Re: ~~Pinwheel 74 pVc!~~
i write PVC
gimme all info .... ![]()
EDIT
PvCs posted on:
page 5, by Amspir
page 7, by LEGEND
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Imperial Forum → Universal News → ~~Pinwheel 74 pVc!~~
i write PVC
gimme all info .... ![]()
EDIT
PvCs posted on:
page 5, by Amspir
page 7, by LEGEND
Main info
Rchie gay
@ Metrex:
U are going to attack this round?
yep probably!
depends who I land with! ![]()
So far u are not in my fam, could have used an attacker ![]()
lol.....dont know what jokes the ic gods are trying to pull ![]()
isn't it against your religion to believe his false gods?
Lol......
Also question: if there is to be 12 fams this round, how come 10 are only established? where there are 4 fams with 2 players already? shouldn't the placement put one person in each fam till there is all 12?
Rchie, you're not even in PW ![]()
Join #pinwheel when online bitches!!!!
> ~Killas~ wrote:
> I iz hiding, epic winning
I iz epic winning, I iz hiding! ![]()
why ppl so slow to join pw ![]()
also as CJIBclient says Join #pinwheel when online, it will make the round more fun 100% ![]()
http://www.2shared.com/file/eimf-jkF/Pinwheel_74.html
mapfile
Need to kick them outta bed
#pinwheel is run by gays (WL) oh and nice people (MJ) ![]()
PW stay away!!!
*blocks IC in comp*
from EOR awards:
..7
I woulda rate it higher, but we have a serious problem in PW, round by round the real active players in each fam gets decreased, this time I counted 3 or 4 as much in every fam, and still mods dont realise the fam' size cannot be 8 players anymore, and still they add eztra spots (for inactives and multis to come). More fams and less players per fam is the only solution, wake up! and make a player pool to be sure every fam gets at least 3 active members and we keep it competitive (Cloud, Arby and some others suffered this situation ruining their round, good&active players wasted in useless fams)
Now PW 74 is opened with the fail setup again ![]()
Map size: 60x60
Systems: 686 (last round 680)
Families: 12 (last round 12) ----> make it 14
Family size: 8 (last round 7) ----> make it 5
Max allies: 0 (last round 0) ![]()
Length: 6 weeks (last round 6 weeks)
Attacks and ops: 2 days delay
Market: No delay
Resources: 10x
DS:2 ----> why are you limiting DSs?? no point to do it in PW
Starting: Tuesday, November 20th
Ending: Friday, January 4th
This IS a stay in fam round! ---> ![]()
Why 14 fams * 5 players each ??? = 70 players
I counted 60 active players in round73, you are trying this --> 12 fams * 8 players each = 96 players
can you see the fail in it?
you can point out as many as you want Render... But this will never change... htere have been so many petitions to get 5 or 6 man fams and allies.... Now we will have 2 fams deleted and added to the other fams again before round starts and people that are frustrated.... It will never change....
They even added extra systems while last round I think we didn't even fill 3/4th.... which makes the infrawhoring more easy again.....
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