Topic: Capricorn round 7 smaller?

It seriously needs to reduce size. Look at how much planets are still to be explored :s, the round is near it's end already.

The advantages of less systems galaxy:

1 - not so boring, exploring is fun for like two weeks, then people get tired of it and start attacking anyway
2 - wars will be more fun. It's cooler to have a war with an area taking about 500 planets instead of 1000 or 1500
3 - the bigger the galaxy the more activity defines any chance to do good or to win. Getting attacked by big active families
often decourages when you loose alot of planets to them, let's say you're all smaller, you loose a little less planets, you
need to retake less. Lot's of families will be smaller in general, i wont say the top families, but atleast the avarage families are.
Wars will be about lesser planets wich is more fun for the bigger part of the families as it needs less activity to take over an area and actually do damage with it too. Less planets will need less time and work to controll them. Attacking planets wont be as easy either as they will be defended better. This way strategy in attacking get's improved and small families who just can't be that active because of what they do in RL might have a slightly bigger chance.

What you see now is that the top families will cover a certain area. Controll it keep it, waith for other people to explore the planets so they can just capture them and take over. As soon as a family has the economy to build portals were and whenever they want, explo phase should be nearly over.

As is there is less place in general, more families will try to put up for the area. Smaller families mostly take a small core, they will stay in it and keep out whoever tries to get in. When the galaxy is smaller, and playing style doesn't just change in round smaller families will try to obtain a larger area(the same ammount of systems but in a smaller galaxy). I think this will increase the funrate a bit.


Eventually, all this comes together in:

EXPLO PHASE IS BORING AS HELL = give us less planets, and more fun

petition for a smaller capricorn:

1- Gurney Halleck

[color=cyan][u] [i]Fremen Forever

Re: Capricorn round 7 smaller?

i have to agree to the smaller capricorn.

bankers with 500 planets? very nice for them, but taking 10 or 50 planets hardly hurts them.
The expo phase was way to long, i still see a systems with unexplored systems.

I'll sign it.

Zaige

PS: how many signs are needed before we impress a mod?

3 (edited by Gurney 26-Aug-2009 00:07:44)

Re: Capricorn round 7 smaller?

and another thing, when there is less size there will be less diffence in economy. So that way it's easyer for a smaller family to get on a top family. Or easyer to recover from a war. 2280 just got slaughtered, you just don't retake like 3000 planets in a week to rewin the first position :s.

reducing galaxy size(x,y) also encourages to attack. traveling 40 weeks to hit a planet just ain't a joy. If you're stuck between big families like we are there really isn't much place to go.

And yet another point. It might re introduce the power of special opperations. What's the point of trying to take someone out by sabbing portals if he has 500 planets :s.

1- Gurney Halleck
2- Zaige

[color=cyan][u] [i]Fremen Forever

Re: Capricorn round 7 smaller?

It seriously needs to reduce size. Look at how much planets are still to be explored :s, the round is near it's end already.



cos like everyone left.....

Re: Capricorn round 7 smaller?

I don't think you need to sign a petition for this one.  Mods usually do what feels right.  Judging by what people say and what goes on, we can get a feel for what the size needs to be.  Lets hear the feedback and see what people want.

In my opinion though, Capricorn has always been the huge galaxy (granted it may be a bit too big atm) but it's where people can have huge empires, huge pcounts and huge incomes.  I went across to PW for the first time in a long time this round, and man...the feel is totally different.  Everything is close by (like i mean, within 4 ticks is easy).  It's too close imo.  For PW thats good though.  Imo, the Capri playstyle won't suit that at all.  For eg, there'll be raids all over the place and what not.  It's just different. 

But yea, a little smaller would probably be better.  Previously Explo phase never used to last the whole round - but thats usually a trial and error thing.  Some rounds we have a lot of people playing and it gets done quickly.  Other rounds (like this one) there are fewer players + more deletes, therefore explo phase lasts longer.

Probably nice to hear what's wanted though and what might work.

