Topic: [Temporarily Removed] Vmode Bug
Plz address the vmode bug that allows you to be attacked for up to 15 minutes after the tick that you went into vmode before.
It took a whole 15 minutes after the tick before the vmode worked
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Imperial Forum → Bugs → [Temporarily Removed] Vmode Bug
Plz address the vmode bug that allows you to be attacked for up to 15 minutes after the tick that you went into vmode before.
It took a whole 15 minutes after the tick before the vmode worked
lol for some it takes hours for it to kick in.
actually it may be an attack bug.
I have noticed that if fleets are launched, then the attacked player drops out of NW range, the fleets can still be triggered regardless of the NW protection.
This suggests that attack checks are made when fleet is sent but not when triggered.
That has been so for quite a while allready Valcona.
And yeah I witnessed with my own eyes that vmode was bugged. Some were in vmode after hours of pressing it.
Can pie and torqez comment whether this is true??
It seems to be the case, havn't looked at the code yet or anything but just based on what people are saying.
Initiatlly, (or i should say recently) it was reported to be this case but only for intra fam, so it wasn't such a high priority. Now though, this is a big issue so will be looked at.
I think we'd even consider removing Vmode for the time being. Lets face it, it's not really being used for what it's meant to be. Eitherway, it needs to be fixed and implemented properly, I think.
Imperial Forum → Bugs → [Temporarily Removed] Vmode Bug
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