Topic: OB to faction of a percent

Is there a way I can build my planets to a fraction of a percent using the 'build to OB percentage' function?  It seems that I can only build planets to a percentage greater than 1%.  t doesn't let me build to fractions of a percent, such when I might want to half-build my planets to 0.5 percent.

Why can't we build to a fraction of a percent using the 'OB to percent' function?

It's annoying to have to build each one individually.

Re: OB to faction of a percent

Why would you want to mass build to a fraction of a %?

<KT|Away> I am the Trump of IC

3 (edited by Hoffman 12-Oct-2013 01:13:57)

Re: OB to faction of a percent

Half building your planets would be "overbuild to -50%" since 0% is full built. Fractions are useless, but if Torq adds the ability to use the minus modifier in mass build it would yield the effect you seek. It could be usefull in some situations, tho you probably only expo 15-30 planets at a time so the benefits are limited.

Imo only implement if the recoding is fast and easy.

Turn on - Tune in - Drop out

Re: OB to faction of a percent

I'm with Hoffy here of such a change aren't likely to be worth the coding effort.

<KT|Away> I am the Trump of IC

Re: OB to faction of a percent

Undeath wrote:

I'm with Hoffy here of such a change aren't likely to be worth the coding effort.

Yeah, so IC is just a cash cow to you people.  Money from VIPs goes into your pockets, while you get encoders to work for free.

This game has no future.

I'm out.

Re: OB to faction of a percent

Yes Xeno, it's true. We all have mansions, Bentleys and mountains of cocaine off of your hard earned VIP dollars. I can't thank you enough, really, without you i would never be able to buy that goldplated shark tank for my back yard.

But srsly, are you completely dense? You've been pretty active in the ideas forums, which is good ofc.
But most of your ideas are so radically gamechanging, huge changes that in best case requires tens or hundreds of hours in coding -in worst cases a complete rewrite. Such an amount of work *might* be worth it, for the right idea. For the change that would really pick this game up and make it enjoyable on a new level.

And your ideas sure as fuck aint the right ones, atleast not the ones you've come with so far. Have you seen a trail or praises from, well, anyone in the idea threads you've posted? Close to zero response on most of your threads, i imaginee because most of them are so out there, so removed from what the game is now.

The VIPs are donations, in return for extra features. Most of these features has now become implemented in the game. The developers who has been involved in IC has been volunteers.

Stefan created this game, you're in his house now. Don't bitch about vonlunteering to give ur cash away.

Xeno wrote:

Why can't we build to a fraction of a percent using the 'OB to percent' function?

It's annoying to have to build each one individually.

The only times half building your plants is worth a thought is start of round. The 2 maybe 3 first waves of expo ships needs half building. The rest of the round you are most likely so overbuilt on your current planets that you are way over half built at any given time.

So pretty please, if this is it for you in IC, close the door behind you smile

Turn on - Tune in - Drop out

7 (edited by Render 12-Oct-2013 00:53:01)

Re: OB to faction of a percent

hmmmm honestly I think Zeno has posted very good ideas, original ideas for 'real' zhanges in the game, and I'd test some of them without a doubt.  The problem here is about "where" the game has reazhed, a point of no return. We dont even know if stefan deleted ALL the kode and info previous to his "great" new layout and new map and new stuff (where "new" means from 20th zentury).

The only one holding the flag was Torqez, but he seems to be somewaht AFK, after he realised there's no flag anymore to be held.

The modteam and devteam (when there was more than 1 dev) worked hard to rekover the game from several hakings, harmful bugs, and gameplay problems, for a long time  (just zhek the zhangelog!).  Just to see stefan koming out from nowhere to sweep away ALL that hard job and set a terrible update that degraded the game bak to betas.  He's the god of IK and he kan destroy his own kreation, and that has happened, no matter we're writing in here, one of this days you'll find one of those downtimes for IK server will last forever.

Now do you think anyone wants to do something for this game? when stefan kan kome to erase their job again, at any time, and laugh at their fazes (and ours). Stefan lost the legitimity to be kalled 'owner' of the game long ago, the game was held and pulled by the kommunity and by the long list of mods and devs that tried to keep it running.

So we, the players in general, are the real owners of the game, by our spent time on it, while stefan only spent a fart time to kode it bak in 2000. But sadly he has the red button so klose, he kan plug it off wiht one gesture in one minute, and as far as I know, nobody has bakups of the kode, neither the kopyrights to use it.

There's no flag to hold, Zeno, the game had potential, yes it HAD.

8 (edited by Xeno 12-Oct-2013 07:18:55)

Re: OB to faction of a percent

Half-building is such a small change and their unwillingness to do it even though it is such a small thing makes it clear that they are not interested in actualizing this game's potential.

I'm out.  I'll play this round out in Super Nova and write a few more segments of the Rise of the Piranhas / Xentia movement, but that will be that.

I'll need to see a lot more innovation and political will towards providing a game that doesn't insult the value of players' time before I write anything else for this game (or, of course, money).

They might convince encoders to work for free, but I won't.

Re: OB to faction of a percent

The very design of this game inculcates archaic, out-dated values that simply don't appeal to players anymore, at least not the majority.  Sure you might get and keep a core group a few embittered people that like bullying new players, but that is the only kind of player this game as it currently is designed will ever attract.

Newsflash: most people don't like getting bullied / bullying.

Re: OB to faction of a percent

You are inflicting violence on new players by the way it is designed, and you wonder why you don't attract / keep a lot of players?

Really?