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Topic: Objekts of Power and Disgraze

May not be the 1st time I write about this (years ago).

When a round is opened, several 'objekts' are randomly plazed in unezplored planets, and whoever ezplore one of those planets finds the objekt for himself. 
You kan move the objekt to another planet/system like if you're moving fleet to station.
Objekts kannot use portals.
Objekts kan be given to another family member by swapping the planet where the objekt is being held.
Objekts kannot be held in your homesystem

There are 'good' and 'bad' objekts in the way you'll want to hide the good ones in safer planets/systems and you'll want to plaze the 'bad' objekts in planets ezpekted to be attaked (so you kan lose that planet and get rid of the doomed objekt)

There should be also a new spell in order to lokate objekts in a random way, so when you kast the spell (we kan kall it "Relik Seeker") if suzzesful it will show an info like "Objekt Z is being held by family #9999", but not ezaktly where and who is holding that objekt.  The spell is random, in the way it finds objekts randomly, it is a safe-spell and it should be as diffikult as a kpff.

Komplementary to that spell there should be a new op for agents to find the planet where an empire is holding a spezifik objekt (it will show 1 objekt lokation for every suzzesful op). The op must be done over an empire and should be as diffikult as a portal sab.  It must be also random in the way if an empire holds more than 1 objekt your agents will only show the lokation of 1 objekt per suzzesful op, randomly (u kan do the op 3 times and get the same info 3 times and not get the info you wanted about other objekt you think the target is holding).

These new spell and agent op should be able for kustom razes to pik.


Finally, the name and effekt of the objekts and the number of objekts to be kreated is not the purppose of this thread, but you kan use your imagination and post here the name and deskription of an objekt you think would be interesting to add.

As ezample, I kan post a few interesting:

-The Orb of Wealth (gives an eztra +10% inkome)
-The Thunder Lightning (gives and eztra +50% speed)
-The Fatal Idol (makes any attak kost double morale than normal)
-The Doomed Zhalize (reduzes iron produktion by 30%)

... and so on

Re: Objekts of Power and Disgraze

The Keyboard of the Gods (gives render the ability to write better English, and seem a little less crazy)

Re: Objekts of Power and Disgraze

A horrible idea.

You have now been infected with Bird flu. Good day.


~Testudinae~

Re: Objekts of Power and Disgraze

lol Josh is still jealous. lol

~*✠ ]PW[ Forever ✠*~

Re: Objekts of Power and Disgraze

I would like to read your idea, but your insistent lack of the letter C and other language barriers prevent me from properly understanding what you're trying to say. Because of that, this idea seems like crap and a waste. Maybe if you were able to convey your idea in a more understandable way, we could find the merit and beneficial use of such an idea.

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

6 (edited by Render 13-May-2013 16:58:45)

Re: Objekts of Power and Disgraze

ok using copypaste now Z(

so there are several magik objects placed randomly along the map, in unezplored planets.
When somebody ezplore one of them the player finds the object and his abilities are affected by the object power, you can get good things (+10 income, +50 magic, +40 attak, ....) or bad things (-30% iron production, -20% income, even lose pop like having a e-storm continuously on your pop, ...)

The effects and description of every object is what this thread is for, using the playebase imagination, then mods could choose those they like more.

The objects have some rules:

-They move from system to system like fleets to station move, using the race speed, so once you find an object you can start moving it, and this is where strategy plays the part: 

-If the object is good for yourself you'll want to move it to a safer planet/system to avoid losing it.

-If the object is good for any other in your fam you can swap the planet where the object is stored, or move it to another planet/system easier to be swapped to a family member.

-If the object is a doomed one you'll want to get rid of it, so either you can swap it to a family member (as ezample -50% income will not affect to an attaker) or you can store it in a planet which you ezpect to be losing (you can take a planet you know it's gonna be retaken and quickly move the doomed object there).

-You can initially move the object to another location, but once reached, the object must stay there for 24h before you're allowed to move it again, or until it is taken by another empire. This would avoid people continuously moving good objects to prevent losing them.

