Topic: Max soldier kill when attacking

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Ground against air  Image
44 laser turrets got annihilated from above by the attacking forces
Airfight  Image
0 bombers crashed from defending stat fighters
1 fighters lost dogfights against the defending stat fighters
0 transporters didn't manage to hide from defending fighters stationed on the planet, those poor passengers didn't stand a chance
1 fighters stationed as defense on the planet were shot down by the attacking air forces
The final phase, groundfight Image
30 attacking soldiers ate lead from the defenders
0 attacking droids malfunctioned
0 soldiers died in the fight to defend the planet
0 droids failed in their program to defend the planet
3 soldiers died on the planet they were stationed to defend
0 stationed droids failed in their program to defend the planet
Defender win!
You have encountered a game error. If the problem persists, mention it in the Bugs forum.

again i send 100 soldiers. Is it correct to lose 30%? it has no DS. please clarify this for me since i thought it is supposed to be 15% max for soldiers.

Make it happen.

2

Re: Max soldier kill when attacking

its korrekt, you are attaking stationed fleet not main fleet, whatever you send in that battle will lose a mazz of 30%, ekszept bombers and transports that kan be killed kompletely.

He has lost 3 soldiers whizh is a 3% of what you sent, not kounting military bonus I kan tell you he's stationing around 3k soldiers there.  You'll find how to guess this numbers based on attaking ezperienze.

3

Re: Max soldier kill when attacking

this link will help you understand the battle prozess  wink

http://imperialconflict.com/forum/viewt … ?id=188738

4 (edited by Render 14-Mar-2014 17:51:48)

Re: Max soldier kill when attacking

and also this basik table that everybody should find handy (not like its written in the guide, thats very konfussing).

Mazz loses when attaking stationed fleets (non portals or portals with eztra stationed fleet)
====================================================================
Attbombers -> ALL
Atttransports -> ALL
AttFigs -> 30%
AttGround -> 30%
DefFigs -> 30%
DefGround -> 30% (tho the defender only needs to lose 15% of the ground to lose the planet, and the remaining fleet is teletransported to main fleet)
Deftransports & Defbombers stationed bekause the defender forgot to rekall them to main fleet will be destroyed if the planet is lost, they dont teletransport to main fleet.


Mazz loses when attaking a main fleet (portals)
====================================
Attbombers -> 30% (from DefFigs fire, tho you kan lose all the bombers previously from Laser fire)
Atttransports -> ALL
AttFigs -> 15%
AttGround -> 15%
DefFigs -> 15% (kommon figrun result)
DefGround -> 15% (the defender loses the portal & the planet, with 14.99% the defender wins)

Re: Max soldier kill when attacking

Shouldn't Attfigs and Deffigs when attacking portal be 30%?

Maar doodslaan deed hij niet, want tussen droom en daad,
Staan wetten in de weg en praktische bezwaren,
En ook weemoedigheid, die niemand kan verklaren,
En die des avonds komt, wanneer men slapen gaat.

6

Re: Max soldier kill when attacking

RisingDown wrote:

Shouldn't Attfigs and Deffigs when attacking portal be 30%?

I dont think so, with 30% u can figrun a big fleet in just 4 attacks and the morale cost would be really cheap.
Anyway when i found it in the guide i had my doubts due to recent figruns i suffered in last sb round. It may be bugged by military bonus letting u kill more than 15%. If this is the case then it should be fixed, dont we have a testing gal for tests like this?

7 (edited by RisingDown 19-Mar-2014 16:54:02)

Re: Max soldier kill when attacking

You can fig run big fleets that are still relatively small (compared to your own) in 4 attacks, it is just that figs seem to possess a higher intrinsic defense than attack, so numbers of defending figs killed are usually kept low.

And I'm pretty sure the attacker always loses up to 30% figs.

Maar doodslaan deed hij niet, want tussen droom en daad,
Staan wetten in de weg en praktische bezwaren,
En ook weemoedigheid, die niemand kan verklaren,
En die des avonds komt, wanneer men slapen gaat.

8

Re: Max soldier kill when attacking

uhm you are right, and the guide is right (it has always been 15%).
Maybe we have finally found what this does mean:

"You have encountered a game error. If the problem persists, mention it in the Bugs forum."


Mazzkill when attaking portals is bugged, it should not be more than 15%

Re: Max soldier kill when attacking

No, for figs, it has been, and still is 30%.

10

Re: Max soldier kill when attacking

6 Torqez 25-Dec-2012 15:42:36

    Torqez
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Yep:

Max Losses Portal
Ground = 15%
Figs = 30%

Max Losses Stationed
Ground = 30%
Figs = 30%


taken from http://imperialconflict.com/forum/viewt … ?id=178058


I still think it has always been 15% on figs, and about the ground attak, people is losing 30% when attaking a portal, so that must be bugged anyway, why dont you test this Torqez?  its an important part of the game, the players should be able to know and right now it is very konfussing.

We test 1st to find out how it is working, then we kan diskuss how it should be working.

Re: Max soldier kill when attacking

Render wrote:

I still think it has always been 15% on figs, and about the ground attak, people is losing 30% when attaking a portal, so that must be bugged anyway, why dont you test this Torqez?  its an important part of the game, the players should be able to know and right now it is very konfussing.

We test 1st to find out how it is working, then we kan diskuss how it should be working.

I'm telling you it's 30%, lol.

If you want to discuss how we can change it to make it better, feel free smile

Re: Max soldier kill when attacking

Just to add though, like Rising Down said, something unique happens when Figs attack, and his description is kinda accurate.  Essentially you need overwhelming odds (either through numbers, or attack bonus/research) to be able to hit the 30%.

Any attacker can tell you this wink

13

Re: Max soldier kill when attacking

lol I've been an attaker for ages, and yes I have my doubts about figruns like i told before, military bonus may influz the result, but I tell you mazz ground kills should be at 15% in portals (like you posted in that thread and like it's always been before) while people is losing 30%, the bug is there.

Yet you can say I am wrong but in the times of triangulum I'm pretty sure figruns only killed 15% of your figs, when was it zhanged? idk, but dont try to fool me tongue

The guide is very wrong in any kase, I blame Nolio, either talk about 30% losses in all kind of attaks or dont talk about 15% at all, bekause it seems thats how its working atm.

14 (edited by RisingDown 21-Mar-2014 18:33:04)

Re: Max soldier kill when attacking

So, to amend Render's list (I'm not sure about the Att bombers):




Attbombers -> 30% <- is this correct?
Atttransports -> ALL
AttFigs -> 30%
AttGround -> 15%

DefFigs -> 30%
DefStatFigs -> 30%
DefGround -> 15%
DefStatGround -> 30%
DefStatTransports -> all
DefStatBombers -> all

Excluding deaths by lasers and ground in killed transports.


Aside from that, I think that the portal isn't the differentiating factor, rather that the troops are stationed. As the combination is possible as well, I doubt that the attacking fleet is affected by it, rather solely the defending fleet. Hence why I changed it to 1 list rather than 2.

Maar doodslaan deed hij niet, want tussen droom en daad,
Staan wetten in de weg en praktische bezwaren,
En ook weemoedigheid, die niemand kan verklaren,
En die des avonds komt, wanneer men slapen gaat.