1 (edited by Torqez 03-Jun-2009 04:21:23)

Topic: IC leadership workshop session 2

Topic was fam organization

logs

[10:06] <&Parrot> ok topic is fam organisation
[10:06] <&OrBit> it is
[10:06] <&Parrot> which start from BOR before tick
[10:06] * Torqez ([email protected]) has joined #guide
[10:06] * ChanServ sets mode: +oa Torqez Torqez
[10:06] <Forza> Torqez big_smile
[10:07] <&Parrot> so as a leader of a new fam
[10:07] <&Torqez> Hi guys smile
[10:07] <&Parrot> so forza
[10:07] * Forza hushes
[10:07] <&Parrot> u ve been leader before at SOR what do you do at start
[10:07] <Forza> location?
[10:08] <&OrBit> so if you join into a fam and see youself fit to lead, this is a run down on the things you
  need to consider before time starts
[10:08] <&Parrot> u cant move ur hs forza so what do u mean by location
[10:08] <Forza> location basically defines 50% of your strat during the roun
[10:08] <Forza> d
[10:08] <Forza> you can move ur hs by deleting tongue
[10:08] <&Parrot> u check for location + enemy surrounding it is that what u mean
[10:08] <Forza> yup
[10:08] <&Parrot> ok good
[10:08] <Squeaky> ..i normally start by making the rounds posts...
[10:08] <&Parrot> including?
[10:09] <Forza> possible enemies, allies, etc.
[10:09] <&Parrot> yep also "roles"
[10:09] <Squeaky> -Teams/Fam bank, allies, leader, roles, location,
[10:09] <&OrBit> ok, lets start of at roles
[10:09] <Squeaky> cuz just cuz u think urself is good enough, doesnt make the fam think u r
[10:10] * coffeeworld ([email protected]) has joined #guide
[10:10] <coffeeworld> tools.
[10:10] <coffeeworld> i was a leader once.
[10:10] <&Parrot> [10:09] <Squeaky> cuz just cuz u think urself is good enough, doesnt make the fam think u r
[10:10] <&OrBit> you have a new bunch of players, you first need to work out what these guys are god at, and
  what they are willing to do.
[10:10] * Rhythm|Lunch ([email protected]) has joined #guide
[10:10] <&OrBit> so how many attackers should i have?
[10:10] <Forza> including their supposed activity
[10:11] <&Parrot> 1 thing i do first is make the role thread, check current members race and copy past them under
[10:11] <&Parrot> 1. banker
[10:11] <&Parrot> 2. attacker
[10:11] <&Parrot> 3. resourcer
[10:11] <&OrBit> and ofc SS
[10:11] <&Parrot> to see what the set up is right now
[10:11] <Forza> depends on the family activity... will you play with 1 team (family bank) or multiple smaller
  (and thus less dependant) banker/attacker teams
[10:11] <&Parrot> and depending on fam size i will propose what i want as balance
[10:11] <&OrBit> if a player wants to go SS, thats fine, they may well switch over once they see you working
  together well
[10:12] <&Parrot> ok orbit lets use an example
[10:12] <&Parrot> for a fam size of 12
[10:12] <&Parrot> what would be a decent set up
[10:12] <coffeeworld> i run 25-33% HC attackers, total of 40-50% attacker capable.
[10:13] <&OrBit> i always prefer more attackers to bankers
[10:13] <&OrBit> you can fatten a banker up
[10:13] <coffeeworld> HC attackers are a tough commodoty because they technically aren't supposed to produce
  anything.
[10:13] <Squeaky> fam size of 12 - 4 banker, 2-3 res, rest attackers
[10:13] <Forza> hc attackers produce planets coffeeworld tongue
[10:13] <coffeeworld> yes, but the last 3-4 rounds have given us huge universes that don't fill up by EOR
[10:14] <&Parrot> they do if u are in a small fam
[10:14] <&OrBit> in a family of 12 id have 5 bankers, 3 resourcers, 4 attackers
[10:14] <&Parrot> only large fam core whore 300 systems
[10:14] <&Parrot> i too personally prefer to be banker heavy
[10:15] <Forza> ahhh the old saying applies!
[10:15] <Forza> bankers are wankers
[10:15] <Forza> big_smile
[10:15] <&Parrot> cash is the most important thing as it pays for upkeep/expo/expensive portal/buildings and
