain 100 planets with 250 pop tongue Doing a porper switch that start pop can be increased to atleast 20k, and most often up to 40k or so.

Also just to run a simulation here of what i mentioned earlier about exponential growth.

Atm the biggest family in MW is about 6,2 million nw. If we assume that families started with a fair value of 20k nw, that is about the same as doubling your nw 8 times. Now there has passed 21 days of the round so far, and so that means the nw of the family doubles every 2,6 days.

Now using the calculated 20% income advantage for revalon over partax, we assume the income of the family is increased by 20%, that means doubling time is now 2,6 /1,2 = 2,2 days.

In 21 days, that means the nw of the family is now doubled 9,5 times from 20k, meaning a current nw of 14,5 mill nw.

Do you see how that seemingly small increase in income of 20% over the spam of the past 21 days because a difference of over 100% increase in current infra? The bottom line here is basicly that for any extra opping capabilities you gain as a partax, please be very aware of what level of growth you are sacrificing.



About Quantam Nandro, please think twice about that pop growth is really of VERY little value, since a good popper that switches in a good way from CFs will know how to work around it. You ismply cannot calculate it the way you did, and say all planets start at 250 base pop and take it directly from there, because that is simply not how people play pop banker. There is a value gained from the better science, but its just simply outweighed by the advantage of the higher race income bonus. Im not saying Quantams are bad, just that revalon seem a lot better to me.

LORD HELP OREGON

Re: Partax + pop = win

There is a couple of things that you are both forgetting:

Familly size will make a difference, if there is 8 players or less then the added protection and opping potential given by being a partax is well worth it.
Is there is 16 people it would/could easily be opposite.

It also depends alot on the whole familly, is it basicly infrawhores or attacking whores or w/e

Personally, if I were to lead a familly again I would only have agressive pop oppers being pax, that know how to use 28 ops per day.... with the right kind of pax

Re: Partax + pop = win

I agree with your points speedy, but is it worth the huge loss from the exponential growth i mentioned?

Also if having pax bankers, why not just have the as CF bankers, popping is really a game of maximize every economic aspect, if you are gonna compromise allready, i think it might be better to just go CFs.

LORD HELP OREGON

Re: Partax + pop = win

It is hard to say with IC *now adays* note: I havent played IC for over 1 year, the play style might have changed.

I guess it also depends on how much warfare there generally is, likelyhood of early/mid/end wars etc. and that again can depend on your position and your allies..

According to the guide, Pax no longer got TOs, is this right? Because that changes the situation quite abit.
Update - just got someone to check it, ingame Pax got TOs smile

But again it also depends on your familly and their playing style, keep in mind I am the guy who made a fam with 2 bankers and errr I think there was 16 attackers.. I am very agreesive as a leader, and could takeout an enemy banker with ops just for lossing a couple of planets...
So if you want to be _THAT_ agreesive then Pax would be the key, pax pop to get the most gc possible

I remember abit of your playstyle Noir, and you have always been the more laid back focussing on Econ heavily, if you were to lead a fam you would definatly go with either Revs or Custom or a mix, but you would also lead and play an entirely different way the me.

In short I think it is kind of wrong to say that A is better then B or C, you have to keep the playing style of the players in the fam in mind, and other factors, and decide if NW is most important or planets smile

So in other words - with these changes (IMO) IC has gotten more interresting again smile

What I have seen alot in previous rounds is that bankers dont op much, CF bankers is the exception, but I am guessing they are more rare now that they can be taken down hard aswell? That is also what makes Pax so damm sexy in my eyes smile

Re: Partax + pop = win

This should really be two separate threads:

- one for ways to maximize your income using race A, B or C and decide which one is the best

- another thread to decide whether some particular features in those races are worth losing the income edge the previous thread showed


When you start mixing everything up it generally doesn't turn into an enlightening debate. You can't compare dufferent features because they're not remotely connected at all. I can compare iron production vs endurium production based on market prices and eventual fam needs, but comparing income vs magic power is nonsense.

The key to IC has always been specialization. That's why the Wardancer race has never been any good, because it doesn't allow to play a single role to the best of a player's ability, unlike Revalons, Partaxians or Camaars (note i'm only talking about custom races).

If you are in an organised family, it's nonsense to have a partaxian as a pop banker. Someone else will be in charge of op s department, ideally a resourcer with 50% magic and 50% science or perhaps a small NW partaxian.

If your goal is to make money, more specifically through pop banking, you take the race with the highest income bonus which also features a good enough pop growth: revalons. It's really very simple. The differences in the long run are so overwhelming that it does make up for it all to pick any other race.

There is always the possibility that you simply want to have some fun, or try out a new strat like Torqez did 2 rounds ago. Then by all means, go ahead. But if you are a part of an organised family and want to maximize your growth at all times, you specialize and carry out your specific role. And for pop banking (looking solely at Custom races) there is no race that even compares to the income power generated by the Revalons.

Quantam research bonus or Partaxian magic bonus are great assets, sure. But what is your goal, isn't it to make money?

If you wanted to attack and only had the option of choosing custom races, would you pick Partaxian? Or would you go Camaar?

As Noir said, growth in IC is exponential. The difference in incomes allows you to build much more than whatever occasional advantages astray races may provide. Your pop banking partax income allows you to build 1mill wizards. Your Revalon opponent has used his income advantage to  outgrow you and builds 2mill wizards. Where is your advantage now?

Re: Partax + pop = win

Thx genesis for repeating what i said in laymens terms tongue

LORD HELP OREGON