Topic: SB and the failure to properly launch a galaxy

I will try and keep this as civil as possible.

First

Size: 120x120 (last round 120x120)
1 Sectors
Systems: 709 (738 last round)
Families: 9 (same)
Family size: 10 (same)
Drafts: 1 (0 last round)
Max allies: 0 (same)
Length: 1.5 months
Market: 2 days
Offensive Operations: 2 days
Resources: 5x
Defense Stations: 3
Starting Wednesday, May 14
Ending Saturday, Jun 28


---===+++Take Note!+++===---
We have added 1 draft spot from last round, but there are still no deletions.  That means:
1. When you decide who you want to team up with, don't both random in to pick the best placement.
2. If you do not get your draft in quickly, someone else might draft someone in and there's no way to move families.
3. If the family fills up with randoms there is no way for them to delete to make room.
4. Gwynn's underpants smell like rancid bologna.

makes drafting harder but good thing we dont have to worry about fams filling up!


1    Playboy! smile (10880) [25,57]    9    12726    951   
2    Up and Coming (10887) [70,5]    8    11071    935   
3    Space the Final..... something (10884) [102,101]    8    10647    931   
4    Spreading the word! (10886) [55,47]    7    9493    716   
5    ~Secret Socities of the World~ (10885) [16,27]    6    9286    704   
6    MFN Wonderland Warriors (10882) [115,44]    6    9078    703   
7    App Store (10883) [64,81]    7    9003    813   
8    Magical Beasts (10881) [64,94]    5    6333    582   
9     (10888) [119,79]    4    5636    467


I don't know who half assed put this together but they should be embarassed.

Map spots were terrible, the galaxy is too big for the number of players unless the goal is imperial infrastructure not conflict, once again random fams failed with one fam almost full and a couple at half or under.  This isn't even pointing at teams looking fairly stacked.


Since nobody is active and the game is now a joke I dont actually expect any thought full remarks or commentary.


Systems: 709  assuming we have 70 which we don't (with systems having around 20planets) thats an avg of over 200 planets.  Bit excessive galaxy could be cut in half unless there is a way found to bring back players.


Families: 9 (same)
Family size: 10 (same)
Drafts: 1 (0 last round)

Without dredging up the whole issue of drafting and staying in fam. The game was most successful when fams could stay together for several rounds.  Some people like to play with a friend while not the best thing it happened and became somewhat successful for a time.  We need more families or there is no competition and the rounds are boring or imperial farming while the two top fams wait till the end to have their eor war or count their planet collections.


Atm:
20 families: 5-6 people per fam (option A 2 drafts) (option B 1 draft stay in fam for next round) (option C stay in fam 2 rds for a total of 3 rounds)


I would suggest trying the mass email one more time (offering free vip to everyone/ and include full drafting/fams) and bring back a real galaxy along with some praying because its been quite a few years since there has been an actual round.


Looking at past threads with the lack of activity, and competent leaders having a pool and doing a draft maybe the only way to do it but give enough free spots for people randoming in late, joining or coming back to the game can do so.


And finally while the idea has merit the no deletion policy is stupid.  I would rather not get stuck with someone trying for a different fam or having people in other fams decide not to play because they couldn't play with friends or gave up before round started in which case makes me putting time into this meaningless when I can go out and buy a game that will allow me to do the same thing only with shiner graphics.


And finally congrats to Stefan on finally running this game into the ground,  While i appreciate the hard  work and efforts of some members of the mod team in general the problem has been they don't understand the game or how to play, and lack the necessary skill set in fixing problems and listening to player ideas   (yes the idea forum has always been a joke), and finally while its nice to work with your friends it makes impartial decisions impossible (those who have been around long enough should know who they are or were).

“I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.”

Re: SB and the failure to properly launch a galaxy

I am with you 100%

Leonardo, Michelangelo, Donatello, Raphael

http://en.wikipedia.org/wiki/Teenage_Mu … ja_Turtles

Re: SB and the failure to properly launch a galaxy

nice Warhammer
good post
you are right

Taranul de oras, cel mai prost animal !
Idiots are ruin the country !

Re: SB and the failure to properly launch a galaxy

I think you forgot.  You can't expo home system.  You can expo anywhere else but there

What's up with that?

yeah, yeah, yeah, your the best in the game!
But have you played against " Chuck Norris ! "

Re: SB and the failure to properly launch a galaxy

Warhammer, firstly this current setup was done with player input. We cannot bring back stay in family as that has been broken for some time now and our only dev left. That leaves us with Stefan who hasn't been able to work out how it is broken.

As for the numbers, you realise the number of players required for 9 fams of 10 players is less than is needed for your 20 fmailies of 5-6 people. (90 vs 100-120). Now given we have about 60 atm, yes changes are going to need to be made.

You seem to be a pro small families, and that is well and good, I am too. However the issue lies in that one half of the players left want it set up one way (large families) and one half want it set up the other way (small families). So no matter what we do we have a segment of the community who are displeased with our decision.