  units
[10:15] <coffeeworld> i' probably bump a fam of 12 to 5 banks, 3 resourcer-attackers, 1 op-resourcer, 3
  attackers myself
[10:15] <&OrBit> a op resourcer?
[10:15] <&Parrot> 3 attackers are sufficient
[10:15] <&Parrot> 4 is optimum
[10:15] <Forza> IC has changed lol tongue
[10:15] <&OrBit> all your resourcers should be opp resourcers
[10:15] * Forza ([email protected]) Quit (Quit: )
[10:16] <coffeeworld> all your resourcers cant spare for magic, by op i mean mage, apologies
[10:16] <&Parrot> yep he meant magic resourcer
[10:16] <&OrBit> ok
[10:16] <&Parrot> and not the attacker race resoucer with droids that can retake well
[10:16] <Squeaky> so banker heavy, in evry fam?
[10:17] <&Parrot> depends on what banker and how reliable some are
[10:17] <&OrBit> 5 would be my maximum
[10:17] <&Parrot> yeah no more than 5
[10:17] <coffeeworld> i don't think that listing is banker heavy, i think it's well balanced
[10:17] <coffeeworld> a banker heavy fan needs to touch the market
[10:17] <&Parrot> its banker heavy as opposed to [10:13] <Squeaky> fam size of 12 - 4 banker, 2-3 res, rest
  attackers
[10:17] <Squeaky> banker heavy=bankers r majority of fam
[10:18] <Squeaky> yea
[10:18] <&Parrot> that was a very attacker heavy fam
[10:18] <&Parrot> too many attackers are very hard to look after
[10:18] <&Parrot> so roles are not hard
[10:18] <&Parrot> however when u propose a set up
[10:18] <&Parrot> what if fam dont want to change their race?
[10:18] <coffeeworld> ask Primo to move them?
[10:19] <&Parrot> say u have 6 attackers wanting to play attaackers and 3 bankers
[10:19] <&Parrot> you know the fam wouldnt work how would u convince them to change their roles
[10:19] <Squeaky> well, i normally change my own race to be wutver we needed... but that doesnt always work
[10:19] <^_^> shout at people
[10:19] <Squeaky> some people cant play evrything
[10:20] <&Parrot> these situation is very rare but i find the easiest way to get a fam balance if that happens
[10:20] <&Parrot> is make resoucers play bankers
[10:20] <&Parrot> they usually dont care
[10:20] <&Parrot> and can play anything
[10:20] <&Parrot> and get the attackers and make them more of a resoucer
[10:20] <&Parrot> they wouldnt notice either tongue
[10:20] <coffeeworld> on the other hand
[10:21] <coffeeworld> assuming your family is intelligent
[10:21] <Squeaky> bankers can retake as well, most people think that being a banker they cant attack at all
  right?
[10:21] <&Parrot> bankers can retake
[10:21] <&Parrot> untill enemy start to station more
[10:21] <&Parrot> then their soldiers become useless
[10:21] <&OrBit> especially with new military bonus and attack strength
[10:21] <&OrBit> bankers have to be careful attacking now
[10:21] <&Parrot> yep
[10:21] <&OrBit> retakes is the limit
[10:22] <&Parrot> eg sometimes when i attack i would send 1k soldiers along with my attacking fleet
[10:22] <&Parrot> and recall all but the soldiers
[10:22] <^_^> in a active gal like cap u can switch around bankers and resourcers to a degree anyways.  its fine
  selling on market
[10:22] <&Parrot> it ll take a banker a few tries to break it
[10:23] <&Parrot> so roles isnt hard if its in cap most ppl are team players
[10:23] <Squeaky> so u have to make sure that ur econ can supprt 'X' amount of attackers
[10:23] * Rhythm|Lunch is now known as Rhythm
[10:23] <&OrBit> you just have to talk to your players, find what they like to play.  if your unbalanced usually
  u can get someone to switch over,  just make sure u dont leave it to last minute
[10:23] <&Parrot> [10:23] <Squeaky> so u have to make sure that ur econ can supprt 'X' amount of attackers
[10:23] <&Parrot> or
[10:23] <&Parrot> if some attacker can take a back seat till mid round
[10:23] <&Parrot> that works fine once ur bankers are all developed
