Also, to try and further explain our situation to the community, since a few of you are under the impression that we're ignorant idiots throwing numbers around 
We actually have a number of balance changes we plan on making, but we're only able to make them one at a time (if we implemented everything at once there'd be no way of knowing what worked and what didn't). Also, and this is the biggest problem, we don't have enough players to set up an area for beta testing. What we get to do, is test stuff to the point that we can be..uhh....reasonably certain that the server won't explode when we implement the change....then we implement it...and get to see what happens. We'd love to be able to set up a beta testing environment with an accelerated format where we have 10 families with 10 players each so that we could test the effects potential changes before implementing them into the main game...but we don't have 100 total. What we're forced to do is implement changes slowly after running as many numbers as we can (i have some super crazy spreadsheets).
That all being said, I apologize if at any point I'm rude in my responses. I try to take at least a small chunk out of each day to jump on the forums and check out what you guys are saying. Typically it's incredibly frustrating as we're a game of veterans who complain that we need changes, then complain when we make changes because changing is hard....and that's fine, we're all playing a 17 year old game that has experienced very little change since it's inception...but I still show up. I might get testy, I might sarcastically respond to something after already responding to the same complaint 3 other times in different places, but we're still working to keep this thing going.
<KT|Away> I am the Trump of IC