Re: CheckList

Since players are not as active and fam bank cant always be around to see every person make a new checklist function.  This would be where the leader can set tasks for each player which will appear in the players HQ.

For example - Build 8 exploration ships.

Once the player has completed it he can check it off the checklist so the leader knows it has been finished.

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: CheckList

Seems like Forum could be used for this.

Many fams already write out a To Do list, or an Infra Plan or w/e in Forum.  It's up to the Player on how they communicate with their fam.

Yea, your Idea could be good - but I don't see it as 'that' beneficial.  Then you have implications of if your task is "Build 8 exploration ships".  Is it for the day? Or total? Do they keep checking it every day? ...seems a lot of work to achieve specific things, which could be done by Forum anyway - which is more flexible.

Yea, ofcourse player's mightn't be that active, or are lazy to do so - but that's another thing...

Re: CheckList

maybe it requires a heap more coding but

say there was a checklist for me to build 8 ships..

I could as a player tick it off so it dissapears when it gets done?

"Heh heh heh heh heh heh!"

Metrex

4 (edited by Orbit 09-Dec-2012 06:04:46)

Re: CheckList

yes correct metrex,  the leader will fill the checklist with everything that is planned for a day, he can amend this as he pleases.  the checklist is seen by all players and once a player has completed the task he will score it out.  This way say the fam bank is not online maybe watching a movie or gone to buy porn then the family still knows what to do. 

Sometimes writing it in the forum isnt definite enough,  making it more player personal will be better.


PS - this idea works well with my previous idea of aid sharing tongue

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: CheckList

Tbh, seems like a lot of work, for essentially what is players being lazy not to post in forums.

Eg, Leader makes a thread "Everyone post here when you've built your 8 explos". .....same thing achieved with ur checklists.  Yes, checklists make it easier, for those lazy ppl - but, like i said, its a bit of coding to do, just to help the lazy ppl.

Also, what's your aid sharing idea? hmm

Re: CheckList

atm you can send aid, but you cant take aid.  Allow players with the exception of rogues to take aid as well as send it.

So you can see what every player is holding, and you can take whatever you need to build ect. 

= no more need for fam bank
= no more stress and BS

= possible abuse so will need some rules or additions like allowing the player the option to allow people to take aid from them.

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: CheckList

As a player, I don't agree.

Sure its better for the fam, but this just makes it players have to be even MORE lazy.  They don't need to take ownership of when to log in, and when to contribute.  Essentially, the 1-2 most active players in a fam, are taking almost full control and doing whatever.

Already with the Fam Bank system we lose individuality - and I hate that.  We just become drones of a few people who plan a few things and just tell us what to do.

Not sure I like it.

Re: CheckList

Sending aid is too big of a deal to be able to take from fam members...

wars are won and lost on people sending and not sending aid for jumps and all that stuff haha basically you would only need your fam to build infra..

"Heh heh heh heh heh heh!"

Metrex

Re: CheckList

I disagree with you guys.  The fam bank is a control system, it controls what you build, it controls when you need to build and it basically controls your account to the point where you dont make any decisions for yourself.  If we allow family members to take aid rather then send it everything changes.  Players can begin to become individuals and can finally get what they need, and learn about how the family needs to distribute its resources. 

Next you dont need to wait around for some guy to tell you what to do, you just come on when you do, take what you need and build what you need.  Those less active families can now compete with those which are more active,  competition will become more balanced. 

The way aid is sent now is so retired and outdated.

We should atleast test this, or make it optional,  it will surely be more fun and make the game move faster.

You say it will make people lazy?  how?  we are lazy now because we just follow orders,  lets get thinking.  You say we need to only make infra?  wrong, you need to prepared your own jumps and make sure the aid is there for you to jump effectively, you still need to cooperate with your family members. 

You dont need to send all your aid to 1 person, you can keep it on you. 

And you say you like the chances of mistakes?  well, if you open up aid taking, im sure mistakes will still happen, if people become greedy or wasteful,  its a learning process.

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: CheckList

I dont see this as the solution to Fam Bank.  Rather, I see this as something that makes Fam Bank even better.

What's the reason Fam Bank is so good?  It's because it takes all fam resources and spends it where it's needed for the benefit of the fam.  What's the worst thing about fam bank?  Players not logging in and sending aid when they needed.

So all this does, is seem to get rid of that part. 

This might start out with good intentions, but all I see it become is 1-2 people controlling effectively all the empires in a fam.  What's the point in someone coming in and doing anything?  Once their infra is built as far as I'm concerened, they don't even have to log in, cos I could just take all their aid whenever I wanted.

I agree that Fam Bank needs to be phased out somehow, but I don't think this is it.

Re: CheckList

i think your wrong,  i need to send fleets now, but my fam bank isnt here, and everyone sent him 100% of their stuff,  game over.  Stop this madness.  its so simple

"It's very quiet on the political arena. I wish someone would stir up some trouble!"

Re: CheckList

Not a fan Killas. Renders Opping a fam bank impossible.

13

Re: CheckList

Lies yikes  Render can always op a fambank!


Killas, yes, the family fund is an old idea always rejected, I proposed long ago to use the fund we atually have for DS, modify it the way you can store cash and ressies, but the leader would set a top amount to withdrown from the fund (in a tic).
This way bankers starving wouldnt have to wait for a resser online or use market, or fleet disbanding wouldnt be a problem if you an take cash from the fund.

Orbit, the idea is good, just not so important to get any urgency, however the ezample you chose is a bad one, any player must know he has to build 8 ezplos a day, if they dont build the ezplos is because of inactivity, and there's nothing you can do about it, no matter you set a checklist or any other tool, and the way you ezplain it, I see a lot of job for the leader to fill a formulary daily, when 90% of the cases all you must know is "build 8 ezplos a day" and "we are on full save mode"  tongue
Agree with Torqez, the forums are the best place to give this daily instructions