[10:23] <&Torqez> And that they're comfortable in the role they play with.  Too many leaders ask people to
  attack/bank - when they never wanted to
[10:23] <&Parrot> a few attackers will mainly just be exploring and passing planets up
[10:24] <&OrBit> if you have a player with a bad race, make suggestions but do not go as far as being rude,
  sometimes its best to learn from experience then being yelled at.
[10:24] <^_^> make sure you check every players race as well, some will noob it up
[10:24] <&Parrot> yes pyffy big_smile
[10:24] <&Parrot> [10:11] <&Parrot> 1 thing i do first is make the role thread, check current members race and
  copy past them under
[10:24] <&Parrot> [10:11] <&Parrot> 1. banker
[10:24] <&Parrot> [10:11] <&Parrot> 2. attacker
[10:24] <&Parrot> [10:11] <&Parrot> 3. resourcer
[10:24] <coffeeworld> question, question
[10:24] <&Parrot> yesh?
[10:24] <coffeeworld> i consider myself a fairly intelligent guy when it comes to teambuilding and whatnot
[10:25] <coffeeworld> and most of the time a family can work that stuff out on its own
[10:25] <&OrBit> you'd be suprised
[10:25] <coffeeworld> but i find the greatest value of a leader to be in their sense of time as a round
  progresses
[10:25] <coffeeworld> when do we start pushing out? how big should our pre-meditated defense be? when can i
  build portals? how many lasers?
[10:25] <coffeeworld> leaders know  this stuff
[10:25] <&Parrot> [10:24] <coffeeworld> i consider myself a fairly intelligent guy
[10:25] <&Parrot> HAH!
[10:25] <coffeeworld> how can a new one gain a sense of this.
[10:25] <&Parrot> lol jk coffee
[10:25] <coffeeworld> tongue
[10:25] <&Parrot> ok
[10:25] <&Parrot> coffee
[10:25] * coffeeworld hopes he could slip it in.
[10:26] <&Parrot> well easy way is to gain intelligence on other fams
[10:26] <&Parrot> infiltrate helps
[10:26] <&Parrot> it ll show what the fams around u are doing / up to
[10:26] <&Parrot> but if u are a good leader you will want to be 1 step ahead
[10:26] <^_^> coffeeworld, its all about balance, you should portal as late as you dare and have only enough
  fleets that you need
[10:26] <&Parrot> this has a lot to do with future planning
[10:26] <&OrBit> we will be running a session on future planning this week
[10:26] <&OrBit> which will go over ur point coffee
[10:27] <&Parrot> what orb said
[10:27] <&OrBit> ok, so we have sorted roles
[10:27] <&Parrot> ok 1 interesting topic is
[10:27] <&Parrot> yep
[10:27] <&OrBit> we have a balanced set up
[10:27] <&OrBit> but no one is talking to each other
[10:27] <&OrBit> suggestions...
[10:27] <Squeaky> fam chat?
[10:27] <Squeaky> MSn
[10:27] <Squeaky> MSN*
[10:27] <&OrBit> how are you going to get that information
[10:28] <Squeaky> well, like i said, make the threads in ur forum
[10:28] <&OrBit> 4 players use irc, 5 use msn
[10:28] <&OrBit> what now
[10:28] <&OrBit> the rest are ingamers
[10:29] <Squeaky> if it were up to me, i would make sure that anything reavate tot he game-play itself, goes int
  the forum itself
[10:29] <Squeaky> relavent**
[10:29] <Squeaky> that way, all u have to do is say 'check "X" thread'
[10:29] <coffeeworld> and MOTD is easily your best tool for most of those players, you have a small space to
  catch their attention and let them know you know what you are doing and how they should be acting
[10:30] <Squeaky> and all the information for that fam, or person, or wutver, will be in that threat
[10:30] <Squeaky> thread**
[10:30] <&Parrot> pming is a very good communication method, most ppl overlook it
[10:30] <&Parrot> you can get a lot done via pm
[10:31] <&Parrot> and also depending on timezone of the fam members you might be able to set up team based on
  their communication methods
[10:31] <^_^> i dont read motd or forums, but then i'm an ass
