1 (edited by })0CT3R W}{{}!!! 26-Apr-2008 00:43:48)

Topic: Illuminati

Training begins...'an Illuminati Attacker is Greater than SS or Dependent. Attacking or Banking. Greater than Spec Ops, Resourcing, Marketing, and Leading. Illuminati are Leaders whom use all at our disposel.
I may become vague to enforce my empire security and trade secrets. Good Luck & Happy Hunting!!'

Chapter I
Concise Brevity:

SoR

Build 2 tranny *military production option
Build 2RF, 20MF, 5HF, the rest RC. *use the market.
Research is adjusted to 100%Construction.
2nd build= CF to 5000gc income. *balance other buildings as needed. notice there is a 5~10:3 ratio of MF to RF. and a 3:1 of RF to Oct. HF production is 1.5x needed amount of food to keep safe of starvation and reduced food production amounts. build to 2x needed amount when infra is producing adequate flow of supply.

Our goal is power to produce 6 eShips per 24hrs. Once able we build 6 per day no matter other activity. we mass send later. meanwhile we begin aiding fam.

if fam already using Illuminati Strategy/Tactics as a whole at SoR, then use of Fam Bank is a must. if Illuminati SSAttacker stick to the plan.
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Military Production

By now we have 5000CF/ 50MF/ 5RF. Total research points output% given in AOS = nw or greater tallied. if not make it so, because at this point we are producing 6 eShips + about 60 tranny per 24hrs.
at 100 tranny gear and switch production to 100 bombers. next 100 figs. then 200 droids, and when complete add 65 agents/65 wizz and begin attacks. *adjust as wanted but stay close to instruction to be quick.
*note: the first two tranny which are built at SoR make an Illuminati's Fam 'Weapons Hot' in 12tks. An Illuminati or respective's Fam has a Sniper option open at this time. exercise with awareness.
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Fam SoR Race Build

3 Bankers
2 Partax Resourcers
4 Attackers
3 Camaar

*adjust as wanted
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Chapter II
Mass Expo:

If Illuminati SSAttacker (ISSA), then day 5~6 Illuminati are ready for mass expo phase. it is possible to be ready sooner with Fam aid and is encouraged. Illuminati Add to SS skills, knowledge and wisdom. We may send and receive aid with great benefit, even though technically our empire infra is set up for SS. Illuminati are advanced compared to typical SS in that aiding/receiving, aid, to and from Fam, is encouraged.
In cases where more expo cash is needed to complete a mass send, stop other productions and focus on expo/assault fleet sending, as the goal here is more planets for building space. So if ISSA/IA gain more by attacking, *at less cost then expoing, it makes sense to planet snatch the extra build space needed, while storing eShips. Or better yet expo and attack at the same time. send eShips to distant map cords early for nice large network of spread. Next portal and planet snatch. Station 5~20 figs/ground and build 1~5 lasers. All this is quicker/easier with Fam aiding but may be done as SS alone also when times are tough.

*(5000gc cost to send attack compared to 10000gc cost to send expo)+ eShips are lost compared to well reusable assault fleets once built.)

**It may be desired to adjust Research at this time to 40%Welfare/ 43%income/ 17%Construction.
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Chapter III
Combat:

Focus, determination, organization, & action are the life energies- "Force" of Illuminati. Notice but ignore distractions. Focus on the task at hand. To be a success, obliterate the enemies will to fight. Use info, diplomacy, all game-legal "tricks of the trade" Illuminati imagine, to defeat our adversaries.

"The use of spies is of utmost importance to a General" -Sun Tzu http://en.wikipedia.org/wiki/The_Art_of_War

Gain as much info as is possible on enemies. IC Ops/Spell use is underrated and under used. Lacking more-so is Family organized Ops/Spell strikes, such as mass deportalling (sab.portal/cpff) of target empires. more planets may be taken at less cost and damage to Illuminati (and other Players) yet it is common to bash one's units against portals in even mundane task of cleaning one's own Fam of Inactives. Imagine the damage of an entire Fam jumping agents and all nuking one enemy empire as the agent jumped fam comes online. the international nature of IC allows possible 24hr nuke sessions. As one empire is destroyed; another may be fired upon.
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Reconnaisance
www.silenz.org
http://www.imperialconflict.com/forum/viewtopic.php?id=765 *Uni-News Link for MapGen Data.
http://icstrategy.dreamhosters.com/ *MapGen= Click 'Tools', then "MapFiles & MapGen") + More IC Strategy Info.

