Re: Partax's new op

Zidi wrote:

There is two ways to move the partax, either more towards banking, or more towards resourcing. Both are justified, we need a race that can pop bank, perhaps not the most efficiently, but the most reliably. As for the resourcing? Over the rounds partax's that are used, are more likely then not resourcers. Most of the big name partax's over the years. Thorn comes to mind as one of the first i knew of, and those of who remember, that was round 7 or 8, and its become more and more popular since.

Option 1.
Pop Growth: -20% - Compensate for the extra income.
Magic: 70%
Income: 45% - Little bit extra
Science: -10% - compensate for the attack
Attack: 20% - Compensate for science
Speed: 60% - Compensate for science

ALL spells
TO's.

This race i think would allow the pop banking option, or the resoucer/opper option effectively. The pop banker option with 50% is viable, but hard due to the science.

i loled

Re: Partax's new op

We dont NEED a pop banking race at all

Partax are good as they are now
If you choose for pax pop banking then you choose to be more safe over money.
so you make 5 mill less then a revalon when your bigger, you can still make alot of money.   + your pop is safe

Re: Partax's new op

We don't need a pop banking race cause too many people fail at it. The only thing I can suggest is creating an instructional video and tool tip on the sidebar to go along with revalons.

Sex without the e is still SX!

Re: Partax's new op

Partax popping is better than Revs IMO with this new change

Research = same
Magic = +80% diff
Pop -10% diff
Income -30% diff

Obviously Revs have the potential of making more but... that's all they can do and they have an 80% greater chance of losing their source of income

Is that worth the 10% better pop growth? I don't think so

As far as income goes, I'll take the +80% defense in exchange for the need for +15%-30% more infra anyday tongue

Just a choice you have to make -- risk and more reward, or safe with less reward

Re: Partax's new op

Is there an official thread explaining how magic works?
- to succeed a spell (nw, nb of plts etc...)
- to defend (some say magic doesn't count some say yes)

'Success! The realm of Genesis has been reduced to dust! Our forces are leaving the planet though, as it is scheduled for demolition to make way for a new hyperspace bypass.'

Re: Partax's new op

it doesn't work for defense

Sex without the e is still SX!

107

Re: Partax's new op

yes it does Nolio.

Re: Partax's new op

Kollop I might do a magic strategy thingy later on if i can be arsed, as there are alot of people who don't understand it too well.

And don't listen to Nolio, lol:


"Magic - This bonus increases the strength of your wizards both when casting spells and defending. It costs 10 racepoints per 10%."


So magic bonus helps in defense and attack, hence why revalons with -10% magic aren't as attractive this round, but still playable for sure!

'Never take life seriously. Nobody gets out alive anyway'

[no porn allowed]

Graduated from Virgo with flying colors!

Re: Partax's new op

its a typo,  don't believe that

Sex without the e is still SX!

Re: Partax's new op

yes that's what I heard, it's written like that in guide but in codes it doesn't work

'Success! The realm of Genesis has been reduced to dust! Our forces are leaving the planet though, as it is scheduled for demolition to make way for a new hyperspace bypass.'

Re: Partax's new op

it was fixed in the code what... about 18 months ago now?

Re: Partax's new op

Officially, Primo says Stafan said it was never buggged even though for about 3 years or more everyone else seemed to know it didn't work for defense.

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http://www.ic-wiki.com/index.php?title=Gondor

Re: Partax's new op

its a better pop banking race now then before so why can't you

Re: Partax's new op

its actually 5% worse then before for pop banking tongue

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http://www.ic-wiki.com/index.php?title=Gondor

115

Re: Partax's new op

No new op

rofl FAIL

Re: Partax's new op

> Gondor wrote:

> its actually 5% worse then before for pop banking tongue

like i said elsewhere... ill take the -30% income vs revs for the +80% defense lol

Re: Partax's new op

yes, 5% worse on income. sure you can make that up from the +30% reserach.

118 (edited by [Pw4]Maiko 15-Sep-2009 22:04:45)

Re: Partax's new op

screw the 5% and 30% etc etc...

The op Has NOT been implemented in Capri...meaning this was ALL just an elaborate Hoax to get every1 to switch to PAX....GENIUS, imo.
or there is guna be a Reset/Downtime...once Stefan actually presses a few buttons to make this happen. for next round.

Re: Partax's new op

Umm or they will just change it after start.  The same thing they did with Camaar last round.

120

Re: Partax's new op

the op is there allready it just needs to be implemented in the list.

[17:39] <adoross> Yes new pax op
[17:40] <Lee> its not there
[17:40] <adoross> It will be
[17:40] <Lee> will that require downtime or a reset?
[17:41] <adoross> The op page may go down for a minute or two.
[17:41] <Lee> ok
[17:41] <adoross> But no reset or game down time
[17:41] <Lee> sweet thanks mate
[17:41] <adoross> ty

Re: Partax's new op

Correct.  Not sure what the delay is, but I believe Adoross is waiting on Stefan for something.

We can actually do this even though the round is started, so hopefully we'll sort it out it asap!!

/me goes to find Stefan + his minion

Re: Partax's new op

oh tongue ...you posted as I was writing that.

123

Re: Partax's new op

ok ill take a tagpoint, thanks tongue

Re: Partax's new op

Done!

125

Re: Partax's new op

lol