Re: Starburst Round 19
67' was only active attacking fam this round. 72', 66' & 70' kept trying to set up close to eachother. Things was for 68' only way to play was disrupt all that once it came to being close as seven ticks for a normal speed attacker. We're lucky we had an active camaar who could Co op for one.
67' had four active attack one who was ressie with barely any Defense during explo phase. A 20 - 2 planet comp trade turned into easy nap luckily for '68. After a bit of skirmishing....
I'd hardly call taking two systems literally on outer core of '68 an act of war aka planet raid. Plus 70' & 72' built no defense litereally.
66' attack lost too many planets....simply put