1 (edited by LiGhTGuNs 19-Dec-2016 22:45:52)

Topic: Supernova - The perfect start - Tick by Tick

Some live insight in my start-up in SN. This is just the plain game output for future reference.

My argumentation on this start can be found in here: https://imperialconflict.com/forum/view … ?id=201809

_________________________________________________________

Tick one:

We are currently researching additional technology for 164000 gold.

Construction Summary
115 Cash factory
115 buildings are under construction

W1, Y0
Race    Qezians         Networth    1,100
Planets    1         Population    5,000
Gold    322,200         Food    12,500
Iron    17,600         Morale    110%
Octarine    1,247     
Endurium    2,385

~Attacking is a Skill~
~Defending is an Art~

2 (edited by LiGhTGuNs 19-Dec-2016 22:43:14)

Re: Supernova - The perfect start - Tick by Tick

Tick 2:

Construction    24.6K points         20%   
cheaper buildings and units
faster building

8 Exploration Ships will be finished in 5 weeks


W2, Y0
Race    Qezians         Networth    1,065
Planets    1         Population    5,000
Gold    254,281         Food    12,841
Iron    17,445         Morale    110%
Octarine    1,241     
Endurium    2,340

~Attacking is a Skill~
~Defending is an Art~

3 (edited by LiGhTGuNs 19-Dec-2016 22:43:31)

Re: Supernova - The perfect start - Tick by Tick

Tick 3:

Construction    46.7K points         34%   
cheaper buildings and units
faster building


W3, Y0
Race    Qezians         Networth    1,095
Planets    1         Population    5,251
Gold    253,381         Food    13,222
Iron    17,358         Morale    110%
Octarine    1,235     
Endurium    2,329

~Attacking is a Skill~
~Defending is an Art~

4 (edited by LiGhTGuNs 19-Dec-2016 22:43:52)

Re: Supernova - The perfect start - Tick by Tick

Tick 4:

Construction    66.7K points         44%   
cheaper buildings and units
faster building

W4, Y0
Race    Qezians         Networth    1,124
Planets    1         Population    5,515
Gold    252,500         Food    13,575
Iron    17,272         Morale    110%
Octarine    1,229     
Endurium    2,318

~Attacking is a Skill~
~Defending is an Art~

5 (edited by LiGhTGuNs 19-Dec-2016 22:44:06)

Re: Supernova - The perfect start - Tick by Tick

Tick 5:

Construction    84.6K points         52%   
cheaper buildings and units faster building

115 Cash factory will be finished in 1 weeks.    35,59:5    Cancel
135 Cash factory will be finished in 4 weeks.    35,59:5    Cancel
8 Exploration Ships will be finished in 2 weeks. Cancel it.

W5, Y0
Race    Qezians         Networth    1,151
Planets    1         Population    5,792
Gold    240,765         Food    13,899
Iron    16,280         Morale    110%
Octarine    1,223     
Endurium    2,216

~Attacking is a Skill~
~Defending is an Art~

6 (edited by LiGhTGuNs 19-Dec-2016 23:08:52)

Re: Supernova - The perfect start - Tick by Tick

Tick 6:

W6, Y0: Buildings complete
We have built 115 Cash factory on xx,xx,xx

Construction    100.7K points         45%   
cheaper buildings and units
faster building

30 expos sent

Race    Qezians         Networth    1,636
Planets    1         Population    6,083
Gold    182,496         Food    14,192

Iron    16,199         Morale    110%
Octarine    1,217    
Endurium    2,205

~Attacking is a Skill~
~Defending is an Art~

7 (edited by LiGhTGuNs 20-Dec-2016 00:13:17)

Re: Supernova - The perfect start - Tick by Tick

Tick 7

Construction    115.3K points         50%   
cheaper buildings and units
faster building

8 expo sent

W7, Y0
Race    Qezians         Networth    1,660
Planets    1         Population    6,388
Gold    163,138         Food    14,446

Iron    16,119         Morale    110%
Octarine    1,211    
Endurium    2,194

~Attacking is a Skill~
~Defending is an Art~

8 (edited by LiGhTGuNs 20-Dec-2016 01:38:12)

Re: Supernova - The perfect start - Tick by Tick

Tick 8

First wave of planets explored

Construction    128.3K points         53%   
cheaper buildings and units
faster building

Construction Summary
255 Mining facility
70 Hydroponic farm
125 Refinement station
1395 Cash factory
1845 buildings are under construction

W8, Y0
Race    Qezians         Networth    1,682
Planets    23         Population    6,708
Gold    21         Food    13,832

Iron    6,016         Morale    110%
Octarine    1,205    
Endurium    1,128


135 C.f. Will finish next tick, the rest at week 12.
MF and RF will finish week 16

~Attacking is a Skill~
~Defending is an Art~

Re: Supernova - The perfect start - Tick by Tick

Haven't looked at the game in a while so haven't updated spreadsheets with new ideas. I feel like it would be best to queue MF/RF tick one on home planet. Have you done extensive research on whether the con bonus and planet bonus makes it better in the long run to wait? I haven't gone very in depth so I'm not sure but initially it looked better to build 115CF and then some MF/RF.

But man is not made for defeat. A man can be destroyed but not defeated

Re: Supernova - The perfect start - Tick by Tick

If i queue mf/en at first tick i can't queue gc anymore at tick 5.

With over 6k iron left at end tick 8 and no gc I'd rather have gc on home planet.

~Attacking is a Skill~
~Defending is an Art~

Re: Supernova - The perfect start - Tick by Tick

Last update. Ranked second atm.

W27, Y0
Race    Qezians         Networth    44,002
Planets    39         Population    30,502
Gold    26         Food    127,515

Iron    15         Morale    110%
Octarine    1,109    
Endurium    1,265

Last Week's Affairs

Cash
Income    +27763
Units    -0
Buildings    -2928
Bureaucracy    -0
Net income    24835
Food
Food produced    +12840
Food consumed    -3050
Food decayed    -594
Net flow    9196
Resources
Iron mined    +768
Iron decayed    -0
Endurium produced    +195
Endurium decayed    -6
Octarine produced    +0
Octarine decayed    -6
Science points
Military    +0
Welfare    +0
Economy    +0
Construction    +1766
Resources    +0


Construction Summary
605 Mining facility
39 Research center
472 Cash factory
1116 buildings are under construction
Unit Statistics

Unit    Owned    %
In queue

1 Exploration Ship will be finished in 2 weeks. Cancel it.
1 Exploration Ship will be finished in 4 weeks

~Attacking is a Skill~
~Defending is an Art~

Re: Supernova - The perfect start - Tick by Tick

Well the argument for queuing mines and refineries first tick isn't for the best snapshot at tick 8, it's so that you don't run out of iron/end as badly around tick 24-36 or whenever that is. From what I remember it would bottleneck around then as you wait to up iron/endu production. CFs pay for themselves so fast that it seemed to be better to get mines and refineries in production as early as possible since you can just use gc produced by CFs starting tick 6 to build more CFs and gc income ramps up wayyyy faster than resources.

Maybe I'll play next round and try to actually figure it out.

But man is not made for defeat. A man can be destroyed but not defeated

Re: Supernova - The perfect start - Tick by Tick

There is no resource issue.

When i expo ( tick 8) i can built mf at 50% construct. They will finish tick 16.

If you built at tick 1 they finish in tick 13.

~Attacking is a Skill~
~Defending is an Art~