Topic: Pinwheel Problems
Just to have a forum to discuss the problems..
So far
Preset families for a just reshuffled round
Starting resources are wrong
Only one ally
Any more list em here ![]()
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Imperial Forum → Universal News → Pinwheel Problems
Just to have a forum to discuss the problems..
So far
Preset families for a just reshuffled round
Starting resources are wrong
Only one ally
Any more list em here ![]()
just remembered only one ally
ill add that in
it should be two x(
One ally is ok... Resourses should be fixed though
LOL starting resources are fine it mixes it up a little this way you have to really work as a team
Lol id rather have old resources
But i can live with this ![]()
1 ally is prefered, starting reso's should be fixed
~ Cloud
Kindof makes giving us expos to start useless if they give such few resourses... I wish they went back to old pinwheel...
50k cash, 3500 iron, 500 endo, 1k food
It wasnt the same last round. Or the last 10 rounds
. So asking to go back isnt me being resistant to change
. Plus, Ive played in all galaxies with different starting resources. Its not about adapting but going back to the most optimal settings in pinwheel.
Increased recs allows more ss to play in pw without having to worry about inactive team members, and also allows everyone to use the 2 expos we get for free at the start. With just double normal galaxy resources, the expos go to waste for a while...
1 ally is fine. 2 allies means lesser competition in a 20 fam galaxy...
yeh now im thinking 1 ally might be kool...
starting res back to normal though
and make the map 80x80 not 60x60 its f ing tiny x(
yeah the res was a mistake. Sorry about that. But another reset isn't going to be done so that's about that
no because hving 80x80 it means one strong alliance cant pwn everyone they need to get better spread thorughout the gal
and thus at eor two strong fams caan fight if we make it 80x80 ![]()
and nolio im going to eat ur hat X(
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