Infiltrate:
Opon success & used with silenz tools enables much knowledge of Target; For example, recent builds/constructions, fleet arrivals, unportalled planets, market use, and aid. Also whom is aiding, and what is sent. *use with silenz's "Recent Reports wink

Vision/ Spy on Target:
May enable a view into Target's HQ. Cash and Resources as well as Research %'s may become known.

Find Target Planets:
On success produces planet list of Targets. *use with "MapGen".

Planetary Infrastructure:
Provides knowledge of target planet(s) buildings if any.

Investigate Portal:
Indicates if or not there is portal at target planet(s). Also if one is being constructed.

Sense Defense Station:
Use to find DS quick especially for long range targets.
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Ops/Spell Assault

Nukes:
Destroys % of Target buildings *lasers included.

Destroy Units:
Destroys % of Target military units *lasers included.

Kill/Terminate Scientists:
Reduces Research %'s of Target.

Reduce Food Production: Used to drastically reduce amount of food produced by Target. Works best vs SS and as indirect weapon vs bankers to induce starvation when it is cast on Attackers producing food. *use infils to discover food makers (and whom is making what in general).

Hypnotize/ Electric Storms:
Population kill weapons vs population of Target. usually vs pop bankers.

Destroy Iron/ Cash:
Attacks the iron/ cash reserves of Target. *Iron/ Cash on Market also effected.

Sabatoge Portal:
Obliterates Targeted portals.

Create Portal Force Field:
Places targeted portals Temporarily "Out of Order".

*These are not all of Ops & Spells. For more info and greater detail refer to "The Guide" (see link on top HQ info).
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Some Attacking Strategy/ Tactics big_smile

1.) Select target(s) in attack range that are close in NW so the planets are not blown. However there is a tactic of blowing up planets & immediately expoing them- as long as we have expos in stock to cover the amount of planets to be attacked/ blown/ then expoed.

2.) Penetrate multiple enemy cores & portal/ laser-up. Go into vacation mode. On V-mode exit- jump units and Obliterate as many targets' units as possible. *Co-ordinate with Fam.

3.) Illuminati Fam jumps agents and wizz of Players with Sab.Portal/ CPFF & mass deportal cores or...select enemy targets and mass deportal them prior to assault/ raids- Then pick their empires free of planets. *Should have high degree of Fam organization for this one.

4.) Specialize attack jobs.
a. jump 2 attackers heavy bombers & figs.
b. jump a few attackers a  heavy bombers, a good amount of figs & heavy droids
c. rest of attackers have balanced above average fleet.
>>> Heavy Air Attackers crush lasers/fig run.
>>> Heavy Droids ground run *bombers and figs are leftover and re-upped laser/fig protection.
>>> Rest of Attackers are retakers and regular assault forces.

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Chapter IV
Leadership Styles:
http://www.mindtools.com/pages/article/newLDR_84.htm

The leadership styles we look at  here are:

    * Autocratic leadership
    * Bureaucratic leadership
    * Charismatic leadership
    * Democratic leadership or Participative leadership
    * Laissez-faire leadership
    * People-oriented leadership or Relations-Oriented leadership
    * Servant leadership
    * Task-oriented leadership
    * Transactional leadership
    * Transformational leadership

>>*Plz see above link for details*<<
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Chapter V
Marketing:

The Platinum Rule is "Buy low. Sell high. Repeat"

Some Tricks of the Trade:

1) when selling a large amount break it down into smaller amounts and spread the bids in a marketing range of say 18.99 to 15.00 if the market is moving bids in that range. some testing may be needed to find the "flow range" in which certain goods buy and sell faster if quick turn-over is the goal. Otherwise, if i know a products' flow range is strong between 17.00 and 11.00gc, i may set my bid at 21.00 to sell or 9.50gc to buy. in some cases i set market caps to drive the market into a particular range, and then set buy/sell bids in and outside of my market caps- when i am not concerned with how quick i buy or sell.


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EPILOGUE:

I started to only post a way mass expo may be accomplished- Although as i posted; i saw, there is an entire style of play i have acquired from myself as well as from a great many players, and our IC rules.

Our play is within the quasi(?) dimensional realm of mathmatics- with math/ non-math governors in place that set the "boundries of individual galaxies within our IC Universe- At least this is my understanding and so hypothesis supporting my "Theory".