-If the object arrives to its destination and the planet is not longer yours (or has been blownup) the object authomatically moves back to the original planet and the 24h rule is applied. In case the original planet is not longer yours or has been blown up then the object will be placed in the nearest planet you have to that one, and the 24h rule is applied.

-Eztreme cases: when a player holding objects deletes, the objects stay in the planets (now as unezplored). When a player moving an object deletes, the object will be placed in the original planet (now as unezplored). When a player moving an object loses all his planets ekscept the homeplanet, the object will be placed in the original planet (whatever it is an unezplored or taken by another player).

-These objects will create a new dimension of strategy in wars (are you being raided by a camaar? and you have that object called "Sphere of Slowness", you place it in a banker planet you know its gonna be attaked).

-Objects cannot use portals --> they move at the speed of your fleet from system to system, but they can be moved to planets you own in the same system instantly.

-Objects cannot be stored in the HomeSystem, but they can be placed in any other system protected by a DS.



Appart from this basic rules there should be 2 new ops related to the magic objects:

-Relic Seeker is a self-spell, with similar difficult as a cpff, that shows you randomly one of the "found" objects and what family is holding it (it will not show the hidden objects in unezplored planets).  The message on a succesful Relic Seeker spell should be like this: "The candle of Wisdom is being held by family #5678"

-Find Object is an agent operation, with similar difficult to a portal sab, that you perform on an enemy empire to find out any object being held by that empire.  If succesful you'll get a message like this: "The Arbolio empire is holding the Arc of Triumph in planet 21,33:7"
However this op should be random, in the way if Arbolio holds more than 1 object, you can get the same info on the same object for 3 times (or more) and still get no info on the other object/s being held. 
In case the object is being moved the message should read something like "The Arbolio empire is moving the Arc of Triumph to the planet 21,38:15. We cannot estimate when it will arrive.".
Finally if Arbolio is holding 0 objects the msg should read "sorry, The Arbolio empire is not holding magic objects".

Re: Objekts of Power and Disgraze

I see C's!!

did u get a new Keyboard? Or did u copy the letter C off the internet and paste it when u needed it lol

Re: Objekts of Power and Disgraze

Probably just copied his original and replaced all 'z's with c

Friend is a four letter word.

Re: Objekts of Power and Disgraze

No z's are x's, k's are c's smile

Actually my 10yo can read it quite easily, I don't know what the fuss is about lmao. smile

~*✠ ]PW[ Forever ✠*~

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Re: Objekts of Power and Disgraze

lol do you know by any mean how stupid looks somebody trolling a guy bekause of an issue with the keyboard? have you realised how childish and ridiculous are your laughs in this thread just bekause I type weird? Kids at playground speak more serious stuff than you ladies and gentlemums smile
Kome on Lee you are a dad, and some others here are probably old enuf to be grandpas, lets akt llike adults, right? wink

Now back to topic, any konstruktive comment?

Re: Objekts of Power and Disgraze

Yeah it would be cool, the trouble is who would do it? hmm

~*✠ ]PW[ Forever ✠*~

Re: Objekts of Power and Disgraze

wahahah whoever get to explore an e-storm object especially pop banker..they can just quit..hahaha 7 hours of e-storm r deadly enough..imagine permanent e-storm..hahahaha

Re: Objekts of Power and Disgraze

Or just give the planet with the e-storm object to an attacker.

And remember kids, being selfish is a virtue.

14 (edited by Orbit 16-May-2013 08:35:49)

Re: Objekts of Power and Disgraze

Ectroverse had a similar system called "artifacts"  each artifact found gave a bonus to the entire family.

things like this could be a bonus:

- reduced upkeep costs
- 10% added endurium production
- 10% added octarine production
- reduced agent/wizard spell costs
- increased military strength
- all planets size increased by %
- reduce decay by %
- reduce building costs by %

There are many options here depending on how extreme you could break it down.

for example "the all seeing eye artifact makes infiltrations and spy on target operations free, does not count it as part of the 7 opps and success rate is increased by 50%"

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: Objekts of Power and Disgraze

Seems possible.