Here ares some stats for your guys' info:

Capricrorn Round 1 = 3260 Systems, 50 Families (12 members per fam)
Capricrorn Round 2 = 2481 Systems, 45 Families (13 members per fam)
Capricrorn Round 3 = 1920 Systems, 37 Families (13 members per fam)
Capricrorn Round 4 = 1917 Systems, 35 Families (13 members per fam)
Capricrorn Round 5 = 1894 Systems, 35 Families (13 members per fam)
Capricrorn Round 6 = 1897 Systems, 35 Families (13 members per fam)

Btw, please note that I'm not posting anything official here.  Just posting some stats and my opinion.

Re: Capricorn round 7 smaller?

And just for comparision, these are the stats for Pinwheel for the last 5 rounds:

Pinwheel Round 47 = 671 Systems, 20 Families (13 members per fam)
Pinwheel Round 48 = 667 Systems, 18 Families (13 members per fam)
Pinwheel Round 49 = 722 Systems, 18 Families (13 members per fam)
Pinwheel Round 50 = 744 Systems, 22 Families (13 members per fam)
Pinwheel Round 51 = 745 Systems, 22 Families (13 members per fam)

Re: Capricorn round 7 smaller?

low ranked fams are low for a reason - we all start at the same level.  going all socialist wont save ic

Re: Capricorn round 7 smaller?

tymo as a great attacker yourself. what do you like best. attacking planets with skill and with a little effort, or just clearing system by system

[color=cyan][u] [i]Fremen Forever

Re: Capricorn round 7 smaller?

wow when you look at capri last 6 rounds together it really shows how many players are leaving. While PW is growing.

Anarchy

Re: Capricorn round 7 smaller?

well gurney i think u are wrong actually, it is just a question of who gets wot secured, i yamad cap for unexpod planets and saw 397 systems with expo space the other day. a lot of this is 94 territory, and im sure many fams have expos stocked up but no expo space. capri round 6 went wrong because the big fams 94 and 92 were better than the rest, they had more active players full or close to full fams most of the time and they r good players.

Less drafts = more equal fams in my opinion to an extent so u can get a core number of players in each family. i would suggest 1 vip 1 draft in a 13 man fam and perhaps u shud offer something like a free draft per family so that u can get a player in even if u rnt a vip one time in the round.

Just a suggestion.

"Ed's a bit of a trouble maker, in other words, he's an asshole" - Archangel 2007

Re: Capricorn round 7 smaller?

if there are that many planets unexplored in 94 territory, why doesnt 94 just explore them?

i have to agree with gurney... and have actually have had the same idea for a number of rounds. like he said, expo should last 2 weeks or so, not the whole round.

i remember WAY back in the day (6-7 years ago?) when i was in a small fam, led them with 30 planets and 300k nw and yet had plenty of competition and very much enjoyed the round. now, if i dont have 300 planets and 3 mil nw im down and out. seems a bit off to me.

12 (edited by ed teh monkeh 26-Aug-2009 01:25:54)

Re: Capricorn round 7 smaller?

94 cant build that many expos was my point, the space was not shared because they captured so much of it, that is what i mean.

+ there used to be 20+ fams in a galaxy inherently creating more competition at each level in the ranks.

"Ed's a bit of a trouble maker, in other words, he's an asshole" - Archangel 2007

13 (edited by Lee 26-Aug-2009 13:00:30)

Re: Capricorn round 7 smaller?

how about no X(

There is less systems from previous rounds allready, all these gay people with there gay posts cus there fams are ranked low.
Less systems isnt going to help you.

Me personally in 2294, at BOR we was surrounded by many good fams and we had to fight for our space and fight we did and we won.
Decreasing the amount of systems isnt going to do shit.
It wont Save IC, and it wont make you any better at IC.
Next Time put more effort in at BOR and u wont have to whinge about the amount of systems.

instead of Mods Decreasing systems cus of lack of players, maybe we should be getting them mods to implement some Ideas that will bring People back to Capricorn and re-increase the amount of systems in the process.

This Idea of killing off more Size, Will just Decrease Competition even more, if there was any to begin with.

So No i Dont think they should drop the systems even more, as this is just going the wrong way about saving IC.

thanks

Re: Capricorn round 7 smaller?

PS - the map was filled by week 3-4 the odd few systems where there arnt no family is the only place with space.