"Illuminati" Strategy/ Tactics is writ as a Challenge to raise our level of play, our understanding of our IC play environment, and to expand upon what we may do in what amount of time.

i laid the basics of something possible, and inlaid means to improve it- either by myself or with others- which leads me to say this:

"I put aside whatever conflict and invite you and eveyone else to improve upon this Srat. I Challenge us all to make the best of the best, most current State-of-the-Art style of play we may."

what i mean is- instead of willfully disrespecting each other for whatever reason- may we instead gather each of us interested, as scientists, in the Illuminati Project. Let's push our abilities to the thin line of legal in what we may make possible with our Empires and Families.

i don't know it all. i am learning like everyone else. i have only writ what i know. So this is a chance for Experienced players to breath life into Newbs as well as for us all to make more of IC and IC Forums- then a "Squabble Fest."

We are International. I speak to us All.
Police this Ourselves- with Mods as Enforcers.
The choice is Ours.

"To better Strats and Tactics...Cheers"

And so i hope begins:

"The Illuminati Project"
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Re: Illuminati

this is a joke, right?

Everything to gain

Re: Illuminati

I guess so Assys.

Hobo's word of wisdom:
"The man of tomorrow is forged in the battles of today."

Re: Illuminati

He's off his head on octraine!! yikes

Re: Illuminati

no its this guy again

he thinks he knows all

just ignore it

<@Nolio> Ilu was the man back in the day,he even made monkeywrench and arganon look good for half a round =p
<@iluvatar> it is my grandest achievement
<@Nolio> *half a round  =p
<@iluvatar> still
* Final_Doom is now known as Thanks_Iluvatar

Re: Illuminati

Hmm. He may not know it all but he does know alot more than most of you. He just make things alittle more complicated than they really ought to be sometimes.

Those who search with their eyes will only find what the eyes can see!

Re: Illuminati

does he really know so much?


Military Production

By now we have 5000gc/ 50MF/ 5RF. Total research points = nw or greater. if not make it so, because at this point we are producing 6 eShips + about 60 tranny per 24hrs.
at 100 tranny gear and switch production to 100 bombers. next 100 figs. then 200 droids, and when complete add 65 agents/65 wizz and begin attacks. *adjust as wanted but stay close to instruction to be quick.


What is he talking about doing first trannies to 100 neutral (wtf why 100 trannies if you working with 100 bombers. at that stages 1 trannie 2 droids take all planets (unportalled) if he has enough bombers

Also if your focussed on getting sience up then safe up some stuff and jump it in one time at high sience. instead off in many times while your sience drops when fleets come in





Next he is talking about a SS needing to make both money and iron and endu. Personally i think that is a misguided thought. As a SS it doesnt mean you need to make all stuff on your own. USE THE MARKET.
If you have -30% income bonus then theres reallllly no use in making CF. They only give 5.6gc a tick.

So for 1K CF you make a income off 5600 GC a tick. When you make 1K iron with the same ammount off infra then sell it on the market at a low price you make 10K gc a tick easy

So you make twice if you just focus on Iron/endu production combined with market.

<@Nolio> Ilu was the man back in the day,he even made monkeywrench and arganon look good for half a round =p
<@iluvatar> it is my grandest achievement
<@Nolio> *half a round  =p
<@iluvatar> still
* Final_Doom is now known as Thanks_Iluvatar

8 (edited by })0CT3R W}{{}!!! 05-Mar-2008 01:45:50)

Re: Illuminati

[pause]

Dirty respectfully, if we follow what you say, what would be the goal? And what is Illuminati class? What is Illuminati's purpose?

Barb lol

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Re: Illuminati

crackhead.

Leader of 9048 in the first ever Imperial Challenge
18.Fam with the most honour: Winner: 9048

2003-12-20 Graduated from Virgo with flying colors!

Re: Illuminati

Stupidity; as pointed out above, his plans are just a waste + inefficient. 100 trannies? SoR? near enough 100k gc - thats 2 fb planets. Plus it would take him twice as long to collect that ammount as he wants to use cf's when ss'ing?

Even his Fam race set up is optimistic at best. 3 bankers are going to support 3 camaars and 4 customs + the upkeep of the resourcers? What, are you going to tell me they are all pop banking as well? Even then gc is going to be stretched to breaking point and beyond, Then theres the fact that it takes just 1 person out of 300-400 depending on galaxy, to get more wizzies then you and decide to op your bankers and thats your entire fams 2 months down the toilet.

