Topic: EOR Winner?
As it stands, everyone seems to be of the same opinion that most planets at the end of a round dictates the winner. This kind of thinking tends to skew the pace of the round:
- Long term naps are established with plans for EOR wars (to try for that coveted "largest size" win).
- Some mid round wars that see a few planets swapped and end in NAPs, which may later turn into EOR wars ^.
- Massive hording of rez and econ all planned around late game planet acquisition, again for the "largest size" wins idea.
I think a better gauge of the round winner should be which family held the most planets per tick throughout the round. This would encourage a constant need to gain more planets, and put the planet fat families as a more ideal target.
I say this with no idea on how the current score mechanic works. I think a simplified score would be something like:
- Tick ends
- familyScore += totalFamilyPlanets * planetValue
- Repeat each tick.
You lose a few planets? That means your score won't increase as much, and the family that captured the planets can close in on any potential leads. Perhaps a multiplier (planetValue) could be put on the planet count in the early to mid portion of the round when there are still unexplored planets, after that point perhaps a 1:1 planet to score ratio would work.
Just my 2 cents, I'm not a big fan of this sort of silly most planets wins at the EOR thing, it doesn't really make much sense. I feel the family that controlled the most planets throughout the round is the true victor.