Re: ~*~ Starburst Round 4 ~*~

I Agree with Mizzle.. after our War Plz end the round this is by far the bordest round.. i didnt think u can constantly outdo the boredom from the previous rounds lol this setup aint working.. go for larger fams plz..

Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.

Sun Tzu

Re: ~*~ Starburst Round 4 ~*~

smaller fams? 4-5 members
no drafting or 1 draft spot only

this way your freaking overactive teams get split up and you guys can compete with eachother. If you don't mess it up with p-napping everyone. smile

Re: ~*~ Starburst Round 4 ~*~

I think for the up coming round before it starts we should open free drafts at least 3 per fam. See what and how many players we have and how many full fams we can get together,and instead of haveing 15 fams have 7 with a smaller gal,but full active fams so let ppl draft and those who radam in then take a pole of the fams see who is active and who's fam needs to be filled and move players to those fams.

Sorry writing this from phone well in toilit at work:)
What do guys think?

what is in a name if its not a respected one
so play with honor and they will remember your name with respect and if u dont [taste the rainbow]

Re: ~*~ Starburst Round 4 ~*~

smaller families sucks. if you have 5 players and 3 are inactives, that family is dead. ICD and Devilz can be in it, they will still be dead.
get for bigger fams so you have from what to chose, and that way you can teach the new guys how to play. in a 5 players fam, nobody will tell you strategies and what to do.
8 fams with 10+ players

and ICD is right.
hear the players at least now.....

Taranul de oras, cel mai prost animal !
Idiots are ruin the country !

255 (edited by Xelus 10-Jan-2014 18:28:56)

Re: ~*~ Starburst Round 4 ~*~

If its down to 8 families, you might as well eliminate NAPs from the round and increase the family NW rule to like 50% of the attacking family's NW.

I don't think it's really the family count that's hurting people, it's the fact that when people join a family they see as dead or won't do well, they give up.  So even if you have 10 members in a family, how many of them are going to be active or even stay?

Re: ~*~ Starburst Round 4 ~*~

well if you have 10 members and 3 are inactives....you can make something with 7. but if in a family there are  6 players and 3 are inactive....that family is kinda dead. and noobs are learning quicker from bigger fams than small fams

Taranul de oras, cel mai prost animal !
Idiots are ruin the country !

Re: ~*~ Starburst Round 4 ~*~

Make 4 families, 20 players each. Coz either way only two (max three) fams are competing each round, others are just farm. And i don't see fams interested in fighting for 3rd or 4th spot. It is either win or nothing now.
The problem might be one fam outinfraing others, but then other three can have fight for 2nd spot and maybe wnner catching up with extra planets smile
And i would like to see how current leaders could manage big fams. I can see some separate teams creating inside... should be fun smile

Because the small changes or adjustments you do every round, is like trying to keep alive someone, who is in coma. The fact is, there is just not enough people to make it work well.

One sunny day i will call on you.. and then Shadows will come down on your cozy abode.. it will happens.. be ready

Re: ~*~ Starburst Round 4 ~*~

Varlokas wrote:

Make 4 families, 20 players each. Coz either way only two (max three) fams are competing each round, others are just farm. And i don't see fams interested in fighting for 3rd or 4th spot. It is either win or nothing now.
The problem might be one fam outinfraing others, but then other three can have fight for 2nd spot and maybe wnner catching up with extra planets smile
And i would like to see how current leaders could manage big fams. I can see some separate teams creating inside... should be fun smile

Because the small changes or adjustments you do every round, is like trying to keep alive someone, who is in coma. The fact is, there is just not enough people to make it work well.


i am very interested in 20 players fam, but having only 4 families in a galaxy is probably not going to be doable or workable because you'll have to fight only 3 fams for a round, u end up napping one, then fight, then nap, then fight, then nap, no more to fight, infra whore till the end

so im not very sure. :-/

Proverbs 11:14 "Where there is no guidance the people fall,
But in abundance of counselors there is a victory."

Re: ~*~ Starburst Round 4 ~*~

6 fams of 14 players

True LEGEND

Re: ~*~ Starburst Round 4 ~*~

Less fams, but bigger ones, yes..
and maybe no NAPS allowed ?
Every fam will have to worry every tick not getting hit by someone else?

