Re: CF is better than pop banking - Try proving me wrong
morale is a bitch though...
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Imperial Forum → Strategy → CF is better than pop banking - Try proving me wrong
morale is a bitch though...
For those of you who seem to think pop bankers get off to a slow start, you can start as cf while keeping your pop growing until it reaches the point where it will grow quickly then switch to pure pop. it's a bit more expensive but it gets you a big income sooner
as for food, for a lot of the round you can usually get it at a good price and for those times when you can't there's usually an attacker around.
if it comes to it you can often play the market a bit to get what you need, and you can adjust your lq/to % based on market prices anyway so food should rarely be a major problem. the only real problem to a good banker should be a good partax. but then, enough nukes can seriously hurt a cf banker, and they tend to need a lot more planets so you have to expand your cores, which causes its own problems
in the end it comes down to whether you can support and back up a pop banker really, although cf bankers a good option for if you can't due to the 8 cash you get these days
usually i dont take the person said so argument
but PP said so...so usually it's true lol
you go girl!
lols stop thking and play ...:)
in the end after all debates it is still funny that for example when winME and I jumped our not so active popbanker when he came back from holiday he achieved a mega income (foodcosts included) that any CF banker would dream of, but never ever achieve ![]()
zidi knows what kind of popjumps im talking about ![]()
Zidi I have yet to see a thread that explains how to do population banking from the start but I look forward to seeing it if it ever does show up.
I want to compare population banking and cash factory banking from a different perspective.
A cash factory banker logs in, checks the forums and messages and whatnot, clicks the planets page, builds tax offices and cash factories, and then logs out (research funding not included). This process is repeated for every login time.
A population banker logs in, checks messages/forum, calculates which planets need more living quarters, builds living quarters on the planets that need them the most, overbuilds a few planets with tax offices, funds some research, and waits for the next tick to see what income increase there is. Each tick brings a brand new income with a largely varying rate of increase (or decrease if there are electric storms or hypnosis)
pop banking is easy, whats all this rubbish about you having to be active.
Build 50% LQs
Build 50% TOs
Pop grows
Profit
pyf proved that last round....he was by far biggest banker in capri and he had 200 odd planets (trust me he found it easy and did very little lol)
edit...nowadays tho ofcoure u shud only have 1, possibly 2 pop bankers per top fam for it to work well
It seems easy building 50% living quarters and 50% Tax Offices but the question is when? at the beginning of the round no one has hydroponic farms to support a population nor do they have mining facilities to help with building more tax offices and living quarters. I've heard that living quarters can be built from the start but I wonder how it's done.
With all this debate between pop banking and cf banking, I think all of you are failing to consider one thing: What about all of those millions of poor citizens that are taxed into oblivion while the empire rakes in the cash! I mean these poor people are having to deal with constant wars. Sometimes having to change citizenship from empire to empire, and all you pop bankers want to do is tax them as much as you can untill the day they die! Who will stand up for these poor defenseless pesants? I will! SAY NO TO POP BANKING!!!!
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Finally someone posted in this thread! ![]()
I would have to say at this stage of the game CF banking is the better option...
POP banking is better BECAUSE
it gives street rep
yeah... bad street rep because only noobs do it
Street rep? What does that have to do with population banking?
u should count in how much gc one infra would add to your income, everything else is nolified when playin in a fam. u work together to make efficient jumps so costs of the infra u can ignore in the end income per infrastructure is whot counts, even with food cost on avarage market price deducted lq's make more. and popper normally goes for a 60/40 to ratio not 3:1 thats for cf bankers.
anny proper fam has to mix it up lq for massive income and cf's for in wartime cuz the popper allmost always get killed off. pax with 40 ps easely can pawn a popper with 300ps even if the popper has 4/5 times the wizzys then the paxs besides why calc to 3100 ob... ul never get ther as popper a cf bankermight hit 700-1000ob popper when done properly stays arround 500max.
just feed ur attacker for new planets much efficienter. cf bankers hav the rc advantidge. all their own roles. but in the end the best team survives
a zidijump lol.
I like it ![]()
pop banking is gay
Imperial Forum → Strategy → CF is better than pop banking - Try proving me wrong
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