Topic: A 'real' SS round with all options of playstyle

Lets have a galaxy (next Orion?) where all players have a race as following:

Income 50%
Research 50%
Attack 50%
Speed 100%
Magic 50%
Population 0% (so it doesn't show up in the race tongue)

Ops
All (except Octarine Hurricane)

Specials
Droid
Tax Offices

Galaxy would be 1 man fams, non hardcore and with no market.

Reasons
Lets let people bank and attack to their full capacity.  How they choose to play (ie their playstyle, banker/attacker/defensive/aggressive/mixed/etc) can be achieved with the race and how they research is also their choice.  This way players all start out equal and what you really test out is skill in terms of tactics, decision making, position, diplomacy and yea, activity.

Re: A 'real' SS round with all options of playstyle

I think this is a great idea.

Insanity and genius are closely related!
*** Eltie for mod! ***
Failing Lemming of Teachings and Australian Cop Orgies: Gwynedd

Re: A 'real' SS round with all options of playstyle

adddddddddddddd markettttttttttttt

4 (edited by Render 16-Apr-2013 22:09:06)

Re: A 'real' SS round with all options of playstyle

that's stupid, a galazy of klones?

just give the players 300 raze points and let everybody do the raze he wants, with no limits in the attributes.

oh, and add market

Re: A 'real' SS round with all options of playstyle

market is bad.

idea is fine, would be cool to just try out to see what happens

Re: A 'real' SS round with all options of playstyle

tongue
Original imperial conflict or should I rather "Star Wars".... Droids vs, The Clones

One life to live in is all that a person needs. When traveling down a road looking for the ascension to greater things, all that really matters is the way you got to the end, when you reach your final destination did you help or hurt more?

Re: A 'real' SS round with all options of playstyle

The point is to normalise the races, Render.

Re: A 'real' SS round with all options of playstyle

If you remove market and normalise races then you compete on an even field. This seems to be the whole idea of Torqez, an even field SS comp, which to me seems like a great idea. At the end of the day no one can bitch and say, "You won because you chose race X/Y/Z". Without the market people have to be entirely self reliant, therefore properly SS. I think the market should stay off, and I think the races should be fixed.

Insanity and genius are closely related!
*** Eltie for mod! ***
Failing Lemming of Teachings and Australian Cop Orgies: Gwynedd

Re: A 'real' SS round with all options of playstyle

Yes.

~*✠ ]PW[ Forever ✠*~

10

Re: A 'real' SS round with all options of playstyle

it is absurd, why dont just set 1000% inkome 1000% military 500% speed, etz..?  if we gonna say all play by the same numbers then at least try something new

plus...add market! yikes

You talk about SS too lightly, a good SS player should be able to pik an attaking raze and use the market.

Re: A 'real' SS round with all options of playstyle

if u want to equalize playerz. why set all bonuses max. why not set them all to 0%

Been dreaming, I've been waiting, To fly with those brave ponies
The Wonderbolts, their daring tricks, Spinning 'round and having kicks
Perform for crowds of thousands, They'll shower us with diamonds
The Wonderbolts will see me right here at the Gala!

12

Re: A 'real' SS round with all options of playstyle

you equalize players if you give them 300 raze points, any other option is absurd bkause all the players will tend to play the same way, thus boring.

Re: A 'real' SS round with all options of playstyle

no render, they will play how they feel it best to play the race. the ones torqez is suggesting has never been done before, so how would people know how to play it so well? and also circumstances during a round forces people to play differently.


as for setting everything to 0%, how long do you want the round  to last? with 0% speed and 0% income it will take weeks (RL ones) to do anything.

14

Re: A 'real' SS round with all options of playstyle

would you play a gal where all are revalons? this is the same thing.

If you want to play this shit go ahead lol, I tell you it will be a fail 100% sure

However Alundra's idea (the other thread) is very good, and I dont see that muzh support.

