Re: Attack Bonus Fault
If you can test
Run these against eachother
A - No attack bonus, no Science Bonus
B - 50% Attack no science
C - No attack bonus, 50% science
D - 50% Science, 50% Attack bonus
Now the way the formula is supposed to work is:
(Fig value {10} * (1+(science percentage)) * (1+(attack bonus)) * (1+(war bonus)) * (1+(tag bonus)) * (1+(no fear)) = fighter points.
Now it always seemed to me there was a 1% randomness to each attack to 3% to prevent finding the formula.
Now casualties always was a little different... it always seemed to be based on pure fighter counts with a minor (not full) modification on science and attack so an attacker hitting a banker with far more fighters (but less total points) would do more harm than an attacker he hits (with same number of points)
And there is two explicit calls here, don't get me wrong! One is for determining how well ones fighters do against the other in terms defending trannies and bombers and the other calculates brute fighter losses (for defender at least, possibly attacker as well)
The calls here may be where the problem lies.
Kemp currently not being responded to until he makes CONCISE posts.
Avogardo and Noir ignored by me for life so people know why I do not respond to them. (Informational)