Let's face it, you can change the game a million times, but it's not going to be a fix. The only real fix is to advertise and get more players.
Firstly, when you have a massive galaxy, with 100 families with 15 people, there's not going to be crying about farming, cores, etc. VIP ruined the game in that you can see where you enemies are and how they are advancing. This basically forced everyone into a small shell around their home and started cores. There was no way a huge family could police their systems like you can now. To manually click on every system, a huge families had a nightmare and very time consuming. It made it much easier to sneak into peoples areas and start wars. That whole aspect of the game was what made it great. All of this gave a smaller family some advantage. They could fight a large family and push them away most times since the large families back then only had a couple planets here and there. today we have entire sectors in the control of 1 families. So back to my main point, without players, the rules will keep changing until we are left with 2 guys and we might as well play chess at the point.
Secondly, the most popular txt based games today, allow you to grow but not lose 2 months worth of work in 5 minutes due to a raid. I think there has to be higher limits set on the amount of planets an empire can lose. Right now most people limit their wars to taking 10-15% of a families planets, so why not limit the total amount of planets you can lose to 10-15%? Or put some penalty on the attacking family. After they have taken 10% of the families planet but their attack bonuses by 5%. I don't know it's just an idea. If you were a new player and build a decent empire up, went to bed, then got up and saw you had nothing left, what's the motivation to ever play the game again? or even continue to play with what you have?
Lastly, I think there should be a standard set of leaders that are assigned to each family. There's enough mods, fmods and really good leaders out there that we could pool from. If each family had a good leader that's willing to teach people how to play, show some honor, I think it would go a long way into building our player base. MW could have the best players as leaders, and then PW could have the second choice leaders who are also learning how to become a good leader. We could even have the players vote on who they would like to see as the leaders.
These are just some thoughts, but really without more players, rule changes will always need to be made in an attempt to level the playing field, but it will never work.
"The market is like a.....game within a game Teddy"