[10:31] <&Parrot> yeah u afk a lot as well
[10:31] <Squeaky> i am guessing i am like most people, onyl when its really urgent, i will use PMs
[10:31] <Squeaky> other than that i use forum
[10:32] <&Parrot> pm is very helpful cause forums sometimes move very fast
[10:32] <&Parrot> with attackers posting infil reports
[10:32] <&Parrot> plist and all that jazz
[10:32] <&OrBit> encourage players to use either msn or mirc, you want to get as many involved as possible. 
  encourage those who do not want to use msn or irc to pm people to get chatting.  Intro threads dont work,
  people dont read them, dont care.  If you want your family to work, then the leader needs to take a step back
  and get players talking to players.  creating debate threads is good
[10:32] * Rhythm is now known as Rhythm|Lunch
[10:33] <&Parrot> eg squeak
[10:33] <Squeaky> debate threads?
[10:33] <&OrBit> yep
[10:33] <&Parrot> right now in our pg fam
[10:33] <&Parrot> the non irc active ppl all pm me or maybe bank for upkeep money
[10:33] <&Parrot> thats good big_smile
[10:33] <Squeaky> yea
[10:33] <&OrBit> you make a thread, throw in a topic now and then, and let your family discuss it
[10:33] <&Parrot> eg: is arms gayer than primo
[10:33] <&Parrot> not exactly that
[10:33] <&Parrot> but u get the idea
[10:33] <&OrBit> they may use past experiences therefore giving us all more information about them
[10:33] <Squeaky> something to get peoples intrest?
[10:34] <&OrBit> yes
[10:34] <Squeaky> a big one for me is something 'joke' related
[10:34] <&Parrot> ahha
[10:34] <&Parrot> yes and also funny msges
[10:34] <&OrBit> yes, joke threads, or funny messages
[10:34] <&Parrot> those are great
[10:34] <&OrBit> keep it light
[10:34] <Squeaky> just anything to get people to post? evn if i have to flood the forum?
[10:35] <&OrBit> u want them posting yes, but you want it to be worthwhile
[10:35] <&OrBit> 3 word games, whos next is bullshit
[10:35] <&Parrot> hmm they are not bullshit
[10:35] <&Parrot> they are good in a way
[10:35] <&OrBit> they are too
[10:35] <&Parrot> it let uu know their online time a lot tongue
[10:35] <Squeaky> u can just ask that...
[10:35] <coffeeworld> i used to like the "family tavern" threads tongue
[10:35] <coffeeworld> those died during my break
[10:35] * BunBunBoi ([email protected]) has joined #guide
[10:35] <&Parrot> no as in sometimes they have the log in tag
[10:35] <&Parrot> but they are offline
[10:36] <&Parrot> but with that thread u can be sure those non irc active ppl are on makes ur life much easier
  than send them pm "are u on" every time
[10:36] <coffeeworld> of course, 1 chat active female player solves all your problems
[10:36] <&Parrot> loool yeah like lex
[10:36] * BunBunBoi ([email protected]) Quit (EOF from client)
[10:36] <&Parrot> oh yeah family bar/tavern
[10:36] <&Parrot> those died
[10:36] <&Parrot> i never like them though too role play for me
[10:37] <&Parrot> also zidi mentioned last time
[10:37] <Squeaky> so wut do u think would get the majority of people to give a rats-ass and post evn once?
[10:37] <&OrBit> you aim before time starts is to set up these communication groups,  whether it be irc, msn,
  forum or pm there has to be talk flowing.  If you start the round without it, players will not ask for support
  or you as the leader will end up talking for them
[10:37] <&OrBit> this cant be allowed
[10:37] <&Parrot> try to get everyone involved even the less active
[10:38] <&Parrot> ok lemme copy paste perfect example of how inactives can even pm
[10:38] <&Parrot> sec
[10:38] <&Parrot> the following subject is called undeath
[10:38] <&Parrot> he is sitting last on 9 planets in my icpg fam
[10:38] <&Parrot> he keeps me updated with his eship count
[10:38] <&Parrot> Week 14, 8
[10:38] <&Parrot> so i have 59 expos that are just sitting around. i could send them out and have someone else