As for the no-deletion policy, the idea behind it is there are only a handful of players in this game that are super active, you get them deleting and re-randoming until they are all together (which is what some of them do) then you end up with one family that wins every round and farms all of the other families. No deletion requires you to be civil to one another because you never know when you will play together, and requires you to give it a shot together. If you have someone random into your family and then go inactive because they don't like a player in there name and shame them. This also applies to having more than 1 draft. I personally am opposed to any drafts, but the players asked for a draft and so we gave them a draft. The problem with more than one draft is those super active players will draft together, be over dominant and no one else gets a round.

While the current setup isn't perfect, it shouldn't be leveled solely at the feat of the moderators, given that we were acting with player input. As for not knowing the game, every single one of us was a player first, and we still play. We understand how the game works and we understand how to play.

Finally, I am moving this to feedback, as it isn't universal news.

Insanity and genius are closely related!
*** Eltie for mod! ***
Failing Lemming of Teachings and Australian Cop Orgies: Gwynedd

Re: SB and the failure to properly launch a galaxy

Once again it's our fault! lol

~*✠ ]PW[ Forever ✠*~

Re: SB and the failure to properly launch a galaxy

DAM YOU, DAM YOU TO HELL!

No really it was a messed up map, and there were a few bugs with it.
But as mods go you do try and do your best, for not being paid a cent for your time.
And yes the community will blame you first, because your the ones who have power within the game, and set things up, etc etc

As for input into the game, how about this,
1) You have everyone sign up into one galaxy!
2) When they sign up what ever race they chose is the race they play, no changing!
3) They must state if using a custom race weither it be banker, attacker, ressie race
4) You take all attackers and place each one into a family system, (predetermined before round). one at a time. Evenly through out each system, doing this for each race after words. ( you get what you get, completely random placement )
5) Set the attack limit to 65%,
6) Bring the 3 core limit into the game.
7) We all know when a family is just farming another because they can. We as a community should put a stop to this, I would like to see a AI defensive race within the game that will kick in when one family goes over the line. Sometimes new ppl join the game and decide "hey I'll be an attacker",see's someone jump into a system claimed as his family's core, and try's to clear him, not relizing that the player he attacked is a vet, and was really hoping you would attack him. Now opening his whole family open to attack.
Rape, Pillage, and Plunder is the motto most of the time within the game.

Or the family that stays low in rank, feeding off the smaller families, enough is enough, you are the main ones who are chasing new ppl away from the game. Yea you get this sweet ass Eco jump at the end of the round, and your are well with in your rights because of NW. Yada,Yada,Yada   Stop it's killing us.

yeah, yeah, yeah, your the best in the game!
But have you played against " Chuck Norris ! "

8 (edited by Render 15-May-2014 16:09:51)

Re: SB and the failure to properly launch a galaxy

Cjay92 wrote:

DAM YOU, DAM YOU TO HELL!

No really it was a messed up map, and there were a few bugs with it.
But as mods go you do try and do your best, for not being paid a cent for your time.
And yes the community will blame you first, because your the ones who have power within the game, and set things up, etc etc

As for input into the game, how about this,

1) You have everyone sign up into one galaxy! --> this was done before and its a forum process, do a leaders list, then a player pool where every player names the 3 possible leaders he wants to play with, so the player is added to those leaders' qeues, and then leaders set an aleatory order of pickin' and design their teams (in a chatroom meeting). This is called reversed drafting and it worked well for pw77. You must also leave 1 or 2 spots for randoms or people joining late (not everybodyis aware of forums affairs).

2) When they sign up what ever race they chose is the race they play, no changing! --> this is already happenning. You can only change your race if you join with the round started. Any other changing a race is mod abuse (and yes i've seen this happenning, sadly).

3) They must state if using a custom race weither it be banker, attacker, ressie race --> this is not necessary with the reversed drafting. Every leader knows what everybody is gonna do because he has talked to the players in his qeue before.

4) You take all attackers and place each one into a family system, (predetermined before round). one at a time. Evenly through out each system, doing this for each race after words. ( you get what you get, completely random placement ) --> again not necessary if using the reversed drafting

5) Set the attack limit to 65%,  --> why? I dont see a reason for this insb. The 40% nw limit is ok if a dev could implement the simple adition i posted in ideas long ago, based on real gaps as the round advances, that increase the range depending on the gap between the fams.

6) Bring the 3 core limit into the game. --> this is a good idea i gotta say. This way small fams cannot be farmed to oblivion, they will alway have 3 safe systems to send retakes to closer areas (now its an intelligence matter of the leader to set the core systems in strategical spots and not altogether next to the homesystem).