Re: ~*~ Starburst Round 4 ~*~

asher1 wrote:

Sorry writing this from phone well in toilit at work:)
What do guys think?

I think I will never ask to borrow your phone tongue

Re: ~*~ Starburst Round 4 ~*~

exceed wrote:

Less fams, but bigger ones, yes..
and maybe no NAPS allowed ?
Every fam will have to worry every tick not getting hit by someone else?


don't be stupid, then you just get 'un-official' ones resulting in nap break heaven and the whole reason we brought in the relations page we currently have.

Re: ~*~ Starburst Round 4 ~*~

well tbh flashy thats what made IC what it was..the ability to NAP break the idea of being dishonorable and etc.. alot of people dont like the fact of NAPs being a ingame thingy.. i dont care really about the NAPPing issue. im more worried about the competitiveness of round.. their arent enough attackers still playing to cover 10 fams is all im saying u might wanna try doing like 6 fams of 14 and a larger gal or something of that nature... something to wear it helps the semi and low active players play in a fam contiuously.. the idea is that their is no fam without any organization.. Mods should address this issue before the round ends so it doesnt take 2-3 days to start up a new round..

Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.

Sun Tzu

Re: ~*~ Starburst Round 4 ~*~

Meh, the game's dead, you guys can't play unless you draft/get drafted. You all have big ideas but no-one wants to put in the effort of actually setting it up.

~*✠ ]PW[ Forever ✠*~

Re: ~*~ Starburst Round 4 ~*~

Forever +1


The biggest complainers are the ones who only put time in if their setup is ideal. I've played more rounds that were imperfect and fun than perfect ones.

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

Re: ~*~ Starburst Round 4 ~*~

]PW[ Forever wrote:

Meh, the game's dead, you guys can't play unless you draft/get drafted. You all have big ideas but no-one wants to put in the effort of actually setting it up.



lmao no-one wants to try? Good, let's blame the Mods for next round too. tongue

~*✠ ]PW[ Forever ✠*~

267 (edited by Sticks 13-Jan-2014 01:44:44)

Re: ~*~ Starburst Round 4 ~*~

how about 16 fams of 6 players. after the first week mods kill off the 4 bottom fams and adds 2 more spots per fam then 2nd week cut the bottom 4 fams again and add 2 more spots or more per fam if the galaxy fills, this would leave 8 bigger fams to finish the rd

✞✝✞ Șώεετ ɖરεᎯɱȘ ✞✝✞

Re: ~*~ Starburst Round 4 ~*~

this is a 2 way move. you will have fams fighting and will increase the activity to void being killed, or you will have fams that will prefer to die so they can get with bigger ones, who put their asses on being 1st

Taranul de oras, cel mai prost animal !
Idiots are ruin the country !

Re: ~*~ Starburst Round 4 ~*~

who has the most RP this round?

i must be near the top smile i have 1062 million RP big_smile

Re: ~*~ Starburst Round 4 ~*~

Got a little bit more but not a whole lot

True LEGEND

Re: ~*~ Starburst Round 4 ~*~

Not Really..  a good idea..if u drop it to 6 man fams u will still only have 2-3 good fams u need less spreading of the active players

Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.

Sun Tzu

272 (edited by Devilz 22-Jan-2014 06:36:18)

Re: ~*~ Starburst Round 4 ~*~

Starburst: End Of Days (#10266) has cancelled their non-aggression pact with (#10271).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with (#10271).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with Unexplored (#10267).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with The Fluffy Unicorns (#10275).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with IM FEELING BLUE (#10269).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with The Hobbitses (#10265).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with Dimpel and Vegnarok (#10273).
Starburst: End Of Days (#10266) has cancelled their non-aggression pact with (#10270).

Rawr!

Re: ~*~ Starburst Round 4 ~*~

you missed off Santas workshop smile  or that a Pnap

Re: ~*~ Starburst Round 4 ~*~

it was my ideea big_smile
and looks like it was a good one smile

Taranul de oras, cel mai prost animal !
Idiots are ruin the country !

Re: ~*~ Starburst Round 4 ~*~

Cumsville wrote:

who has the most RP this round?

i must be near the top smile i have 1062 million RP big_smile


than i win tongue amost 1500 mil rp

~~~~******EasYwaY ******~~~~ biggest noob around