  take them so they aren't getting wasted?
[10:38] <&Parrot> Signed, UD of NewKids on the Block (2242)
[10:39] <&Parrot> except he doesnt log on or is big enough for anyone to take
[10:39] <&Parrot> so to make him feel needed
[10:39] <&Parrot> Week 14, 8, to UD of NewKids on the Block (2242)
[10:39] <&Parrot> nah just have them sit around incase we have to pay ppl for naps lol gaydeath!
[10:39] <&Parrot> see even those who dont play can be useful
[10:39] <coffeeworld> can i swear in here?
[10:40] <&OrBit> yes
[10:40] <coffeeworld> [...]ing undeath.
[10:40] <coffeeworld> that is all.
[10:40] <&Parrot> lol
[10:40] <&Parrot> alright question orb
[10:40] <&Torqez> Tell him to get 1 more planet
[10:40] <&Torqez> So i can count him as active!
[10:40] <coffeeworld> lol
[10:40] <&Parrot> some times u get 1 particular person in the fam
[10:40] <&Parrot> that is impossible to deal with
[10:41] <&Parrot> eg baratheon/big gary
[10:41] <Squeaky> *Big Gary*
[10:41] <coffeeworld> should we roleplay this one?
[10:41] <&Parrot> they landed in ur fam what do u do?
[10:41] <&Parrot> torqz what did genesis do to big gary?
[10:41] <&OrBit> i know the answer lyv
[10:41] <&OrBit> let them answer
[10:41] <&OrBit> big_smile
[10:41] <&Torqez> lol
[10:41] <&OrBit> ok im big gary
[10:41] <&Torqez> Only what the mods did, a few rounds later tongue
[10:41] <coffeeworld> and i'm coffeeworld.
[10:42] <&OrBit> i landed in ur fam squeaky
[10:42] <&Torqez> Except they did it better tongue
[10:42] <&OrBit> and im bara
[10:42] <&OrBit> i landed in ur fam coffee
[10:42] <coffeeworld> Torqez is a house plant.
[10:42] <coffeeworld> Big Gary
[10:42] <coffeeworld> sup
[10:42] <coffeeworld> I hardly know you, but your name is plasetered everywhere.
[10:42] <&Parrot> ok example big gary landed in ur fam
[10:42] <&OrBit> squeaky, i tell u that if people piss me off im going to go rogue, but i havent caused u any
  problems as yet
[10:43] <&Parrot> and made a thread titled "you are all fking stupid, change ur fking race u idiots"
[10:43] * Lyndira ([email protected]) Quit (Quit: )
[10:43] <&OrBit> coffee, i tell you im the greatest and complain against all your ideas and opinions
[10:43] <&Parrot> but he only would do that if u guys sucked tongue
[10:43] * Squeaky marks his Rogue and kills him off ASAP
[10:43] <coffeeworld> lol, [...] this, you are BIG GARY!
[10:43] <coffeeworld> how am i supposed to deal with that
[10:43] <&OrBit> lol
[10:43] <coffeeworld> give me someone reasonable
[10:43] <coffeeworld> lol
[10:43] <&Parrot> i guess big gary is a bad example to use lets use someone not banned
[10:44] <&Torqez> Arganon
[10:44] <&OrBit> ok
[10:44] <coffeeworld> if big gary is in your fam - report him.
[10:44] <coffeeworld> thats how a leader handles that
[10:44] <&Parrot> ok someone that said "<&OrBit> squeaky, i tell u that if people piss me off im going to go
  rogue, but i havent caused u any problems as yet"
[10:44] <&Torqez> But, be careful of not defaming anyone plz - I wouldnt like taht tongue
[10:44] <&Parrot> not big gary but someone whos says something like this
[10:44] <&Parrot> how would u deal with
[10:45] <&Parrot> u mark him rogue and rid of them asap?
[10:45] <Squeaky> me, personally i would hate it if anybody came into my fam and did that, so perhaps i would
  argue against him
[10:45] <coffeeworld> I would probably give him an unrealistic task/role that is too large for a single person
  but would be AWESOME if he suceeded.
[10:45] <&Parrot> lol
[10:45] <coffeeworld> example: you are responsible for the core
[10:45] <&Parrot> so no real proper answer??
[10:46] <&Parrot> pretty much just confused if they landed in?
[10:46] <Squeaky> yes basicly
[10:46] <coffeeworld> i'm serious, these are the people that really want to move up in IC
