Re: ~~~Current Attacker Ratings~~~
Yes... and we are talking about one specific round right now ![]()
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Imperial Forum → Universal News → ~~~Current Attacker Ratings~~~
Yes... and we are talking about one specific round right now ![]()
> {Black Mafia} Azzman wrote:
> wow how sad u still have that.
Or did u make it up
lol i went bac to the old war thread fool.
update coming up today if i can be bothered!
im just glad im not ranked in this stupid system
u cant base anything on anyone
activity varies to much
and because of that so many other things varries as well
and im happy im not important enough
makes it easier for me to be under the radar
why are you talking in here than. means you do care else you would not even reply to any posts ![]()
/me agrees with portass
You arent under the radar if u are posting here=P
I am!
Radars suck they cant spot me...
> De-GenerationX wrote:
> im just glad im not ranked in this stupid system
u cant base anything on anyone
activity varies to much
and because of that so many other things varries as well
and im happy im not important enough
makes it easier for me to be under the radar
Is is hard for you not to sound dumb? These ratings take into account the fact that ppl's activity fluctuates. That's why there are 4 categories. If you are a gd attacker with varying activity, you will still get a good overall score because you will get high scores in experience and aggression, only your activity rating will suffer
thats odd u put my activity at a 6 i'm on 14hrs minimum a day thats what a 6 is? strange
> Archangel wrote:
> > De-GenerationX wrote:
> im just glad im not ranked in this stupid system
u cant base anything on anyone
activity varies to much
and because of that so many other things varries as well
and im happy im not important enough
makes it easier for me to be under the radar
Is is hard for you not to sound dumb? These ratings take into account the fact that ppl's activity fluctuates. That's why there are 4 categories. If you are a gd attacker with varying activity, you will still get a good overall score because you will get high scores in experience and aggression, only your activity rating will suffer
your gay!
and maybe i felt left out
dont have to make me feel like a douchbag ya know...
maybe i want some love too
ill accept 0/0/0/0
What is that another guy going insane?
Mangoza 7/9/8.5/8 = 32.5
I like this guy - De-GenerationX
I agree with is post 100%
*tear.
I think it's been a great idea...and well received by most of the attackers rated....and many have been judged, rated and scrutinized many times so that's not a problem....:)
I think why some have something to say about their ratings is that they take them to heart, as most players, including myself, respect Rin's opinion and want him to have a good one of us.....
In reality, you are being judged on your past peformance.....not what YOUR ARE ABOUT TO DO....and the round starts very soon.....so if you don't like your rating you have the opportunity to change it over the next few months.....for those with very high ratings, and if you aren't in my family, don't play as hard..!!!
Thanks Rin for the efforts and time filler between rounds..:)
Tsu
Kudos idd
I don't understand why i was rated
I'm not an attacker!
Was that an all gay fam you guys had in ICPG or just you three?
-Alena: 8/7/6/7 total: 28
Activity is mediocre but still not super active, makes his mistakes and still has a lot to learn. With a little time and the right
people to train him, he'll become a lot better.
-Aleph: 6/9/8/5 total: 28
You never know when he will just up and delete over the simplist thing. He has a big problem of knowing when to pick his fights
and with who, so lowered the intelligence. Aleph is one of those attackers that relies on over fleeting and over powering others rather
than strategic planning.
-Archangel: 7/8/7/7 total: 29
Consistantly average attacker but shows no real potential to be anything more.
-Artic: 3/3/3/5 total: 14
If you have ever played with him and listened to his plans, your first response would be to ask what his favorite color of paint chips to eat
as a child was. Shows no initiative, talks about wanting to kill families but just asks you to do the work of telling him what coords to send fleets to.
Very inactive.
-Bonanza: 8/5/7/8 total: 28
As much as people dislike his style, he does play a smart core strategy. It won't ever look impressive but it does keep his families surviving.
If he'd be a little more aggressive though and move out of that core strategy, he has the potential to be a decent attacker.
-Br0k3r: 8/8/7/5 total: 28
Decent overall attacker, nothing great and never know when he will just go inactive on you.
-Cartel/Lee: 7/8/7/5 total: 27
Finally had a decent round last round after being a big disappointment for a number of years to his families. He has finally gotten rid of the
artic like attitude and he is here to play, so only expect to see him improving over the next few rounds.
-Cloud: 5/6/6/2 total: 19
Has he even finished a round out of his last 20? Relies on "connections" to survive and almost always gets his families into deep water and drowns.
-Clover: 5/3/6/5 total: 19
Not even worth the time of describing.
-Colorado: 7/6/6/7 total: 26
Just kind of follows other families around and then vultures off of their fighting. Somewhat smart idea but really low and rather pathetic.
-Destroyyoutoo: 6/4/5/6 total: 21
DYT attacks? =x
-Dragonsup: 8/6/2/4 total: 20
His activity is among the worst in the game and very rarely will you see him stick around for a whole round. If he picked up the activity though,
you would have another decent attacker in the game. Better banker though.
-Elbe: 7/9/8/5 total: 29
Needs to learn to follow orders and control his temper better or lead and be a dictator to truly be effective as an attacker.
