1

Re: typo (idea for rotating phrasing)

3 transporters failed to avoid the defenders groundfire and fell to the ground, none of the "passangers" had a chance of surviving


poor 'passangers' sad


not posting this for you mods to correct it, as I know IC language dont have to be correct english.

But a good idea whenever you go to edit it (mods or devs) would be to add more phrases so we dont always read the same boring msg in all the attacks, it could randomly appear 1 of 5 phrases dedicated to 1 event of the battle

like:

"the enemy lasers managed to crash 3 of your transporters and all those valiants inside were toasted!"

"a storm of laserfire destroyed 3 of your transporters and all the crew inside got dismembered!"

"3 transporters got hit deadly by the defenders groundfire and turned into spacial scrap!"

"we're all saying a prayer for all the victims trapped in 3 transporters that couldnt get land!"

Re: typo (idea for rotating phrasing)

typo =/= bug

If there were a thread here for every grammatical or spelling error in the game the forums would crash. IC was written by a non-native English speaker so we just have to live with it. Unless, that is, there is a place we can report these things and have them amended. I'm sure other grammar nazis like myself would love that.

Re: typo (idea for rotating phrasing)

I suppose a centralized thread for reporting typos isn't an unreasonable idea.

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Re: typo (idea for rotating phrasing)

Shazam!  http://www.imperialconflict.com/forum/viewtopic.php?pid=1530129

Render, I've added you into the other thread for the typo report, and I'm going to move this thread into the ideas forum.  I like your idea about rotating descriptions throughout the game.

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5

Re: typo (idea for rotating phrasing)

ty, poke me if ya need more phrases for battle events smile

Re: typo (idea for rotating phrasing)

"Your first load full of babies (sperm) failed to touchdown inside the blood cave, better luck next time"

big_smile

Solis - #7872

Re: typo (idea for rotating phrasing)

Who has time to read what It says?  tongue  I think fam news should become more interesting, when an attacker makes an attack it should say in fam news what units he killed.

fam news can be upgraded a lot to make this game easier to follow.

- when you send a fleet
- when your fleet arrives
- when you cast a spell/opp

put all this in fam news then we dont have to keep guessing.

"It's very quiet on the political arena. I wish someone would stir up some trouble!"