[10:46] <&OrBit> What it boils down to if your character as a leader, u have to be firm but fair with
  troublesome players.  "kill them off" is never the answer, even the worst players deserve a chance to be
  incorporated into the team.  However as a leader its your job to keep track of those players, talk to them
  frequently and if they go too far, be prepared to act quickly in dealing with them
[10:46] <Genesis> call the ghostbusters
[10:46] <&OrBit> killing a player off is last resort
[10:47] <&Parrot> yep but if it really is baratheon then its probably the best way
[10:47] <&Parrot> orbit
[10:47] <&OrBit> yep
[10:47] <&Parrot> we talked about baratheon but u forgot 1 thing
[10:47] <&Parrot> he will make everyone call him GOD
[10:47] <&Parrot> i dont think that works
[10:47] <&OrBit> my ass kiking boots?
[10:47] <&Parrot> so u have to really kill him off early
[10:47] <&OrBit> lol
[10:47] <&Parrot> unless u want to tell the fam to address him by god
[10:48] <&Parrot> i just dont see the benefits tongue
[10:48] <Squeaky> so u want them to, evn though they feel'better' then evrybody else, u want them to feel like
  they r needed in the fam, but not too much need, u need them to have a reason to be there
[10:48] <&Parrot> but rare case
[10:48] <Squeaky> and not be a douche towards others
[10:48] <Genesis> you dont see the benefits of having god in your family?
[10:48] <&OrBit> self proclaimed
[10:48] <&Parrot> if its possible that u can be a mediator then yes
[10:48] <&Parrot> if not as a last resort u may use the kill method
[10:48] <&Parrot> if u think he is gonna be endangering ur fam
[10:49] <&Parrot> you have to watch those players and know what they are thinking
[10:49] <&OrBit> too many leaders are killing off players without giving them a proper chance
[10:49] <&Parrot> sometimes if you are fair they will play along nicely
[10:49] <&OrBit> me and lyv argue strongly against those leaders
[10:49] <coffeeworld> i think it is important to give these "troublesome players" the opportunity to play a
  higher role. rather than "put them in their place" it is always beneficial to take advantage of their activity
  and voracity in some capacity, if you can make them part of the outcome.
[10:49] <&Parrot> yes killing ppl to illegal draft almost
[10:49] <thirdrock> koolio = must kill
[10:50] <&Parrot> yes coffee
[10:50] <&Parrot> it could work
[10:50] <Genesis> most people in ic havent ever played in a properly organised fam, most of them will take a
  while to respond and be teamplayers
[10:50] <Squeaky> so we have 2 options, give them something to work towards - to make them better, or make them
  part of the group?
[10:50] <Genesis> just hang in there tongue
[10:50] <coffeeworld> or beat them into their place
[10:50] <&Parrot> eg when gary joined impire
[10:51] <&Parrot> i think impire allowed him to play the market with whatever money he had
[10:51] <&Parrot> instead of making gary just send shit to bank
[10:51] <&Parrot> give them a bit of freedom helps
[10:51] <&OrBit> ive had many players want to start off SS, but none of my SS players have finished the round as
  SS
[10:52] <&Parrot> NOT even centurion of the stars?
[10:52] <&Parrot> or whoever that huge ss is
[10:52] <&Parrot> tongue
[10:52] <coffeeworld> Pyf in Cap?
[10:52] <&OrBit> he supported us
[10:52] <&OrBit> and we supported him if need be
[10:52] <&Parrot> pyf is getting pwned though
[10:52] <&Parrot> yeah almost like rickings in our fam coffee
[10:52] <&Parrot> tongue
[10:52] <Genesis> for the record, anyone called centurion of the stars deserves to be killed off
[10:52] <coffeeworld> i havent looked at him in a week
[10:52] <Genesis> regardless
[10:52] <&Parrot> also
[10:52] <&Parrot> FAM THEME!!!
[10:53] <&OrBit> oh yeah