-elrohir: 7/7/5/6 total: 25
Decent infra planner but really unable to plan a war and execute it. Better leader than actual attacker but very inactive and not always around to do the job
needed as a main attacker.
-Emohotpocket: 7/6/7/7 total: 27
-fygaro: 8/6/6/8 total: 28
-Generalskulls: 6/6/6/6 total: 24
Outside of hardcore galaxies, there are not many worse attackers than GeneralSkulls. If his plans fail which they often do, he will give up and disappear for a few days.
Is irrational when trying to deal with other members of his families ideas if they differ from his and will threaten to delete frequently for attention. And all of this on top
of having low activity.
-Genesis: 9/8/5/5 total: 27
If he could sort out his activity and his reliability, he would be one of the better attackers in the game but don't expect to see that soon. Nothing bad about his ability to play, just his
reliability mainly.
-Glue: 6/8/6/6 total: 26
He likes to try hard but doesn't think his plans through so they often do not succeed. Likes to disappear without notice so you never know if you can count on him.
-ic death: 6/7/6/4 total: 23
I don't think he needs to be explained, everyone already pretty much knows why he is so bad.
-lew lew: 9/8/5/5 total: 27
Another good mind and good aggression but activity and reliability come into play heavily with him. A lot of families have depended on him from the start only to have to replace him mid round
due to being MIA.
-Lohan: 6/6/8/8 total: 28
-Luster: 5/8/7/6 total: 26
Luster is basically your grunt attacker. You can sick him on someone and he will do alright, but if you let him try to plan something, odds are you are in trouble. Also talks a lot of trash
but unless he's got someone else coming up with the plans he is going to get you in trouble.
-Lyvidian: 9/7/7/9 total: 32
Really arose the last number of rounds as a great attacker. He is often a big wuss though and lets people get off too easily or just doesn't feel like bothering. I hear next round though
Imperial Conflict will see the releasing of Parrotzilla on the Capricorn Galaxy.
-Metrex: 7/8/7/8 total: 30
Still has a lot to learn and his activity suffers while in school, but definately shows potential if he can put on his game face and be more aggressive and learn from some experienced attackers. Once he's out of school, look to see some
improvements to his attacking ability.
-Middle: 9/8/8/7 total: 32
Not always reliable but when he shows up with his game face, he does an excellent job.
-noir: 7/5/5/5 total: 22
-Nolio: 6/4/6/4 total: 20
Nolio's big issue is motivation. This round we will see exactly what Nolio is made of and see if he is just all talk.
-Orbit: 9/9/7/7 total: 32
Good strategist and good aggression, activity isn't always the greatest and he often gives up if you hit him early and hard, so not always reliable. Good attacker though.
-Portgas: 7/7/6/5 total: 25
Decent attacker but you never know when he will just disappear and not very active. Not a guy you want leading your attacking group but if you can get him to be active he'll play
that backup role just fine.
-Primo: 6/4/8/8 Total: 26
-Rain: 7/6/6/6 total: 25
-Rizzy: 7/9/5/2 total: 23
When he shows up to play, he really shows potential to be a good attacker, still has a lot to learn on strategizing but a solid attacker. The biggest issue is he hasn't shown up the last 3 families
he promised himself.
-roxanne: 5/8/6/7 total: 26
Not the best team player and really isn't very smart. Another grunt type player.
-Sado: 8/8/7/7 total: 30
Work keeps him busy and his schedule moves around but a good solid aggressive attacker. Really stepped it up two rounds ago and got himself noticed when only a handful knew him prior to then. Scared to
be the big fleet guy though, likes to be that cleanup guy who rapes them once they are down. Excellent attacker though to have in your family and very entertaining personality wise.
-Scorp: 3/5/5/4 total: 17
Without his attempts at Illegal Alliances, Scorp is unable to win a war. He likes to talk a lot of shit and threaten a lot of people but has never shown he can back it up.
-Smartz: 7/6/8/9 total: 30
-Snailsex: 7/7/8/6 total: 28
-Teddy: 4/5/6/4 total: 19
Poor Teddy should have a stick in drafting forum.
-telrik: 8/6/8/7 total: 29
-Templare: 6/5/7/7 total: 25
-Tico: 7/8/4/6 total: 25
-Torqez: 10/9/4/6 total: 29
One of the best attackers and bankers in the game but activity and reliability are what has killed him. You never know when he will disappear on a trip or when he'll decide a cricket match on tv is more important.
Activity has really dropped as well.
-Tryme: 4/4/4/2 total: 14
-Tsunami: 6/9/8/5 total: 28
-Tymo: 6/9/7/7 total: 29
Really needs to use his brain more with his attacking rather than just build excessive fleet and waste it. Not very good while working with others and will often
sacrifice banker raids and plans out of impatience. Likes to throw fits for little things and threaten to quit. If he'd stop the emo shit and start using a brain,
he might become a great attacker but don't see that happening any time soon.
-Whiteshadow: 7/8/9/8 total: 32
Doesn't really think his attacks through, relies heavily on overfunding and overjumping his fleet to beat families. Likes to risk a lot of shady "deals" with families
as well to try and win his fights. His activity and aggressiveness definately give him a good advantage over others though
-Zanharim: 7/7/6/6 total: 26
-Zidi: 9/8/6/5 total: 28
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