Re: Diplomatic planet agreements - entire plist

Instead of signing just one system after another, can the developers make it so you can just plug in an entire plist and the other leader can just sign it imediately. Its a bitch having to go thru planet after planet to sign and go back and double check later etc etc.

I think to keep the community here its important to do things that save time for ppl. No one has time to sit and sign 100 systems these days.

Re: Diplomatic planet agreements - entire plist

if you have 100 different systems to enter, I would suggest getting with a moderator to drop the nap, for convenience sake, and take them all quickly, then redo the nap ingame with the other family.

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

Re: Diplomatic planet agreements - entire plist

its not even for that arby, but if we sign a nap with core clause wed like the chance to just copy that list right away so if there ever would be a intrusion we can take them right away without the need to follow the usual burocratic bullshit wich comes attached with it.

besides that its an easy fix.

Colorado: even in the 11/01 war i made more hits.
Colorado: 447 blow jobs.
Big Gary:  Only a fool cannot admit when he's wrong...
AW:    i love rim jobs
RisingDown: I know you do

Re: Diplomatic planet agreements - entire plist

It can be added to the list...but that list for developers is already a mile long. At this rate, it might be done by the time we get another server. wink

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

5

Re: Diplomatic planet agreements - entire plist

Teddy I supose you know "*" entered in the planet number means the whole system, and do them always for "both fams" because the other way its not clear who's allowed to attack and who's not

In case you have a lot of different systems to enter I suggest to type X:0 Y:0 planet: *

so the input 0,0:* means you can attack them everywhere (as if the nap wouldnt exist)

This way devs can fix this fast and easy smile

Re: Diplomatic planet agreements - entire plist

so the input 0,0:* means you can attack them everywhere (as if the nap wouldnt exist)


this actually works?


And the whole reason for the NAP signed ingame is so that ppl wont break NAPs, well I dont trust anyone and dropping the NAP to take comp planets beats the whole purpose of signing a NAP ingame tongue

Re: Diplomatic planet agreements - entire plist

no more naps. then no clause problems. imperial conflict. lets focus on the conflict smile

bring back cancel on allies (to kill them and win the round)
bring back tri alliances.
shorten the round to 1 month


but what ever teddy wants really tongue