Topic: Removing Score

I am leaning towards removing "score" entirely.  I am so far convinced that it is the least useful of the 3 rankings, despite its intention to be the definitive ranking mechanism.  It's not a clear metric by any means, and 3 ways to measure success feels like too many.

Players have long debated whether Networth or Planet Count is more important in terms of rankings, but I have rarely if ever heard anybody take the position that score is the real measure of success.

What are your guys' thoughts?

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2 (edited by 0rion 14-Jan-2017 10:18:41)

Re: Removing Score

Score makes no sense to me. Say u have:

Family A who has a splendid first 3 weeks. But has a mediocre  second half.
Fam B has a mediocre start, but makes up all ground in the second half.

They end with same planets and same nw, but still Fam B won't have had one tick where they got more score than Fam A. While they played at the same level - only fam A had a good run first half and Fam B the second half.

There is no logic in this.



Other ideas for score:
- Change it so only current nw and size will affect score (it'll be hard since jumps will influence this a lot, and eor jump might have too big an influence.

- Make it a Military score: Every capture you make will earn you points: If you hit a family bigger than yourself, you'll earn more points than when you hit a family smaller than you. In adddition retakes will earn you significantly less points than actual captures.


In either of both cases score should not be per player, but per family. So if someone deletes or gets kicked out it will not affect score in any way.


I'm doubtful we even need score, but maybe we can give some other formula/calculation a shot and see how it works. If it doesn't work, you can still remove it entirely.

Re: Removing Score

I like the idea of a military score, but to be honest a new score only works if the community accepts it as a win.

One way to get acceptance is to actually give prices for obtaining first place.

~Attacking is a Skill~
~Defending is an Art~

Re: Removing Score

In that case: In imperial history: include both score, size and nw wins of your family too?

Re: Removing Score

I don't like score too much but in its defense it does give a decent reflection of which families dominated tha galaxy for the longest period of the round. Everyone is playing for the snapshot at the end of the last tick though and the middle is just a means to that end.

But man is not made for defeat. A man can be destroyed but not defeated

6 (edited by Devillived 19-Jan-2017 08:40:56)

Re: Removing Score

I think score is just another statistic that people use to rank themselves.  I say just let people decide what personally qualifies as a victory.  If people are aiming for that highest score bonus go ahead.  Personally my own win is 1) fun round 2) high amount of fighting 3) high overall income/resource production.

Farming a beat down fam to win in size and jumping to reach number 1 NW dont qualify as wins in my book.

7 (edited by Hathir 19-Jan-2017 09:35:33)

Re: Removing Score

I'm not a fan of score as it currently stands, but a revised score system could still be a useful indicator of progress.

A military score could be useful, but how would it work for bankers?

I saw Orion put in another thread about how players within a family should not be ranked by score as it discourages teamwork as players may want to come out on top within their own family, which loses sight of the value of smaller players.

I would agree with that assessment, although the same could be said for either networth or planets.

Overall, I would agree that we don't really need score. If it is to stay, it should be made clearer as to how it is calculated and what it actually represents.

I might play this game, but I have more of a life than you

8 (edited by 0rion 19-Jan-2017 13:20:42)

Re: Removing Score

The issue with players having score is not only players aiming to get the highest score, but also that a player delete for whatever reason - even if he passed on all planets and infra - would mean a big drop in family score.

I still stick with the fact that player score will motivate newer players to get a high individual score as possible, which can only demotivate teamplay - which we want to encourage, especially with newer players who need to learn the game. And it's your family who can teach you.

9 (edited by Devillived 20-Jan-2017 18:47:46)

Re: Removing Score

Hathir wrote:

I would agree with that assessment, although the same could be said for either networth or planets.

Networth and planets count actually makes sense cause they provide a lot of information to you.  E.g. high planet = banker/resourcer, a huge nw increase = fleet jump, etc.

I think score on the other hand, for individual players, tells you nothing.  And like Orion said, possibly even harmful.  For fams, it kind of tells you how the fam did overall.  For example if you look at the *Cars* fam, if you only saw planets and NW, you would think they are a terrible fam, but if you look at score, you realize that something happened to them and it was due to the mistake made in the war.  Or if you look at se7ven and Rogue One, you realize they were playing from behind and made a huge comeback in NW.

Rank     Family     Planets     Networth     Score
1     Hunting Angels (3679) [37,22]     1271     13133765     118660
2     THE U.S. MARINE CORPS 1916 (3683) [22,42]     1485     9514191     118529
3     *Cars* (3681) [39,61]     490     10225426     111886
4     Dark Angels (3680) [77,32]     802     8530875     103860
5     se7en (3685) [62,51]     859     13647096     88360
6     Rogue One dont drive cars (3684) [57,6]     761     11911177     87732
7     slammed (3682) [21,79]     478     6803623     67738
8     Penelope Pitstops Pink Pussies (3678) [77,72]     338     3795638     44439


I do think score has some uses for fams, but completely useless for individual players
(side note: if you look at top list, you further see that rogue one is top in production for pretty much everything which I find impressive. Props to you guys)

0rion wrote:

In that case: In imperial history: include both score, size and nw wins of your family too?

Fam rankings would be nice, feels like that is more important anyways

Re: Removing Score

Yes Pie!!! Remove score ASAP, it's completely useless.

The only rank that actually matters is size!

Re: Removing Score

I think Score does give a good idea at the activity of a fam, especially at sor, but if it was to stay it would obviously need reworking, as it stands its nothing more than a guage for activity, all the above mentioned ideas have their merit but in the long run is it really worth it? planet count shows attacking "score" and nw shows score on using infra well, to an extent, maybe not so much with current Morale formula.

so as i've beaten around the bush, Score CAN be good, but needs a serious overhaul, can you be bothered pie? tongue with so many other things that really should be done before it.

I_like_pie - Today at 8:18 AM
i can't resist a good dumb joke
why do you think i bought IC?

Re: Removing Score

I think that's a good way to look at it: worthwhile if/when we can improve it but perhaps best to remove it until then.  As it stands it doesn't seem that its dubious value is worth the noise and potential confusion/demotivation that can come with it.

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Re: Removing Score

I disagree with Random. It's useless as it is, and it doesn't add anything if reworked. We're treating it as if it's something that we 'need'. Yes you can track successful passes and kilometers covered in a football match (soccer for the US guys amongst us), but what it the purpose. It's about goals scored. And Imperial Conflict is about how many planets you have as a fam at the end of the round.

Make it very clear that that is the thing that matters, and make a 'Galaxy fam statistics page' somewhere in the Rankings menu, where you can show score, total logins, completed aid shipments, planets conquered, planets lost and planets explored, succesfull agressive ops/spells etc if you like.

Re: Removing Score

Like I said. A guage for activity. Being active doesn't always mean being good wink

Just saying there is potential, if pie can be assed with a 3rd mostly inconsequential method of tracking a fams success.

I_like_pie - Today at 8:18 AM
i can't resist a good dumb joke
why do you think i bought IC?

Re: Removing Score

0rion wrote:

In that case: In imperial history: include both score, size and nw wins of your family too?

If score is included in imperial history it will get accepted in time wich is a good idea in my opinion. This game is all numbers so why not have more numbers to keep u busy smile

Slaapwel

Re: Removing Score

It's useless, remove it

~ Cloud

"I Cannot Awake From This Nightmare As Long As You Exist..."