Re: Dubble moral Costs

When the fam you fight is 2ce as small moral is dubbled if 25% smaler its 25% more etc..

Dutch bastard

Re: Dubble moral Costs

Hope you made a typo here. If I take this literally it encourages farming. Meaning the bigger fam gets more morale when attacking a smaller fam?

Hope you mean the other way round tongue

True LEGEND

Re: Dubble moral Costs

I think you're right legend, his english is broken most of the time tongue

Friend is a four letter word.

Re: Dubble moral Costs

His broken engrish makes sense. It would add morale penalty for net worth differences. Fighting a fam smaller than you by 25% would add a 25% moral penalty for each attack. It would mean each attack is now 1.25% instead of normal 1% based off the moral calculations. If each attack would take 10% (based off size difference) it would now cost 12.5% morale.

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

Re: Dubble moral Costs

i like this idea, it would make it much harder on the larger families and give smaller families an edge, this doesnt make up for activity which is where larger families tend to win but it is a step in the right dirrection.

but i fear this coupled with p-count differences could render a whole family useless simply for doing retakes. these numbers need to be small

Re: Dubble moral Costs

ok im just saying. expect players to be getting new max morale losses suck as -300. a simple small attacker coring a larger family is game ending with a dirrect relation like that.

such that a family thats half thier NW size and much smaller in pcount (because they have finished thier OB infra rather than a family that just finished warring is subject to smaller families. also keep in mind if a smaller family were to expo into that family durring a war. which happens a lot.

i suggest (if there isnt already) a minimum limit of morale such that a banker or resourcer doing a retake isnt at -500 morale. maybe -50 as a limit. 0 would be abusable

Re: Dubble moral Costs

Yea sorry for the broken english smile but you all got the idea

And no Max moral cap is needed.. This is just so big fams cant farm to much..

You could like halve the penalty in war time or something..

Im just trying to Find a way to get people to fight Same sise fams.

Another good add on would be Perm naps only availiable after wars.. That makes shure fams Dont pnap 3 close fams  at start.. That plus moral penalty enshures Same sise fams war each other and if you farm your gain is limited wich also makes Same sise fams fight eachother


It would make for more active wars and a active fam can use moral of each player for instance gave res/bankers pre send and take pl one by one to reduce penalty.. This just opens alot of new strategies wich make the game interesting

Dutch bastard

8

Re: Dubble moral Costs

do you realise this you're talking about already eksists???

Re: Dubble moral Costs

Yea but i talk About making the penalty bigger by not only including sise but nw aswhell

Dutch bastard