[10:53] <&Torqez> I hope you're taking notes, Genesis.
[10:53] <&Parrot> 1 of the most important part of fam organisation
[10:53] <Genesis> sure am!
[10:53] <&Parrot> fam theme can tell a lot about ur fam
[10:53] <coffeeworld> omg
[10:53] <&Parrot> how fast do ppl adapt to theme
[10:53] <&Parrot> anyone refuse to theme
[10:53] <&Parrot> etc
[10:53] <&Parrot> tells u a lot about ur players
[10:53] <coffeeworld> fam theme in icpg was a stupid topic, took primo and parrot and lex and noobs a week to
  FIGHT about it.
[10:53] <&Parrot> well we had a good reason
[10:53] <&Parrot> to find the gayest
[10:54] <&Parrot> and i think we won
[10:54] <thirdrock> tongue
[10:54] <&Parrot> everyone was happy
[10:54] <&OrBit> keep the themes simple, something that everyone can adapt to
[10:54] <Squeaky> evn if it copies soemthing thats been done?
[10:54] <&OrBit> even better if its a theme they can use their own name in
[10:54] <&Parrot> nolio is excellent with those themes
[10:54] <&OrBit> there are so many theme ideas squeaky
[10:54] <Piggy> themes are stupid
[10:54] <coffeeworld> without player profiles being intact from forums, do you foresee any opportunities for fam
  themes to die out and return to the classic name system?
[10:54] <&OrBit> i like to find something new
[10:54] <&OrBit> each time
[10:55] <Genesis> it's not a copy it's homage
[10:55] <&Parrot> orbit i loved our icc theme with the stutter
[10:55] <Piggy> people mess up aid packages
[10:55] <&Parrot> that was a great theme
[10:55] <Piggy> X( like me
[10:55] <&Parrot> but yes a fam theme can show organisation
[10:55] <Squeaky> so...something evrybody can relate to?
[10:55] <&OrBit> who would m00lar, playboys, haod, munchers ect be without their theme
[10:56] <Squeaky> music, games, popular stuff?
[10:56] <&OrBit> they would be known as individuals and not as families
[10:56] <&OrBit> which is dissapointing
[10:56] <&Parrot> yes
[10:56] <&Parrot> very good point
[10:56] <&Parrot> all the big named fam all had theme/tag
[10:56] <&Torqez> tdc dyslexics, AYB etc - all build up a fam spirit - it's great smile - Something people can
  associate themselves to.  That's what ties people together
[10:56] <&Parrot> even TAG is fine as last resort
[10:56] <coffeeworld> hang on orbit, those themes were commonly returning over a span of several rounds. the
  same practice no longer exists.
[10:56] <&Torqez> We dont have enough of that these days - no reciprocity
[10:56] <coffeeworld> "fam themes" are not the same as reputations of old.
[10:57] <Piggy> n0t r3ally tongue
[10:57] <&OrBit> yes, they have come about again, and always a blessing
[10:57] <&Parrot> they started off as theme
[10:57] <Squeaky> a fam with a good quick theme, proves fun and activity?
[10:57] <&Parrot> just used the same theme a few rounds
[10:57] <&Parrot> teamwork and organisation yes
[10:58] <Genesis> if you get beat to a bloody pulp change your theme though
[10:58] <&OrBit> hehe yeah tongue
[10:58] <&Parrot> lol
[10:58] <&Torqez> ^ Good advice there
[10:59] <&OrBit> ok, thats my hour
[10:59] <&OrBit> unpaid
[10:59] <&OrBit> bastards
[10:59] <&Parrot> yeah i think we can wrap it up
[10:59] <&Parrot> i ll make summary + log
[10:59] <&Torqez> People associate things to themes now though!
[10:59] <&Torqez> TDC - Cheaters
[10:59] <&Torqez> Dyslexics - Awesome people
[10:59] <Piggy> lol
[10:59] <Piggy> h4h
[10:59] <&Torqez> Munchers - NAP war guys
[10:59] * coffeeworld is now known as coffee|dota
[10:59] <&Torqez> AYB - People that get farmed
[10:59] <&Torqez> Adeath - Walkovers
[10:59] <Piggy> lol
[10:59] <&Torqez> etc etc tongue
[11:00] <Piggy> sm1rn0ff
[11:00] <Piggy> best
[11:00] <&OrBit> if any of you want to stay here and discuss more, torqez has agreed to spend the next 10 hours
  glued to his pc
[11:00] <Piggy> buahah
[11:00] <&OrBit> thanks torqez