So Mods Dont Decrease it please, its a stupid idea and capri is small enough as it is

Re: Capricorn round 7 smaller?

i have to agree on tymo smile

===

leave it as it is. Thats Capri or (MW before) the reason its big is indeed people are leaving. And u should figure it out why people are leaving..... before we all point our fingers on the the fact that there are too many open space left...

Re: Capricorn round 7 smaller?

1- Gurney Halleck
2- Zaige
3- Gh0sTs

indeed, i secured a huge core, just no active players for more, but still id love to attack more than exploring... its not that hard securing a core

Bong Pipe Gh0sTs / 2275

Re: Capricorn round 7 smaller?

Less systems to explore means top fams need to farm more to get as many planets. This idea doesn't help small fams, and benefits fams who like to farm, lol. I say no to this idea. If you want a small galaxy, PW is the place to play.

'Never take life seriously. Nobody gets out alive anyway'

[no porn allowed]

Graduated from Virgo with flying colors!

Re: Capricorn round 7 smaller?

like i said in my post, reducing system numbers is going around IC's current problems and not dealing with them.

so this is a poor idea and this thread should be closed.

19 (edited by Archangel 26-Aug-2009 22:34:12)

Re: Capricorn round 7 smaller?

I think everyone misunderstood tymo's post lol. He is quite obviously in favour of lowering the no. of systems.

And I have to say I disagree. We(94) secured alot of systems, as did our allies. we dont actually have all that much expo space left, but we havnt filled it up yet becos we cant build expos that quickly lol. To a certain extent 80/77 also secured alot of expo space, but we took alot of that from them when we beat them. The problem this round was that all the other big fams just decided they would secure a fairly big core(very big in 82's case) and then leave it at that. 76/91/88/87 all started off the round with very little expansion, whether that was intentional or not. 76 have claimed on many occasions this round that they started off very relaxed becos they had no intention of competing, which frankly explains alot. One of the top 3 fam in nw had no intention of competing.

Normally expo doesnt last this long with this amount of systems relative to this number of players because the top 6-8 fams are all competing early on for the more free expo space. Granted the top 2-4 tend to come out with most of that free space, but the other fams still get some. This round 92/94 both went out and gained a ton of expo space. 76/91 didnt try to stop them. 80/77 also went out to secure some, but lost alot of it to 92/94 later on. 87/95 didnt try to expand really. Nor did 82/88 much (88 got distracted by war with 92). The onl other fam that made an effort to expand properly was 90, but they imploded and dropped down the ranks into inactivity.

What I'm trying to say is that this was an abnormal round. People were lazy because it was summer. Many normal top 5 fam players were taking a round off or having an inactive round. I would bet that next round when people are more active again after the summer that the expo phase would last for a much shorter amount of time given the same number of systems.

I was using a metaphor that means God is watching us. You've heard this, there's a toilet on the roof.

Re: Capricorn round 7 smaller?

omg i dont even play capri now - pw is where its at so dont all follow what i say - its upto you capri lot

Re: Capricorn round 7 smaller?

but my point was -  whatever you do - make it bigger or smaller you will still have small fams - cos better/more active fams around them will kill or take up there space WHATEVER the map size

Re: Capricorn round 7 smaller?

the map is too big i feel, less wars have been happening,ok there is more agreements between families and it has been an eye opener in some cases  but it just doesnt seem as competitive,its got looser there seems to be too much space, i dont know how that would be changed, but its taking longer to hold peoples attention

never trust a person who only reads one book

23 (edited by Demonhunter 27-Aug-2009 22:17:36)

Re: Capricorn round 7 smaller?

I think the map isn't too big. There are just too many planets. managing 150+ planets is just a drag. When fams had 20 players, 20-24 planets per system was ok but now it's just too much. 13-15 planets per system would be better. when fam size was decreased the planet/player ratio went up dramaticly and my feeling is it has take the fun a bit out of the game. (I personaly can't be bothered to build anymore if I have more than 100 planets but thats just me) I don't know if fewer planets can be programmed but I think it's worth to take a look at.

If the current amount of systems is kept but the amount of planets in it decreased to 15 then the planets/player would drop to around 60 wich is more balanced I believe.

A balanced diet is a cookie in each hand

Re: Capricorn round 7 smaller?

MoonMan = FamBank