Re: Violence in Video Games
I'm a firm believer in delineating a separation between reality and fantasy. I know the right and wrong between the two. I'm no idiot (on certain days) and I have an extremely powerful imagination (I can imagine the weirdest stuff with the simplest idea).
The main problem is the parent's. Their refusal to stop the child from games is problematic and a big issue. if i want to play Soldier of Fortune 2 or Gears of War (simple any game that you can kill someone, then shoot the body into different parts) then I should be able to tell "Ok, this is not for a 7 year old. Maybe a 13 year old, but no younger". Parents get games for their kids that their kids tell them to get because the parents are 1. lazy, 2. don't care and 3. choose to ignore the age of the child in conjunction with the material presented. It's a simple case of poor judgment on the parent's fault leading to a problem later on in life.
As they say, if the child turns out bad, its the parents fault for not teaching them right ![]()
every problem starts at home ![]()
and there was another
If the parents are unable to "BE" parents, then the child should own up, grow some balls, etc, and say to themselves, I shouldn't get this game because it has the possibility of ruining my future and my psyche" as video games are addictive and ruin your school work.
many parents today are not able to be parents and so they shouldn't be allowed to buy games unless they can prove to the store clerk that they will be responsible enough to not buy a game for their child unless it is E. If the child is present that is, if the child is not there, then w/e, lie to me bitches X(
A parent will more likely be able to realize that said game isn't a productive game for their child. I spend my own money on my own games and my parents are not thrilled about that. But they can't do anything because I am spending my own money not theirs.
1431 ftw