<parrot> there is also the odd  possibility that tryme is an idiot
<KT> possibility?
<genesis> tryme is a bit of an idiot
<Torqez> bit?

Re: IC leadership workshop session 2

TL:DR

1. Roles

-Check fam member's race and write up current role and proposed role, and see if you can get the ppl to change race according to preference to fit the proposed setup
eg. for fam of 12  5 bankers 4 attackers 3 resourcers. knowing each members log on will be a big help as well

2. communication

-make the fam communicate as early as possible via irc/msn or even PMs let the members take initiative to contact you to get things done and not just running the fam on your own, communication is the key to winning and make sure to incorporate the less active members as well.

3. dealing with troublesome players

-understand their needs and what makes them difficult to deal with, try to work something out with them by giving them extra freedom, and only rogue and kill as a last resort. Let the players who want to play SS play SS and eventually mutual benefit will make them more of a team player

4. Fam theme and what it tells you about your fam

-Fam theme makes the fam look organised and while theming at SOR it can tell you more about ur fam members and whether they are team players or slow etc. and fam themes are fun. also the faster the fam members can remember who is who the better or alternatively you can try to have nick in the theme for making certain things easier.

<parrot> there is also the odd  possibility that tryme is an idiot
<KT> possibility?
<genesis> tryme is a bit of an idiot
<Torqez> bit?

Re: IC leadership workshop session 2

You deleted my cameo and kept Genesis, the worst leader in the history of leaders?