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Re: Objekts of Power and Disgraze

Orbit wrote:

Ectroverse had a similar system called "artifacts"  each artifact found gave a bonus to the entire family.

things like this could be a bonus:

- reduced upkeep costs
- 10% added endurium production
- 10% added octarine production
- reduced agent/wizard spell costs
- increased military strength
- all planets size increased by %
- reduce decay by %
- reduce building costs by %

There are many options here depending on how extreme you could break it down.

for example "the all seeing eye artifact makes infiltrations and spy on target operations free, does not count it as part of the 7 opps and success rate is increased by 50%"


I like this ezamples, the "all seeing eye" looks great, and its the kind of bonuses I was thinking of appart of the normal atribute bonus/malus.
However I wouldnt design artifakts to affekt the whole family, I think individual objekts are better bkause it requires more job to move them to the right person, more IK style.  We kould kreate another strategy dimension tho in the way, we kan design 'general' objekts also to affekt the whole fam, with 2 konditions:  The leader should be the holder and he should pay a high amount of kash & oktarine to aktive the general artifakt to affekt the whole family.  But notize this would unbalanze the bonus/malus ratio bekause general artifakts kan only be good.

Re: Objekts of Power and Disgraze

Render, having them as individual bonuses wouldnt make them that special would it?  you have plenty of individual bonuses already.

I entered you're idea thread, improved it, now don't ruin it.  I'm systematically giving you credit you don't deserve, even if anyone was able to understand your initial post tongue

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

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Re: Objekts of Power and Disgraze

heving bonuses for all the family is too overpowered, unless you kreate doomed objekts to affekt all the family, so if an attaker kaptures a planet with a -20% inkome it will affekt to all his bankers

do we want this??  again players being punished by other's aktions?  i dont think so!

so individual bonus/malus is the way to do it, my idea is good and your idea is not good wink

Re: Objekts of Power and Disgraze

Then if that's your reply this thread is now as pointless as every other idea in this forum.  individual bonuses are too vague to be worth anyone's time implementing.

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: Objekts of Power and Disgraze

We don't want anything in this thread other than the stoppage of k's being used instead of c's.

You have now been infected with Bird flu. Good day.


~Testudinae~

21 (edited by Altruist 18-May-2013 12:50:14)

Re: Objekts of Power and Disgraze

I like the whole artifact idea a lot.

It is no fundamental change of tactics, strategy or economy in IC... which is good.
But it's a fun thing and adds a complete new layer of gaming. Some players will really like this.

Splendid idea.

Perhaps it might be even a good idea to give the spell and OP for the artifact system to every race for free... to ensure that many players take part.

Render wrote:

heving bonuses for all the family is too overpowered, unless you kreate doomed objekts to affekt all the family, so if an attaker kaptures a planet with a -20% inkome it will affekt to all his bankers

do we want this??  again players being punished by other's aktions?  i dont think so!

so individual bonus/malus is the way to do it, my idea is good and your idea is not good ;)

Completly agreed.

Perhaps later, after the artifact system is running and evaluated, one can think again about bigger artifacts... but not right away.

Another old bloodstained Harkonnen.

Re: Objekts of Power and Disgraze

maybe a Dark Artifakt that extends artifact bennies to your whole fam

if you sacrifice planetary pop to it

muhahahahah

The core joke of Hitchhiker's Guide to the Galaxy is that of course no civilization would develop personal computers with instant remote database recovery, and then waste this technology to find good drinks.
Steve Jobs has ruined this joke.

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Re: Objekts of Power and Disgraze

The Ghost Idol  --->  gives you +1 eztra operation every tik

Re: Objekts of Power and Disgraze

The Yell wrote:

maybe a Dark Artifakt that extends artifact bennies to your whole fam

if you sacrifice planetary pop to it

muhahahahah


That's actually a great idea, would be very interesting sacrificing certain things for beneficial rewards..

~*✠ ]PW[ Forever ✠*~

Re: Objekts of Power and Disgraze

i think this would be a good idea too. that first post was really hard to read, but it may be because im too tired to be reading anyway.

I would rather be honestly damned, than hypocritically demoralized.