Re: A 'real' SS round with all options of playstyle

Flash[light]ning wrote:

as for setting everything to 0%, how long do you want the round  to last? with 0% speed and 0% income it will take weeks (RL ones) to do anything.

Correct, the races may as well be -30%.  But we can afford to give everyone the max - so they can have healthy income, science, attack - give them the full complement.

To add to the point, how people play will also come into factor, in terms of ...does someoen build cf/rcs? ...does someone incorproate TOs into their build....how much fleet composition to have, etc.

Re: A 'real' SS round with all options of playstyle

Render wrote:

it is absurd, why dont just set 1000% inkome 1000% military 500% speed, etz..?  if we gonna say all play by the same numbers then at least try something new

Sure, this isn't a bad idea.  But you have to limit it and not be ridiculous.  Cos everything is relational.  Easier to just give max of everything first, that's already something new.

I mean, you have to consider stuff like attack bonus doesn't affect defense.  So I could attack with like 1 Fighter and Max hit your figs.  Like I said, you have to consider all factors.

Re: A 'real' SS round with all options of playstyle

Render, you ask for respect for ideas and then show arrant disrespect for others ideas. The races all being equalised won't lead to equal play, some will play more aggressively and some will play more defensively, some will expo harder, some will rely on attacks and taking others infra. It would create and interesting round imho.

Insanity and genius are closely related!
*** Eltie for mod! ***
Failing Lemming of Teachings and Australian Cop Orgies: Gwynedd

Re: A 'real' SS round with all options of playstyle

I always kind of play defensively as an SS, I don't have that killer instinct others seem to possess hmm

I love this idea.

~*✠ ]PW[ Forever ✠*~

Re: A 'real' SS round with all options of playstyle

And yes I would play a round with all Revalons too! wink I think that would be fun also. smile

~*✠ ]PW[ Forever ✠*~

20 (edited by Alundra 18-Apr-2013 13:51:55)

Re: A 'real' SS round with all options of playstyle

Ok so when I said why not set everything at 0%, I read the direct replies to that as, because we dont like the game anymore.

Well I do like it, and Im starting to get confused as to why everyone  wants to do rapid test galaxies that have no meaning.
If u want to make everyone the same to see who is best, why set all % so high? Means their will be a clear winner much faster and it also means people who sit 24hrs a day on comp have an even bigger advantage.

If its REALLY to see who is best, and not just omg who can infrawhore the fastest at start of round will win, then u wont achieve it like how u think u will.

Been dreaming, I've been waiting, To fly with those brave ponies
The Wonderbolts, their daring tricks, Spinning 'round and having kicks
Perform for crowds of thousands, They'll shower us with diamonds
The Wonderbolts will see me right here at the Gala!

Re: A 'real' SS round with all options of playstyle

Possibly a fair point Alundra, however people just don't like to spend as much time on the one round. Having everything set to 0 or max, as far as I can see is only a difference between how long the round lasts. Plus at least a super race round is something entirely new and unheard of big_smile

Insanity and genius are closely related!
*** Eltie for mod! ***
Failing Lemming of Teachings and Australian Cop Orgies: Gwynedd

22

Re: A 'real' SS round with all options of playstyle

give everybody 100% speed as default and then let the other attributes be kustom (or null), that way you'll have a quik gal

Re: A 'real' SS round with all options of playstyle

i think this is a great idea. removing bonuses would make the round too slow and anything over 100 speed would be stupid given that the attack range would be crazy and hinder strategy. i can understand people fearing thier advantages taken away. in this setup it truely comes down to play style and not statistical advantages.

Re: A 'real' SS round with all options of playstyle

and allundra. your argument applies to every situation. anyone who is constantly active will always have an edge in a time based game. there is now way around that. but giving players the ability to have all ops and attributes could give them more time to explore new strategies and playing styles.

Re: A 'real' SS round with all options of playstyle

Yep smile