How can you claim this guy knows more then anyone? o_O

Re: Illuminati

You and Dirty are concerned with whom is smarter than whom. and you both are burning an unfinished work in progress. There are infinite variations of game play. This One, mine, I share. I ask the same "Sphinx riddle" of all "critics":

"Respectfully, if we follow what you say, what would be the goal? And what is Illuminati class? What is Illuminati's purpose?"

Until u know- ur shooting blanks with soft critisizim, & fumbling to make it hard.

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Re: Illuminati

lol

Re: Illuminati

what the hell i read up to 2nd day build cf to 5k and my head started hurting

<parrot> there is also the odd  possibility that tryme is an idiot
<KT> possibility?
<genesis> tryme is a bit of an idiot
<Torqez> bit?

Re: Illuminati

lol i am ss and i am too lazy to use the market i just make all. i aid sometimes and contribute in wars when i cbfed and use the fam as protection if they are big and if they suck i protect myself and help them. working well for me as far as i am concerned.

<parrot> there is also the odd  possibility that tryme is an idiot
<KT> possibility?
<genesis> tryme is a bit of an idiot
<Torqez> bit?

Re: Illuminati

As for your infinite combinations, theres many yes

however >99% off them suck ass

theres a few strats know by all semi active players that work best. Stick to those and your fam will do fine.

Think your great and make strats like illuminaties strat and you will do crap

<@Nolio> Ilu was the man back in the day,he even made monkeywrench and arganon look good for half a round =p
<@iluvatar> it is my grandest achievement
<@Nolio> *half a round  =p
<@iluvatar> still
* Final_Doom is now known as Thanks_Iluvatar

Re: Illuminati

thanx 4 ur strat. big_smile
free-will rox.
you ignoring my previous questions or still speaking off topic in future. you think ur better then everyone else or just me? and if me how is it i've earned ur attention in reference to my work. cause if you answer "just u" you're typical. we illuminati know what it means & you teach well.
in future ignore me. but if u must speak may it be more math, facts, strats etc & less opinion. cause atm u prove nothing except u loath m3- and eye like it! lol

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Re: Illuminati

there's so much wrong with that strat, it would take weeks to go through and prove it all with maths tongue

Never attribute to malice that which is adequately explained by stupidity.

Re: Illuminati

thirdrock is smelleh

reallybig was here

Re: Illuminati

so far no one here knows what illuminati strat is for- and of we whom know, i r "herald of galactus, the beyonder, clone commander, starbrand, longshot, gateway, moleculeman, nick fury, spiderman, storm/forge, jean/scott, weapon x, cable,  Jump3r Sheikh Allah...
})0C73R S7R4N\>{-

heh, imma work in progress big_smile
but its a big task long in the planning by many, that i should be working on right now
excuse m3...

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Re: Illuminati

i want whatever your on docter

21 (edited by })0CT3R W}{{}!!! 13-Mar-2008 16:28:20)

Re: Illuminati

good sip the blood of my enemies lol big_smile

*Dirty wat fam u in?? big_smile:D

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22 (edited by Emi 18-Mar-2008 21:22:40)

Re: Illuminati

adderall for concentration

*note: the first two tranny which are built at SoR make an Illuminati's Fam 'Weapons Hot' in 12tks. An Illuminati or respective's Fam has a Sniper option open at this time. exercise with awareness.

most rediculous sentence ive ever seen friend...

the question is do u have the gc to send out attacks without sacrificing infrastructure? answer is no, ur strat blows

and that sniper option is like blowing up the deathstar... ull probably fail if the person built 1 laser


understand also that planet snatches early in the round make quick enemies, therefore, it would probably be cost-inefficient to promote small attacks early in the round ie. 3 days or less

DON'T GIMMIE THAT MELLOCHIA!

2003-10-30      Activated my account
2003-10-30     Registered!

Re: Illuminati

emi, if sor i build 2 lasers per planet, expo 6 planets, full build, and your fam takes all 6- what am i going to fight you with?

thirdrock, what are you going to prove its wrong verses.

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Re: Illuminati

im currently residing in 668

now what fam are you in?

<@Nolio> Ilu was the man back in the day,he even made monkeywrench and arganon look good for half a round =p
<@iluvatar> it is my grandest achievement
<@Nolio> *half a round  =p
<@iluvatar> still
* Final_Doom is now known as Thanks_Iluvatar

Re: Illuminati

lol was 663 big_smile
ur 2 rounds late tongue:D
before that was 489 tongue:D:D:D

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