7) We all know when a family is just farming another because they can. We as a community should put a stop to this, I would like to see a AI defensive race within the game that will kick in when one family goes over the line. Sometimes new ppl join the game and decide "hey I'll be an attacker",see's someone jump into a system claimed as his family's core, and try's to clear him, not relizing that the player he attacked is a vet, and was really hoping you would attack him. Now opening his whole family open to attack.
Rape, Pillage, and Plunder is the motto most of the time within the game. --> it was posted in ideas also to stablish a higher morale penalty when attacking small fams, as well as defensive bonus depending on nw comparation. However, with my adition to the nw rule you dont need any of it, because if the gap is big enough, attacks are directly forbidden. In the case u had to remove a big ass from your core he has 72h to farm you, i'd say that 72h rule should be changed to 24h so he has no time to raise a portal in your face, all he can do is send ranged fleets, so farming is avoided mostly.

Or the family that stays low in rank, feeding off the smaller families, enough is enough, you are the main ones who are chasing new ppl away from the game. Yea you get this sweet ass Eco jump at the end of the round, and your are well with in your rights because of NW. Yada,Yada,Yada   Stop it's killing us.

Re: SB and the failure to properly launch a galaxy

No need to repost mate, it is only an echo from the ideas cave still going all these years haha tongue

~*✠ ]PW[ Forever ✠*~

10

Re: SB and the failure to properly launch a galaxy

Lol i am editing his post (in process) and doing it from phone so it will take a while. I have all the time to do it tho, since i'm stuck in the airport for all the day, like tom hanks movie tongue. Guess waht company delayed the flight for 7 hours? Ryan air, how not LOL
Flying to majorca for 6 days (5 now)

Re: SB and the failure to properly launch a galaxy

Well now, in just have to reply to Render's post

As for your suggestion on #1 yes it has been done before, but this is not the way I would like to see it done. 


My idea is completely different from this. As I stated, everyone joins into one system/family. This family is then broken up by race, and placed into its pertinent family. From there we pick our leaders, and let the game begin. You get what you get, and that's all folks.
But each race must be place 1 per system.
Ie: if you decide to have 8 families, the first 8 attackers are place one to a system, no other placement can be done until all attackers are place.
Then the bankers etc etc
There is No Drafting

#2) yes as the game sits now, we can change our race up to the start of the game. And yes I have seen race changes with in the game after the start as well. This has to stop.
At the very beggening of the round when you sign up chose wisely, for that's the race your playing all round.
And if youcome to realize it's not working for you/the family, too bad! There is always next round

As for 3&4 No Drafts at all, completely random, you get what you get and work with it, the vets, the newbies, the SS players all have to work together or die together

#5) as it sits now the NW rule sux's, it is so lopsided.  You can have a low NW yet a high score farm lower family's with no real retribution at all. Not like some smaller family can do anything about it. And Eco your way close to the top at eor . When is this action going to stop! when are we as a community going to put a  stop to this type of playing.  It's killing off so many new players, at least with a 65% rule they have some chance

#6) I thought this was a good idea, that's why I posted it.

As for 7.  The farming has to stop, as for placing a higher moral hit apron attacking family's on smaller ones this would still not work, for if a family planned it right they could still crush a family with in any 24hr period, and not feel the effects of it.  Mabey bring back the allies setting May help,,could you have it so allies are not aloud to take part it attacking the same family, if your the aggressor as well.

yeah, yeah, yeah, your the best in the game!
But have you played against " Chuck Norris ! "

Re: SB and the failure to properly launch a galaxy

I just wanted to point out that ultimately, for all the time, effort and energy put into this game, unless we have a developer to actually work on the game, it doesnt really help to sit here and yell, argue, scream, fight or say things about Gwynedds underpants. (His wife tells me they have cute polka dots).

So I think the first step is to find a developer to help fix IC up and get more things rolling, then after that, we can attract old players and even new players by telling them about the exciting (yeah right) new improvements. Another thing that couldnt hurt would be to make banners and put them on facebook on our facebook pages or some one can make a twitter account (I'm looking at Gwynedd or KT =P) and they can post things about the game or even talk about the wars going on. like 2018 just killed 2140. #expowarsftw


Little ideas. I may suggest something to one of the mods when I'm on IRC next and gwynedd is wearing his cute polka dot undies

Insane Lemming of Drama Queens and Other Hyperbolical People

1431 ftw

Re: SB and the failure to properly launch a galaxy

another note, I think there should also be included in the process another way to deal with the game.


Why dont we include the ability to move buildings from one planet to another? like "transferring" them. Maybe include a cost to move them. Even time frame like with fleets. I think it should also be comparative to the OB on a planet for the transfer cost. After all, move all your buildings to a high ob planet and just mass build again would be too easy. Gotta make the cost really high for moving to a planet with high ob already.

Also. Pirates. Space Pirates that attack exploration ships and fleets. And they talk like pirate thursday. Arrr matey. Then you can pay a ransom (if you sent an eship) to get it back.

Insane Lemming of Drama Queens and Other Hyperbolical People

1431 ftw