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Topic: Move bonus

from a planet to another planet, it would have a kost, and the moving would be progressively not instant.

Ezample:
You have a planet at 50% endu, and another at 28% endu.
You want to move bonus to the 50% endu planet to make it a 78% endu.

1st kondition --> both planets must be portaled.
1% of bonus is moved per tik, so you gotta need 28 tiks to transfer them all.

2nd kondition --> ONLY one bonus kan be moved at onze, meaning you kannot do it in several planets at a time, you have to wait for a moving to end and start another with other planets.

The kost of moving 1% of a bonus would depend on your empire size/NW and your szienze bonus. (havent thought of a formula yet, it would be diskused).

Morale bonus kannot be moved

The updated bonuses of the planets are visible for everyone, but not during the prozess, so when this operation is over, everyone kan see you have a 78% endu bonus planet.

If you ever lose a planet where bonuses are being moved, the bonuses return to the previous state (original bonus)
If you ever lose a planet where bonuses have been updated, the bonuses stay for the enemy (taker).

Re: Move bonus

This would benefit already good players more than other players. Good players would have more planets and thus more bonusses. This would boost their economy the most. A 1000% iron bonus in a core or home system would be insane. I would ob until 3000% i think.

~Attacking is a Skill~
~Defending is an Art~

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Re: Move bonus

Not ezaktly LightGunz, notize the kost of a moving would depend on size & NW, plus  the restriktion to do only 1 moving at a time, big players kannot move more bonus than small players, and they do it more ezpensive.

For a small fam with a small kore however this would be zheap and safer, to move bonus into internal safe systems.

1000% iron bonus in home system kan be easily done by small fams also, that's what I mean.

Re: Move bonus

Rather than doing this you may aswell just make the biggest planets in the galaxy bonus planets and an increased bonus level at that as at the end of the day thats what will happen.

Fewer ressie planets with higher bonus.

Basically...
150 size planet with 50% bonus = 75 extra units
300 size planet with 50% bonus = 150 extra units

So the main benefit of this would be to allow bonuses on small insecure planets moved to larger planets in secure cores both of which secures a larger families income whilst also increasing it at the same time. Unless various caps etc are put in place this will only increase the gulf between the top and bottom eachelons!

Due to a virulent strain of moronic mods, your population are worried they will spawn some of their own therefore they have resorted to wearing mod-idoms. Pop growth is reduced by half.

Re: Move bonus

@ Render, all players start small. Good players would have organised their bonusplanets well before it becomes to expensive due to their size. 60 days * 24 hours = 1440 hours = 1445% iron bonus on home planet if you play it well (disregarding some expo hours at start of round).

~Attacking is a Skill~
~Defending is an Art~